battle_gfx_sfx_util sync emerald names to unnamed syms
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@@ -2055,7 +2055,7 @@ static void PokedudeHandleExpUpdate(void)
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static void PokedudeHandleStatusIconUpdate(void)
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{
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if (!mplay_80342A4(gActiveBattler))
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if (!IsBattleSEPlaying(gActiveBattler))
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{
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u8 battlerId;
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struct Pokemon *mon;
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@@ -2073,7 +2073,7 @@ static void PokedudeHandleStatusIconUpdate(void)
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static void PokedudeHandleStatusAnimation(void)
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{
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if (!mplay_80342A4(gActiveBattler))
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if (!IsBattleSEPlaying(gActiveBattler))
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{
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InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBattler][1],
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gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8) | (gBattleBufferA[gActiveBattler][4] << 16) | (gBattleBufferA[gActiveBattler][5] << 24));
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