Removed UNUSED attribute
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+4
-2
@@ -588,7 +588,8 @@ static const struct {
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{MAP_BATTLE_SCENE_LINK, BATTLE_TERRAIN_LINK}
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};
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UNUSED void CreateUnknownDebugSprite(void)
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// Unused
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void CreateUnknownDebugSprite(void)
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{
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u8 spriteId;
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@@ -634,7 +635,8 @@ static void LoadBattleTerrainEntryGfx(u16 terrain)
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LZDecompressVram(sBattleTerrainTable[terrain].entryTilemap, (void *)BG_SCREEN_ADDR(28));
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}
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UNUSED void GetBattleTerrainGfxPtrs(u8 terrain, const u32 **tilesPtr, const u32 **mapPtr, const u32 **palPtr)
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// Unused
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void GetBattleTerrainGfxPtrs(u8 terrain, const u32 **tilesPtr, const u32 **mapPtr, const u32 **palPtr)
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{
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if (terrain > BATTLE_TERRAIN_PLAIN)
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terrain = BATTLE_TERRAIN_PLAIN;
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