Split trainers and port species and move names

This commit is contained in:
PikalaxALT committed 2019-10-22 21:24:16 -04:00
1 parent 4dfc6699fe
commit 8249a58a2c
15 files changed
+12645 -12131

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@@ -0,0 +1,91 @@
static const union AnimCmd sAnimCmd_Red_1[] = {
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(2, 6),
ANIMCMD_FRAME(3, 6),
ANIMCMD_FRAME(4, 24),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END
};
static const union AnimCmd sAnimCmd_Leaf_1[] = {
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(2, 6),
ANIMCMD_FRAME(3, 6),
ANIMCMD_FRAME(4, 24),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END
};
static const union AnimCmd sAnimCmd_PokeDude_1[] = {
ANIMCMD_FRAME(1, 24),
ANIMCMD_FRAME(2, 9),
ANIMCMD_FRAME(3, 24),
ANIMCMD_FRAME(0, 9),
ANIMCMD_END
};
static const union AnimCmd sAnimCmd_OldMan_1[] = {
ANIMCMD_FRAME(1, 24),
ANIMCMD_FRAME(2, 9),
ANIMCMD_FRAME(3, 24),
ANIMCMD_FRAME(0, 9),
ANIMCMD_END
};
static const union AnimCmd sAnimCmd_RSBrendan_1[] = {
ANIMCMD_FRAME(0, 24),
ANIMCMD_FRAME(1, 9),
ANIMCMD_FRAME(2, 24),
ANIMCMD_FRAME(0, 9),
ANIMCMD_FRAME(3, 50),
ANIMCMD_END
};
static const union AnimCmd sAnimCmd_RSMay_1[] = {
ANIMCMD_FRAME(0, 24),
ANIMCMD_FRAME(1, 9),
ANIMCMD_FRAME(2, 24),
ANIMCMD_FRAME(0, 9),
ANIMCMD_FRAME(3, 50),
ANIMCMD_END
};
const union AnimCmd *const sBackAnims_Red[] = {
sAnim_GeneralFrame0,
sAnimCmd_Red_1
};
const union AnimCmd *const sBackAnims_Leaf[] = {
sAnim_GeneralFrame0,
sAnimCmd_Leaf_1
};
const union AnimCmd *const sBackAnims_PokeDude[] = {
sAnim_GeneralFrame0,
sAnimCmd_PokeDude_1
};
const union AnimCmd *const sBackAnims_OldMan[] = {
sAnim_GeneralFrame0,
sAnimCmd_OldMan_1
};
const union AnimCmd *const sBackAnims_RSBrendan[] = {
sAnim_GeneralFrame3,
sAnimCmd_RSBrendan_1
};
const union AnimCmd *const sBackAnims_RSMay[] = {
sAnim_GeneralFrame3,
sAnimCmd_RSMay_1
};
const union AnimCmd *const *const gTrainerBackAnimsPtrTable[] = {
sBackAnims_Red,
sBackAnims_Leaf,
sBackAnims_RSBrendan,
sBackAnims_RSMay,
sBackAnims_PokeDude,
sBackAnims_OldMan
};
@@ -0,0 +1,27 @@
const struct MonCoords gTrainerBackPicCoords[] = {
{.size = 8, .y_offset = 5},
{.size = 8, .y_offset = 5},
{.size = 8, .y_offset = 4},
{.size = 8, .y_offset = 4},
{.size = 8, .y_offset = 4},
{.size = 8, .y_offset = 4}
};
const struct CompressedSpriteSheet gTrainerBackPicTable[] = {
{ (const u32 *)gTrainerBackPic_Red, 0x2800, 0 },
{ (const u32 *)gTrainerBackPic_Leaf, 0x2800, 1 },
{ (const u32 *)gTrainerBackPic_RSBrendan, 0x2000, 2 },
{ (const u32 *)gTrainerBackPic_RSMay, 0x2000, 3 },
{ (const u32 *)gTrainerBackPic_PokeDude, 0x2000, 4 },
{ (const u32 *)gTrainerBackPic_OldMan, 0x2000, 5 }
};
const struct CompressedSpritePalette gTrainerBackPicPaletteTable[] = {
{ gTrainerPalette_RedBackPic, 0 },
{ gTrainerPalette_LeafBackPic, 1 },
{ gTrainerPalette_RSBrendan1, 2 },
{ gTrainerPalette_RSMay1, 3 },
{ gTrainerPalette_PokeDudeBackPic, 4 },
{ gTrainerPalette_OldManBackPic, 5 }
};