Merge branch 'master' into slot_machine

This commit is contained in:
PikalaxALT
2019-05-22 21:40:32 -04:00
300 changed files with 16587 additions and 7005 deletions
+1 -1
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@@ -1022,4 +1022,4 @@ void apply_map_tileset1_tileset2_palette(struct MapData const *mapData)
apply_map_tileset1_palette(mapData);
apply_map_tileset2_palette(mapData);
}
}
}
+1 -1
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@@ -10,4 +10,4 @@ const u8 gText_MysteryGiftSentOver[] = _("{STR_VAR_1} was sent over!");
const u8 gText_MysteryGiftFullParty[] = _("Your party is full.\n{STR_VAR_1} could not be sent over.");
const u8 gText_MysteryGiftNewTrainer[] = _("A new TRAINER has arrived in\nHOENN.");
const u8 gText_MysteryGiftNewAdversaryInBattleTower[] = _("バトルタワーに あらたな\nたいせんしゃが あらわれた!");
const u8 gText_MysteryGiftCantBeUsed[] = _("This data cant be used in\nthis version.");
const u8 gText_MysteryGiftCantBeUsed[] = _("This data can't be used in\nthis version.");