Merge branch 'master' into slot_machine
This commit is contained in:
+1
-1
@@ -1022,4 +1022,4 @@ void apply_map_tileset1_tileset2_palette(struct MapData const *mapData)
|
||||
apply_map_tileset1_palette(mapData);
|
||||
apply_map_tileset2_palette(mapData);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,4 +10,4 @@ const u8 gText_MysteryGiftSentOver[] = _("{STR_VAR_1} was sent over!");
|
||||
const u8 gText_MysteryGiftFullParty[] = _("Your party is full.\n{STR_VAR_1} could not be sent over.");
|
||||
const u8 gText_MysteryGiftNewTrainer[] = _("A new TRAINER has arrived in\nHOENN.");
|
||||
const u8 gText_MysteryGiftNewAdversaryInBattleTower[] = _("バトルタワーに あらたな\nたいせんしゃが あらわれた!");
|
||||
const u8 gText_MysteryGiftCantBeUsed[] = _("This data can’t be used in\nthis version.");
|
||||
const u8 gText_MysteryGiftCantBeUsed[] = _("This data can't be used in\nthis version.");
|
||||
|
||||
Reference in New Issue
Block a user