Rename song constants using Japanese sound test menu
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@@ -37,7 +37,7 @@ CeruleanCity_EventScript_1664B9:: @ 81664B9
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EventScript_1664CC:: @ 81664CC
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textcolor 0
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setvar VAR_0x4054, 2
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playbgm BGM_FRLG_RIVAL, 0
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playbgm MUS_RIVAL1, 0
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addobject 8
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applymovement 8, Movement_1665D3
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waitmovement 0
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@@ -54,7 +54,7 @@ EventScript_1664CC:: @ 81664CC
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special SetFlavorTextFlagFromSpecialVars
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msgbox gUnknown_817EB95
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closemessage
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playbgm BGM_FRLG_RIVAL_POSTBATTLE, 0
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playbgm MUS_RIVAL2, 0
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compare_var_to_value VAR_0x4001, 0
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call_if 1, EventScript_1665A3
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compare_var_to_value VAR_0x4001, 1
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@@ -177,7 +177,7 @@ CeruleanCity_EventScript_166603:: @ 8166603
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goto_if_eq EventScript_16662E
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message Text_17EE0E
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waitmessage
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playbgm BGM_FRLG_SUSPICIOUS_EYE, 0
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playbgm MUS_ROCKET, 0
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waitbuttonpress
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trainerbattle 3, 355, 0, Text_17EE70
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setvar VAR_0x407D, 1
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