Rename song constants using Japanese sound test menu
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@@ -2,7 +2,7 @@
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"id": "MAP_CINNABAR_ISLAND_GYM",
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"name": "CinnabarIsland_Gym",
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"layout": "LAYOUT_CINNABAR_ISLAND_GYM",
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"music": "BGM_FRLG_GYM",
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"music": "MUS_GYM",
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"region_map_section": "MAPSEC_CINNABAR_ISLAND",
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"requires_flash": false,
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"weather": "WEATHER_NONE",
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@@ -263,7 +263,7 @@ EventScript_16DC43:: @ 816DC43
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end
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EventScript_16DC58:: @ 816DC58
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playse SE_FU_ZAKU2
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playse SE_KI_GASYAN
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waitse
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call EventScript_16E117
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special DrawWholeMapView
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@@ -346,7 +346,7 @@ EventScript_16DD1C:: @ 816DD1C
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end
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EventScript_16DD31:: @ 816DD31
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playse SE_FU_ZAKU2
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playse SE_KI_GASYAN
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waitse
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call EventScript_16E157
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special DrawWholeMapView
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@@ -434,7 +434,7 @@ EventScript_16DDFA:: @ 816DDFA
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end
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EventScript_16DE0F:: @ 816DE0F
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playse SE_FU_ZAKU2
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playse SE_KI_GASYAN
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waitse
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call EventScript_16E197
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special DrawWholeMapView
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@@ -513,7 +513,7 @@ EventScript_16DED1:: @ 816DED1
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end
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EventScript_16DEE6:: @ 816DEE6
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playse SE_FU_ZAKU2
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playse SE_KI_GASYAN
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waitse
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call EventScript_16E1D7
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special DrawWholeMapView
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@@ -592,7 +592,7 @@ EventScript_16DFA8:: @ 816DFA8
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end
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EventScript_16DFBD:: @ 816DFBD
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playse SE_FU_ZAKU2
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playse SE_KI_GASYAN
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waitse
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call EventScript_16E1F3
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special DrawWholeMapView
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@@ -671,7 +671,7 @@ EventScript_16E07F:: @ 816E07F
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end
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EventScript_16E094:: @ 816E094
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playse SE_FU_ZAKU2
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playse SE_KI_GASYAN
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waitse
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call EventScript_16E233
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special DrawWholeMapView
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@@ -6,7 +6,7 @@ Text_199543:: @ 8199543
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.string "and ready with intense heat!\p"
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.string "They incinerate all challengers!\p"
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.string "Hah!\n"
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.string "You better have BURN HEAL!{PLAY_BGM}{BGM_FRLG_LEADER_EYE}$"
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.string "You better have BURN HEAL!{PLAY_BGM}{MUS_EXEYE}$"
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Text_1995FA:: @ 81995FA
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.string "I have burned down to nothing!\n"
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