Rename song constants using Japanese sound test menu

This commit is contained in:
PikalaxALT
2019-10-09 20:02:59 -04:00
parent 734cada66a
commit 855c052be0
530 changed files with 1293 additions and 1405 deletions
+1 -1
View File
@@ -2,7 +2,7 @@
"id": "MAP_POKEMON_LEAGUE_LANCES_ROOM",
"name": "PokemonLeague_LancesRoom",
"layout": "LAYOUT_POKEMON_LEAGUE_LANCES_ROOM",
"music": "BGM_FRLG_INDIGO_PLATEAU",
"music": "MUS_CHAMP_R",
"region_map_section": "MAPSEC_POKEMON_LEAGUE",
"requires_flash": false,
"weather": "WEATHER_NONE",
@@ -43,7 +43,7 @@ EventScript_162987:: @ 8162987
waitmovement 0
setflag FLAG_0x002
call EventScript_1629A8
playse SE_FU_ZAKU2
playse SE_KI_GASYAN
special DrawWholeMapView
waitse
setvar VAR_0x4068, 4
+2 -2
View File
@@ -12,7 +12,7 @@ gUnknown_8178764:: @ 8178764
.string "There's no being clever with them.\p"
.string "Well, are you ready to lose?\p"
.string "Your LEAGUE challenge ends with\n"
.string "me, {PLAYER}!{PLAY_BGM}{BGM_FRLG_LEADER_EYE}$"
.string "me, {PLAYER}!{PLAY_BGM}{MUS_EXEYE}$"
gUnknown_81788BD:: @ 81788BD
.string "Ah!\n"
@@ -28,7 +28,7 @@ gUnknown_81788BD:: @ 81788BD
.string "There's no being clever with them.\p"
.string "Well, are you ready to lose?\p"
.string "Your LEAGUE challenge ends with\n"
.string "me, {PLAYER}!{PLAY_BGM}{BGM_FRLG_LEADER_EYE}$"
.string "me, {PLAYER}!{PLAY_BGM}{MUS_EXEYE}$"
Text_178A15:: @ 8178A15
.string "That's it!\p"