Rename song constants using Japanese sound test menu

This commit is contained in:
PikalaxALT
2019-10-09 20:02:59 -04:00
parent 734cada66a
commit 855c052be0
530 changed files with 1293 additions and 1405 deletions
+4 -4
View File
@@ -29,7 +29,7 @@ EventScript_1682BD:: @ 81682BD
EventScript_1682BE:: @ 81682BE
textcolor 0
playbgm BGM_FRLG_RIVAL, 0
playbgm MUS_RIVAL1, 0
addobject 1
compare_var_to_value VAR_0x4001, 0
call_if 1, EventScript_168350
@@ -48,7 +48,7 @@ EventScript_1682BE:: @ 81682BE
msgbox gUnknown_8188974
closemessage
delay 10
playbgm BGM_FRLG_RIVAL_POSTBATTLE, 0
playbgm MUS_RIVAL2, 0
compare_var_to_value VAR_0x4001, 0
call_if 1, EventScript_16839A
compare_var_to_value VAR_0x4001, 1
@@ -195,7 +195,7 @@ EventScript_16841E:: @ 816841E
EventScript_16841F:: @ 816841F
textcolor 0
playbgm BGM_FRLG_RIVAL, 0
playbgm MUS_RIVAL1, 0
addobject 1
compare_var_to_value VAR_0x4001, 0
call_if 1, EventScript_16849C
@@ -214,7 +214,7 @@ EventScript_16841F:: @ 816841F
msgbox gUnknown_8188B29
closemessage
delay 10
playbgm BGM_FRLG_RIVAL_POSTBATTLE, 0
playbgm MUS_RIVAL2, 0
applymovement 1, Movement_1684DA
waitmovement 0
fadedefaultbgm