Rename song constants using Japanese sound test menu
This commit is contained in:
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_SSANNE_2F_CORRIDOR",
|
||||
"name": "SSAnne_2F_Corridor",
|
||||
"layout": "LAYOUT_SSANNE_2F_CORRIDOR",
|
||||
"music": "BGM_FRLG_SS_ANNE",
|
||||
"music": "MUS_SANTOAN",
|
||||
"region_map_section": "MAPSEC_S_S_ANNE",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -29,7 +29,7 @@ EventScript_160903:: @ 8160903
|
||||
textcolor 0
|
||||
playse SE_KAIDAN
|
||||
delay 5
|
||||
playbgm BGM_FRLG_RIVAL, 0
|
||||
playbgm MUS_RIVAL1, 0
|
||||
addobject 1
|
||||
delay 10
|
||||
applymovement 1, Movement_1A75ED
|
||||
@@ -52,7 +52,7 @@ EventScript_160903:: @ 8160903
|
||||
msgbox gUnknown_8173164
|
||||
closemessage
|
||||
delay 10
|
||||
playbgm BGM_FRLG_RIVAL_POSTBATTLE, 0
|
||||
playbgm MUS_RIVAL2, 0
|
||||
compare_var_to_value VAR_0x4001, 0
|
||||
call_if 1, EventScript_1609FD
|
||||
compare_var_to_value VAR_0x4001, 1
|
||||
|
||||
Reference in New Issue
Block a user