Rename song constants using Japanese sound test menu

This commit is contained in:
PikalaxALT
2019-10-09 20:02:59 -04:00
parent 734cada66a
commit 855c052be0
530 changed files with 1293 additions and 1405 deletions
+1 -1
View File
@@ -3165,7 +3165,7 @@ static void atk23_getexp(void)
&& !gBattleStruct->wildVictorySong)
{
BattleStopLowHpSound();
PlayBGM(BGM_FRLG_KACHI_WILD_POKEMON);
PlayBGM(MUS_WIN_YASEI);
++gBattleStruct->wildVictorySong;
}
if (GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_HP))