Rename song constants using Japanese sound test menu

This commit is contained in:
PikalaxALT
2019-10-09 20:02:59 -04:00
parent 734cada66a
commit 855c052be0
530 changed files with 1293 additions and 1405 deletions
+2 -2
View File
@@ -704,7 +704,7 @@ static void BerryPouchMoveCursorFunc(s32 itemIndex, bool8 onInit, struct ListMen
{
if (onInit != TRUE)
{
PlaySE(SE_W287B);
PlaySE(SE_BAG1);
StartBerryPouchSpriteWobbleAnim();
}
DestroyItemMenuIcon(sResources->itemMenuIconId ^ 1);
@@ -1381,7 +1381,7 @@ static void Task_SellYes(u8 taskId)
static void Task_SellBerries_PlaySfxAndRemoveBerries(u8 taskId)
{
s16 * data = gTasks[taskId].data;
PlaySE(SE_CASHIER);
PlaySE(SE_SHOP);
RemoveBagItem(gSpecialVar_ItemId, data[8]);
AddMoney(&gSaveBlock1Ptr->money, itemid_get_market_price(gSpecialVar_ItemId) / 2 * data[8]);
sub_809C09C(gSpecialVar_ItemId, data[8], 2);