Rename song constants using Japanese sound test menu
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+2
-2
@@ -704,7 +704,7 @@ static void BerryPouchMoveCursorFunc(s32 itemIndex, bool8 onInit, struct ListMen
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{
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if (onInit != TRUE)
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{
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PlaySE(SE_W287B);
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PlaySE(SE_BAG1);
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StartBerryPouchSpriteWobbleAnim();
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}
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DestroyItemMenuIcon(sResources->itemMenuIconId ^ 1);
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@@ -1381,7 +1381,7 @@ static void Task_SellYes(u8 taskId)
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static void Task_SellBerries_PlaySfxAndRemoveBerries(u8 taskId)
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{
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s16 * data = gTasks[taskId].data;
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PlaySE(SE_CASHIER);
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PlaySE(SE_SHOP);
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RemoveBagItem(gSpecialVar_ItemId, data[8]);
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AddMoney(&gSaveBlock1Ptr->money, itemid_get_market_price(gSpecialVar_ItemId) / 2 * data[8]);
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sub_809C09C(gSpecialVar_ItemId, data[8], 2);
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