Rename song constants using Japanese sound test menu
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+2
-2
@@ -738,7 +738,7 @@ static void sub_80ECC3C(struct IntroSequenceData * this)
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switch (this->field_0004)
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{
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case 0:
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PlaySE(BGM_FRLG_GAMEFREAK_LOGO);
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PlaySE(MUS_TITLEROG);
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sub_80EDC40();
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this->field_0012 = 0;
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this->field_0004++;
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@@ -907,7 +907,7 @@ static void sub_80ECEA4(struct IntroSequenceData * this)
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case 3:
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if (!gPaletteFade.active)
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{
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m4aSongNumStart(BGM_FRLG_OPENING);
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m4aSongNumStart(MUS_DEMO);
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this->field_0012 = 0;
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this->field_0004++;
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}
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