Rename song constants using Japanese sound test menu

This commit is contained in:
PikalaxALT
2019-10-09 20:02:59 -04:00
parent 734cada66a
commit 855c052be0
530 changed files with 1293 additions and 1405 deletions
+2 -2
View File
@@ -738,7 +738,7 @@ static void sub_80ECC3C(struct IntroSequenceData * this)
switch (this->field_0004)
{
case 0:
PlaySE(BGM_FRLG_GAMEFREAK_LOGO);
PlaySE(MUS_TITLEROG);
sub_80EDC40();
this->field_0012 = 0;
this->field_0004++;
@@ -907,7 +907,7 @@ static void sub_80ECEA4(struct IntroSequenceData * this)
case 3:
if (!gPaletteFade.active)
{
m4aSongNumStart(BGM_FRLG_OPENING);
m4aSongNumStart(MUS_DEMO);
this->field_0012 = 0;
this->field_0004++;
}