Rename song constants using Japanese sound test menu
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+2
-2
@@ -170,7 +170,7 @@ static void Task_ItemfinderResponseSoundsAndAnims(u8 taskId)
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}
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else
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{
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PlaySE(SE_TOY_F);
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PlaySE(SE_DAUGI);
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CreateArrowSprite(tDingNum, direction);
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tDingNum++;
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tNumDingsRemaining--;
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@@ -191,7 +191,7 @@ static void Task_ItemfinderUnderfootSoundsAndAnims(u8 taskId)
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}
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else
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{
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PlaySE(SE_TOY_F);
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PlaySE(SE_DAUGI);
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tStartSpriteId = CreateStarSprite();
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tDingNum++;
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tNumDingsRemaining--;
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