Rename song constants using Japanese sound test menu
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@@ -192,7 +192,7 @@ u32 sub_8143770(u8 * r4, u16 * r5)
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case 2:
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if (GetLinkPlayerCount_2() == 2)
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{
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PlaySE(SE_TOY_G);
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PlaySE(SE_PINPON);
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CheckShouldAdvanceLinkState();
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*r5 = 0;
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*r4 = 3;
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