Rename song constants using Japanese sound test menu
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+2
-2
@@ -83,7 +83,7 @@ void Special_SSAnneDepartureCutscene(void)
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{
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u8 taskId;
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PlaySE(SE_SHIP_HORN);
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PlaySE(SE_KITEKI);
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taskId = CreateTask(Task_SSAnneInit, 8);
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gTasks[taskId].data[0] = 50;
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}
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@@ -118,7 +118,7 @@ static void Task_SSAnneRun(u8 taskId)
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boatObject = &gMapObjects[mapObjectId];
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if (gSprites[boatObject->spriteId].pos1.x + gSprites[boatObject->spriteId].pos2.x < -120)
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{
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PlaySE(SE_SHIP_HORN);
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PlaySE(SE_KITEKI);
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gTasks[taskId].func = Task_SSAnneFinish;
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}
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else
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