Rename song constants using Japanese sound test menu

This commit is contained in:
PikalaxALT
2019-10-09 20:02:59 -04:00
parent 734cada66a
commit 855c052be0
530 changed files with 1293 additions and 1405 deletions
+2 -2
View File
@@ -83,7 +83,7 @@ void Special_SSAnneDepartureCutscene(void)
{
u8 taskId;
PlaySE(SE_SHIP_HORN);
PlaySE(SE_KITEKI);
taskId = CreateTask(Task_SSAnneInit, 8);
gTasks[taskId].data[0] = 50;
}
@@ -118,7 +118,7 @@ static void Task_SSAnneRun(u8 taskId)
boatObject = &gMapObjects[mapObjectId];
if (gSprites[boatObject->spriteId].pos1.x + gSprites[boatObject->spriteId].pos2.x < -120)
{
PlaySE(SE_SHIP_HORN);
PlaySE(SE_KITEKI);
gTasks[taskId].func = Task_SSAnneFinish;
}
else