+660
-652
File diff suppressed because it is too large
Load Diff
+4
-4
@@ -2559,9 +2559,9 @@ static void BattleIntroDrawTrainersOrMonsSprites(void)
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{
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if (GetBattlerSide(gActiveBattler) == B_SIDE_OPPONENT)
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{
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if (gBattleTypeFlags & (BATTLE_TYPE_GHOST | BATTLE_TYPE_LEGENDARY))
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if (gBattleTypeFlags & (BATTLE_TYPE_GHOST | BATTLE_TYPE_GHOST_UNVEILED))
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{
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if ((gBattleTypeFlags & (BATTLE_TYPE_GHOST | BATTLE_TYPE_LEGENDARY)) != BATTLE_TYPE_GHOST)
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if (!IS_BATTLE_TYPE_GHOST_WITHOUT_SCOPE(gBattleTypeFlags))
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HandleSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBattler].species), FLAG_SET_SEEN, gBattleMons[gActiveBattler].personality);
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}
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else if (!(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER
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@@ -2674,7 +2674,7 @@ static void BattleIntroPrintWildMonAttacked(void)
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{
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gBattleMainFunc = BattleIntroPrintPlayerSendsOut;
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PrepareStringBattle(STRINGID_INTROMSG, 0);
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if ((gBattleTypeFlags & (BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_GHOST)) == (BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_GHOST))
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if (IS_BATTLE_TYPE_GHOST_WITH_SCOPE(gBattleTypeFlags))
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{
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gBattleScripting.battler = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT);
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BattleScriptExecute(BattleScript_SilphScopeUnveiled);
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@@ -4183,7 +4183,7 @@ bool8 TryRunFromBattle(u8 battler)
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gProtectStructs[battler].fleeFlag = 2;
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++effect;
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}
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else if ((gBattleTypeFlags & (BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_GHOST)) == BATTLE_TYPE_GHOST)
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else if (IS_BATTLE_TYPE_GHOST_WITHOUT_SCOPE(gBattleTypeFlags))
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{
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if (GetBattlerSide(battler) == B_SIDE_PLAYER)
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++effect;
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@@ -1516,7 +1516,7 @@ void BufferStringBattle(u16 stringId)
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{
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if (gBattleTypeFlags & BATTLE_TYPE_GHOST)
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{
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if (gBattleTypeFlags & BATTLE_TYPE_LEGENDARY)
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if (gBattleTypeFlags & BATTLE_TYPE_GHOST_UNVEILED)
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stringPtr = gUnknown_83FD30D;
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else
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stringPtr = gUnknown_83FD2D9;
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@@ -7352,7 +7352,7 @@ static void atk95_setsandstorm(void)
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static void atk96_weatherdamage(void)
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{
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if (((gBattleTypeFlags & (BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_GHOST)) == BATTLE_TYPE_GHOST)
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if (IS_BATTLE_TYPE_GHOST_WITHOUT_SCOPE(gBattleTypeFlags)
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&& (GetBattlerSide(gBattlerAttacker) == B_SIDE_OPPONENT))
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{
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gBattleMoveDamage = 0;
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+3
-3
@@ -301,7 +301,7 @@ void BattleSetup_StartScriptedWildBattle(void)
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{
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ScriptContext2_Enable();
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gMain.savedCallback = CB2_EndScriptedWildBattle;
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gBattleTypeFlags = BATTLE_TYPE_PALACE;
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gBattleTypeFlags = BATTLE_TYPE_WILD_SCRIPTED;
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CreateBattleStartTask(GetWildBattleTransition(), 0);
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IncrementGameStat(GAME_STAT_TOTAL_BATTLES);
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IncrementGameStat(GAME_STAT_WILD_BATTLES);
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||||
@@ -313,7 +313,7 @@ void ScrSpecial_StartMarowakBattle(void)
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gMain.savedCallback = CB2_EndMarowakBattle;
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||||
if (CheckBagHasItem(ITEM_SILPH_SCOPE, 1))
|
||||
{
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||||
gBattleTypeFlags = BATTLE_TYPE_GHOST | BATTLE_TYPE_LEGENDARY;
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||||
gBattleTypeFlags = BATTLE_TYPE_GHOST | BATTLE_TYPE_GHOST_UNVEILED;
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CreateMonWithGenderNatureLetter(gEnemyParty, SPECIES_MAROWAK, 30, 31, MON_FEMALE, NATURE_SERIOUS, 0);
|
||||
}
|
||||
else
|
||||
@@ -342,7 +342,7 @@ void Special_StartLegendaryBattle(void)
|
||||
|
||||
ScriptContext2_Enable();
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||||
gMain.savedCallback = CB2_EndScriptedWildBattle;
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||||
gBattleTypeFlags = BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_ARENA;
|
||||
gBattleTypeFlags = BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_LEGENDARY_FRLG;
|
||||
species = GetMonData(&gEnemyParty[0], MON_DATA_SPECIES);
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||||
switch (species)
|
||||
{
|
||||
|
||||
+2
-2
@@ -1382,7 +1382,7 @@ u8 AtkCanceller_UnableToUseMove(void)
|
||||
++gBattleStruct->atkCancellerTracker;
|
||||
break;
|
||||
case CANCELLER_GHOST: // GHOST in pokemon tower
|
||||
if ((gBattleTypeFlags & (BATTLE_TYPE_GHOST | BATTLE_TYPE_LEGENDARY)) == BATTLE_TYPE_GHOST)
|
||||
if (IS_BATTLE_TYPE_GHOST_WITHOUT_SCOPE(gBattleTypeFlags))
|
||||
{
|
||||
if (GetBattlerSide(gBattlerAttacker) == B_SIDE_PLAYER)
|
||||
gBattlescriptCurrInstr = BattleScript_TooScaredToMove;
|
||||
@@ -1616,7 +1616,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveA
|
||||
if (!moveArg)
|
||||
moveArg = gCurrentMove;
|
||||
GET_MOVE_TYPE(moveArg, moveType);
|
||||
if ((gBattleTypeFlags & (BATTLE_TYPE_GHOST | BATTLE_TYPE_LEGENDARY)) == BATTLE_TYPE_GHOST
|
||||
if (IS_BATTLE_TYPE_GHOST_WITHOUT_SCOPE(gBattleTypeFlags)
|
||||
&& (gLastUsedAbility == ABILITY_INTIMIDATE || gLastUsedAbility == ABILITY_TRACE))
|
||||
return effect;
|
||||
switch (caseID)
|
||||
|
||||
@@ -202,7 +202,7 @@ static bool8 LoadBattlerSpriteGfx(u8 battler)
|
||||
{
|
||||
if (GetBattlerSide(battler) != B_SIDE_PLAYER)
|
||||
{
|
||||
if ((gBattleTypeFlags & (BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_GHOST)) == BATTLE_TYPE_GHOST)
|
||||
if (IS_BATTLE_TYPE_GHOST_WITHOUT_SCOPE(gBattleTypeFlags))
|
||||
DecompressGhostFrontPic(&gEnemyParty[gBattlerPartyIndexes[battler]], battler);
|
||||
else if (!gBattleSpritesDataPtr->battlerData[battler].behindSubstitute)
|
||||
BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[battler]], battler);
|
||||
@@ -228,7 +228,7 @@ static void CreateBattlerSprite(u8 battler)
|
||||
{
|
||||
u8 posY;
|
||||
|
||||
if ((gBattleTypeFlags & (BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_GHOST)) == BATTLE_TYPE_GHOST)
|
||||
if (IS_BATTLE_TYPE_GHOST_WITHOUT_SCOPE(gBattleTypeFlags))
|
||||
posY = GetGhostSpriteDefault_Y(battler);
|
||||
else if (gBattleSpritesDataPtr->battlerData[battler].behindSubstitute)
|
||||
posY = GetSubstituteSpriteDefault_Y(battler);
|
||||
|
||||
Reference in New Issue
Block a user