@@ -1516,7 +1516,7 @@ void BufferStringBattle(u16 stringId)
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{
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if (gBattleTypeFlags & BATTLE_TYPE_GHOST)
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{
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if (gBattleTypeFlags & BATTLE_TYPE_LEGENDARY)
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if (gBattleTypeFlags & BATTLE_TYPE_GHOST_UNVEILED)
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stringPtr = gUnknown_83FD30D;
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else
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stringPtr = gUnknown_83FD2D9;
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