Finish naming item_pc routines

This commit is contained in:
PikalaxALT
2020-04-09 11:50:23 -04:00
parent a42e4134af
commit 8626240b54
5 changed files with 44 additions and 44 deletions
+2 -2
View File
@@ -1,7 +1,7 @@
#ifndef GUARD_ITEM_PC_H
#define GUARD_ITEM_PC_H
void ItemPc_Init(u8 a0, MainCallback callback);
void ItemPc_SetInitializedFlag(u8);
void ItemPc_Init(u8 kind, MainCallback callback);
void ItemPc_SetInitializedFlag(bool8 flag);
#endif //GUARD_ITEM_PC_H
+1 -1
View File
@@ -21,7 +21,7 @@ bool8 MenuHelpers_LinkSomething(void);
void SetVBlankHBlankCallbacksToNull(void);
void ResetAllBgsCoordinatesAndBgCntRegs(void);
u8 GetDialogBoxFontId(void);
bool8 AdjustQuantityAccordingToDPadInput(s16 *arg0, u16 arg1);
bool8 AdjustQuantityAccordingToDPadInput(s16 *quantity_p, u16 qmax);
void DisplayMessageAndContinueTask(u8 taskId, u8 windowId, u16 tileNum, u8 paletteNum, u8 fontId, u8 textSpeed, const u8 *string, void *taskFunc);
void CreateYesNoMenuWithCallbacks(u8 taskId, const struct WindowTemplate *template, u8 fontId, u8 left, u8 top, u16 tileStart, u8 palette, const struct YesNoFuncTable *yesNo);
u8 GetLRKeysState(void);