start anim objtemplates
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@@ -11,5 +11,6 @@ void sub_800F6FC(u8 taskId);
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void LoadBattleMenuWindowGfx(void);
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void LoadBattleTextboxAndBackground(void);
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void sub_800F324(void);
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void DrawMainBattleBackground(void);
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#endif // GUARD_BATTLE_BG_H
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