Fix spriteID --> spriteId

This commit is contained in:
PikalaxALT
2019-11-04 20:40:37 -05:00
parent eff10f0e50
commit 876a139ba3
+3 -3
View File
@@ -1273,14 +1273,14 @@ static void SpriteCB_Confetti(struct Sprite* sprite)
static bool8 Hof_SpawnConfetti(void) static bool8 Hof_SpawnConfetti(void)
{ {
u8 spriteID; u8 spriteId;
struct Sprite* sprite; struct Sprite* sprite;
s16 posX = Random() % 240; s16 posX = Random() % 240;
s16 posY = -(Random() % 8); s16 posY = -(Random() % 8);
spriteID = CreateSprite(&sSpriteTemplate_Confetti, posX, posY, 0); spriteId = CreateSprite(&sSpriteTemplate_Confetti, posX, posY, 0);
sprite = &gSprites[spriteID]; sprite = &gSprites[spriteId];
StartSpriteAnim(sprite, Random() % 17); StartSpriteAnim(sprite, Random() % 17);