battle anim documentation

This commit is contained in:
Evan
2020-04-23 22:40:13 -06:00
parent 1c7c4c021d
commit 87ba2b8bde
25 changed files with 3498 additions and 3524 deletions
+2 -2
View File
@@ -2767,7 +2767,7 @@ static void AnimConstrictBindingStep2(struct Sprite* sprite)
}
}
void sub_80A2F0C(u8 taskId)
void AnimTask_ShrinkTargetCopy(u8 taskId)
{
u8 spriteId = GetAnimBattlerSpriteId(ANIM_TARGET);
@@ -3605,7 +3605,7 @@ static void AnimFlyingParticleStep(struct Sprite* sprite)
DestroySpriteAndMatrix(sprite);
}
void sub_80A41C4(u8 taskId)
void AnimTask_CycleMagicalLeafPal(u8 taskId)
{
struct Task* task = &gTasks[taskId];