battle anim documentation

This commit is contained in:
Evan
2020-04-23 22:40:13 -06:00
parent 1c7c4c021d
commit 87ba2b8bde
25 changed files with 3498 additions and 3524 deletions
+5 -5
View File
@@ -73,7 +73,7 @@ const struct SpriteTemplate gSlideMonToOffsetSpriteTemplate =
.callback = SlideMonToOffset,
};
const struct SpriteTemplate gUnknown_83D4EB4 =
const struct SpriteTemplate gSlideMonToOffsetAndBackSpriteTemplate =
{
.tileTag = 0,
.paletteTag = 0,
@@ -620,7 +620,7 @@ static void AnimTask_WindUpLungePart2(u8 taskId)
}
}
void sub_80995FC(u8 taskId)
void AnimTask_SlideOffScreen(u8 taskId)
{
u8 spriteId;
@@ -772,7 +772,7 @@ static void AnimTask_ScaleMonAndRestoreStep(u8 taskId)
}
}
void sub_8099980(u8 taskId)
void AnimTask_RotateMonSpriteToSide(u8 taskId)
{
u8 spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[2]);
PrepareBattlerSpriteForRotScale(spriteId, 0);
@@ -805,7 +805,7 @@ void sub_8099980(u8 taskId)
gTasks[taskId].func = sub_8099B54;
}
void sub_8099A78(u8 taskId)
void AnimTask_RotateMonToSideAndRestore(u8 taskId)
{
u8 spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[2]);
PrepareBattlerSpriteForRotScale(spriteId, 0);
@@ -866,7 +866,7 @@ static void sub_8099B54(u8 taskId)
}
}
void sub_8099BD4(u8 taskId)
void AnimTask_ShakeTargetBasedOnMovePowerOrDmg(u8 taskId)
{
if (gBattleAnimArgs[0] == 0)
{