Port berry_crush_3 from Emerald

This commit is contained in:
PikalaxALT
2020-03-03 12:24:18 -05:00
parent 8594e7f72d
commit 8a7c2ded11
13 changed files with 1903 additions and 3768 deletions
-6
View File
@@ -198,12 +198,6 @@ static void sub_814BA98(u8 taskId)
sub_814D9CC(gUnknown_203F3DC);
}
#define PLAYER_UNK14(game, i) \
((u8 *)(game) \
+ offsetof(struct BerryCrushGame, unk68) \
+ offsetof(struct BerryCrushGame_68_x, unk30) \
+ sizeof(struct BerryCrushGame_Player) * (i))
void sub_814BABC(struct BerryCrushGame *arg0)
{
u8 i;
+1823
View File
File diff suppressed because it is too large Load Diff
+6 -6
View File
@@ -125,19 +125,19 @@ bool32 DigitObjUtil_CreatePrinter(u32 id, s32 num, const struct DigitObjUtilTemp
if (sOamWork->array[id].firstOamId == 0xFF)
return FALSE;
sOamWork->array[id].tileStart = GetSpriteTileStartByTag(template->spriteSheet->tag);
sOamWork->array[id].tileStart = GetSpriteTileStartByTag(template->spriteSheet.uncompressed->tag);
if (sOamWork->array[id].tileStart == 0xFFFF)
{
if (template->spriteSheet->size != 0)
if (template->spriteSheet.uncompressed->size != 0)
{
sOamWork->array[id].tileStart = LoadSpriteSheet(template->spriteSheet);
sOamWork->array[id].tileStart = LoadSpriteSheet(template->spriteSheet.uncompressed);
}
else
{
struct CompressedSpriteSheet compObjectPic;
compObjectPic = *(struct CompressedSpriteSheet*)(template->spriteSheet);
compObjectPic.size = GetDecompressedDataSize(template->spriteSheet->data);
compObjectPic = *template->spriteSheet.compressed;
compObjectPic.size = GetDecompressedDataSize((const void *)template->spriteSheet.compressed->data);
sOamWork->array[id].tileStart = LoadCompressedSpriteSheet(&compObjectPic);
}
@@ -158,7 +158,7 @@ bool32 DigitObjUtil_CreatePrinter(u32 id, s32 num, const struct DigitObjUtilTemp
sOamWork->array[id].priority = template->priority;
sOamWork->array[id].xDelta = template->xDelta;
sOamWork->array[id].tilesPerImage = GetTilesPerImage(template->shape, template->size);
sOamWork->array[id].tileTag = template->spriteSheet->tag;
sOamWork->array[id].tileTag = template->spriteSheet.uncompressed->tag;
sOamWork->array[id].palTag = template->spritePal->tag;
sOamWork->array[id].isActive = TRUE;
+1 -1
View File
@@ -766,7 +766,7 @@ static void sub_814A9C8(void)
ptr->xDelta = 8;
ptr->x = 108;
ptr->y = 6;
ptr->spriteSheet = (void*) &gUnknown_846D960;
ptr->spriteSheet.compressed = &gUnknown_846D960;
ptr->spritePal = &gUnknown_846D968;
DigitObjUtil_Init(2);