From 8a7f1cf1ceece006a55fd2b3a4bda5742329dc1f Mon Sep 17 00:00:00 2001 From: GriffinR Date: Mon, 5 Sep 2022 23:07:27 -0400 Subject: [PATCH] Sync static text in ur message --- src/union_room_message.c | 571 ++++++++++++++++++++------------------- 1 file changed, 296 insertions(+), 275 deletions(-) diff --git a/src/union_room_message.c b/src/union_room_message.c index 3aeb40524..ad0737962 100644 --- a/src/union_room_message.c +++ b/src/union_room_message.c @@ -7,76 +7,80 @@ ALIGNED(4) const u8 gUnknown_84571B0[] = _(":"); ALIGNED(4) const u8 gUnknown_84571B4[] = _("{ID}"); ALIGNED(4) const u8 gUnknown_84571B8[] = _("Please start over from the beginning."); ALIGNED(4) const u8 gUnknown_84571E0[] = _("The WIRELESS COMMUNICATION\nSYSTEM search has been canceled."); -ALIGNED(4) const u8 gUnref_845721C[] = _("ともだちからの れんらくを\nまっています"); +ALIGNED(4) static const u8 gUnref_845721C[] = _("ともだちからの れんらくを\nまっています"); ALIGNED(4) const u8 gUnknown_8457234[] = _("{STR_VAR_1}! Awaiting\ncommunication from another player."); ALIGNED(4) const u8 gUnknown_8457264[] = _("{STR_VAR_1}! Awaiting link!\nPress START when everyone's ready."); -ALIGNED(4) const u8 gJPText_SingleBattle[] = _("シングルバトルを かいさいする"); -ALIGNED(4) const u8 gJPText_DoubleBattle[] = _("ダブルバトルを かいさいする"); -ALIGNED(4) const u8 gJPText_MultiBattle[] = _("マルチバトルを かいさいする"); -ALIGNED(4) const u8 gJPText_TradePokemon[] = _("ポケモンこうかんを かいさいする"); -ALIGNED(4) const u8 gJPText_Chat[] = _("チャットを かいさいする"); -ALIGNED(4) const u8 gJPText_DistWonderCard[] = _("ふしぎなカードをくばる"); -ALIGNED(4) const u8 gJPText_DistWonderNews[] = _("ふしぎなニュースをくばる"); -ALIGNED(4) const u8 unref_text_union_room_1[] = _("ふしぎなできごとを かいさいする"); -ALIGNED(4) const u8 gJPText_HoldPokemonJump[] = _("なわとびを かいさいする"); -ALIGNED(4) const u8 gJPText_HoldBerryCrush[] = _("きのみマッシャーを かいさいする"); -ALIGNED(4) const u8 gJPText_HoldBerryPicking[] = _("きのみどりを かいさいする"); -ALIGNED(4) const u8 gJPText_HoldSpinTrade[] = _("ぐるぐるこうかんを かいさいする"); -ALIGNED(4) const u8 gJPText_HoldSpinShop[] = _("ぐるぐるショップを かいさいする"); +ALIGNED(4) static const u8 sJPText_SingleBattle[] = _("シングルバトルを かいさいする"); +ALIGNED(4) static const u8 sJPText_DoubleBattle[] = _("ダブルバトルを かいさいする"); +ALIGNED(4) static const u8 sJPText_MultiBattle[] = _("マルチバトルを かいさいする"); +ALIGNED(4) static const u8 sJPText_TradePokemon[] = _("ポケモンこうかんを かいさいする"); +ALIGNED(4) static const u8 sJPText_Chat[] = _("チャットを かいさいする"); +ALIGNED(4) static const u8 sJPText_DistWonderCard[] = _("ふしぎなカードをくばる"); +ALIGNED(4) static const u8 sJPText_DistWonderNews[] = _("ふしぎなニュースをくばる"); +ALIGNED(4) static const u8 sJPText_DistMysteryEvent[] = _("ふしぎなできごとを かいさいする"); +ALIGNED(4) static const u8 sJPText_HoldPokemonJump[] = _("なわとびを かいさいする"); +ALIGNED(4) static const u8 sJPText_HoldBerryCrush[] = _("きのみマッシャーを かいさいする"); +ALIGNED(4) static const u8 sJPText_HoldBerryPicking[] = _("きのみどりを かいさいする"); +ALIGNED(4) static const u8 sJPText_HoldSpinTrade[] = _("ぐるぐるこうかんを かいさいする"); +ALIGNED(4) static const u8 sJPText_HoldSpinShop[] = _("ぐるぐるショップを かいさいする"); -const u8 *const unref_text_ptrs_union_room_0[] = { - gJPText_SingleBattle, - gJPText_DoubleBattle, - gJPText_MultiBattle, - gJPText_TradePokemon, - gJPText_Chat, - gJPText_DistWonderCard, - gJPText_DistWonderNews, - gJPText_DistWonderCard, - gJPText_HoldPokemonJump, - gJPText_HoldBerryCrush, - gJPText_HoldBerryPicking, - gJPText_HoldBerryPicking, - gJPText_HoldSpinTrade, - gJPText_HoldSpinShop +// Unused +static const u8 *const sJPLinkGroupActionTexts[] = { + sJPText_SingleBattle, + sJPText_DoubleBattle, + sJPText_MultiBattle, + sJPText_TradePokemon, + sJPText_Chat, + sJPText_DistWonderCard, + sJPText_DistWonderNews, + sJPText_DistWonderCard, + sJPText_HoldPokemonJump, + sJPText_HoldBerryCrush, + sJPText_HoldBerryPicking, + sJPText_HoldBerryPicking, + sJPText_HoldSpinTrade, + sJPText_HoldSpinShop }; -const u8 gText_1PlayerNeeded[] = _("1 player\nneeded."); -const u8 gText_2PlayersNeeded[] = _("2 players\nneeded."); -const u8 gText_3PlayersNeeded[] = _("3 players\nneeded."); -const u8 gText_4PlayersNeeded[] = _("あと4にん\nひつよう"); -const u8 gText_2PlayerMode[] = _("2-PLAYER\nMODE"); -const u8 gText_3PlayerMode[] = _("3-PLAYER\nMODE"); -const u8 gText_4PlayerMode[] = _("4-PLAYER\nMODE"); -const u8 gText_5PlayerMode[] = _("5-PLAYER\nMODE"); +static const u8 sText_1PlayerNeeded[] = _("1 player\nneeded."); +static const u8 sText_2PlayersNeeded[] = _("2 players\nneeded."); +static const u8 sText_3PlayersNeeded[] = _("3 players\nneeded."); +static const u8 sText_4PlayersNeeded[] = _("あと4にん\nひつよう"); +static const u8 sText_2PlayerMode[] = _("2-PLAYER\nMODE"); +static const u8 sText_3PlayerMode[] = _("3-PLAYER\nMODE"); +static const u8 sText_4PlayerMode[] = _("4-PLAYER\nMODE"); +static const u8 sText_5PlayerMode[] = _("5-PLAYER\nMODE"); const u8 *const gUnknown_845742C[][5] = { - { - gText_1PlayerNeeded, - gText_2PlayerMode - }, { - gText_3PlayersNeeded, - gText_2PlayersNeeded, - gText_1PlayerNeeded, - gText_4PlayerMode - }, { - gText_1PlayerNeeded, - gText_2PlayerMode, - gText_3PlayerMode, - gText_4PlayerMode, - gText_5PlayerMode - }, { - gText_2PlayersNeeded, - gText_1PlayerNeeded, - gText_3PlayerMode, - gText_4PlayerMode, - gText_5PlayerMode + { // 2 players required + sText_1PlayerNeeded, + sText_2PlayerMode + }, + { // 4 players required + sText_3PlayersNeeded, + sText_2PlayersNeeded, + sText_1PlayerNeeded, + sText_4PlayerMode + }, + { // 2-5 players required + sText_1PlayerNeeded, + sText_2PlayerMode, + sText_3PlayerMode, + sText_4PlayerMode, + sText_5PlayerMode + }, + { // 3-5 players required + sText_2PlayersNeeded, + sText_1PlayerNeeded, + sText_3PlayerMode, + sText_4PlayerMode, + sText_5PlayerMode } }; ALIGNED(4) const u8 gUnknown_845747C[] = _("{B_BUTTON}CANCEL"); -ALIGNED(4) const u8 unref_text_union_room_2[] = _("ため\nさんかしゃ ぼしゅうちゅう です!"); +ALIGNED(4) static const u8 sJPText_SearchingForParticipants[] = _("ため\nさんかしゃ ぼしゅうちゅう です!"); ALIGNED(4) const u8 gUnknown_84574A0[] = _("{STR_VAR_2} contacted you for\n{STR_VAR_1}. Accept?"); ALIGNED(4) const u8 gUnknown_84574C4[] = _("{STR_VAR_2} contacted you.\nWill you share {STR_VAR_1}?"); ALIGNED(4) const u8 gUnknown_84574EC[] = _("{STR_VAR_2} contacted you.\nAdd to the members?"); @@ -84,49 +88,49 @@ ALIGNED(4) const u8 gUnknown_8457514[] = _("{STR_VAR_1}!\nAre these members OK?" ALIGNED(4) const u8 gUnknown_8457530[] = _("Cancel {STR_VAR_1} MODE\nwith these members?"); ALIGNED(4) const u8 gUnknown_8457554[] = _("An “OK” was sent\nto {STR_VAR_1}."); -ALIGNED(4) const u8 gUnknown_845756C[] = _("The other TRAINER doesn't appear\nto be available now…\p"); -ALIGNED(4) const u8 gUnknown_84575A4[] = _("You can't transmit with a TRAINER\nwho is too far away.\p"); -ALIGNED(4) const u8 gUnknown_84575DC[] = _("The other TRAINER(S) is/are not\nready yet.\p"); +ALIGNED(4) static const u8 sText_OtherTrainerUnavailableNow[] = _("The other TRAINER doesn't appear\nto be available now…\p"); +ALIGNED(4) static const u8 sText_CantTransmitTrainerTooFar[] = _("You can't transmit with a TRAINER\nwho is too far away.\p"); +ALIGNED(4) static const u8 sText_TrainersNotReadyYet[] = _("The other TRAINER(S) is/are not\nready yet.\p"); const u8 *const gUnknown_8457608[] = { - gUnknown_84575A4, - gUnknown_84575DC + sText_CantTransmitTrainerTooFar, + sText_TrainersNotReadyYet }; ALIGNED(4) const u8 gUnknown_8457610[] = _("The {STR_VAR_1} MODE with\nthese members will be canceled.{PAUSE 90}"); -ALIGNED(4) const u8 gUnknown_8457644[] = _("There is a member who can no\nlonger remain available.\p"); +ALIGNED(4) static const u8 sText_MemberNoLongerAvailable[] = _("There is a member who can no\nlonger remain available.\p"); const u8 *const gUnknown_845767C[] = { - gUnknown_845756C, - gUnknown_8457644 + sText_OtherTrainerUnavailableNow, + sText_MemberNoLongerAvailable }; -ALIGNED(4) const u8 gUnknown_8457684[] = _("The other TRAINER appears\nunavailable…\p"); +ALIGNED(4) static const u8 sText_TrainerAppearsUnavailable[] = _("The other TRAINER appears\nunavailable…\p"); ALIGNED(4) const u8 gUnknown_84576AC[] = _("{STR_VAR_1} sent back an “OK”!"); ALIGNED(4) const u8 gUnknown_84576C4[] = _("{STR_VAR_1} OK'd your registration as\na member."); -ALIGNED(4) const u8 gUnknown_84576EC[] = _("{STR_VAR_1} replied, “No…”\p"); +ALIGNED(4) static const u8 sText_PlayerRepliedNo[] = _("{STR_VAR_1} replied, “No…”\p"); ALIGNED(4) const u8 gUnknown_8457700[] = _("{STR_VAR_1}!\nAwaiting other members!"); ALIGNED(4) const u8 gUnknown_845771C[] = _("Quit being a member?"); -ALIGNED(4) const u8 gUnknown_8457734[] = _("You stopped being a member.\p"); +ALIGNED(4) static const u8 sText_StoppedBeingMember[] = _("You stopped being a member.\p"); const u8 *const gUnknown_8457754[] = { NULL, - gUnknown_8457644, - gUnknown_8457684, + sText_MemberNoLongerAvailable, + sText_TrainerAppearsUnavailable, NULL, NULL, NULL, - gUnknown_84576EC, + sText_PlayerRepliedNo, NULL, NULL, - gUnknown_8457734 + sText_StoppedBeingMember }; ALIGNED(4) const u8 gUnknown_845777C[] = _("The WIRELESS COMMUNICATION\nSYSTEM link has been established."); ALIGNED(4) const u8 gUnknown_84577BC[] = _("The WIRELESS COMMUNICATION\nSYSTEM link has been dropped…"); ALIGNED(4) const u8 gUnknown_84577F8[] = _("The link with your friend has been\ndropped…"); -ALIGNED(4) const u8 gUnknown_8457824[] = _("{STR_VAR_1} replied, “No…”"); +ALIGNED(4) static const u8 sText_PlayerRepliedNo2[] = _("{STR_VAR_1} replied, “No…”"); const u8 *const gUnknown_8457838[] = { NULL, @@ -135,77 +139,80 @@ const u8 *const gUnknown_8457838[] = { NULL, NULL, NULL, - gUnknown_8457824, + sText_PlayerRepliedNo2, NULL, NULL, NULL }; -ALIGNED(4) const u8 gUnknown_8457860[] = _("Do you want the {STR_VAR_2}\nMODE?"); -ALIGNED(4) const u8 gUnknown_845787C[] = _("Do you want the {STR_VAR_2}\nMODE?"); +ALIGNED(4) static const u8 sText_DoYouWantXMode[] = _("Do you want the {STR_VAR_2}\nMODE?"); +ALIGNED(4) static const u8 sText_DoYouWantXMode2[] = _("Do you want the {STR_VAR_2}\nMODE?"); -const u8 *const gUnknown_8457898[] = { - gUnknown_8457860, - gUnknown_845787C +// Unused +static const u8 *const sDoYouWantModeTexts[] = { + sText_DoYouWantXMode, + sText_DoYouWantXMode2 }; -ALIGNED(4) const u8 gUnknown_84578A0[] = _("はなしかけています…\nしょうしょう おまちください"); +ALIGNED(4) static const u8 sText_CommunicatingPleaseWait[] = _("はなしかけています…\nしょうしょう おまちください"); // Unused ALIGNED(4) const u8 gUnknown_84578BC[] = _("Awaiting {STR_VAR_1}'s response about\nthe trade…"); -ALIGNED(4) const u8 gUnknown_84578E4[] = _("Communicating{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.\n{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}."); -ALIGNED(4) const u8 gUnknown_8457950[] = _("Communicating with {STR_VAR_1}{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.\n{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}."); -ALIGNED(4) const u8 gUnknown_84579BC[] = _("Please wait a while{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.\n{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}."); +ALIGNED(4) static const u8 sText_Communicating[] = _("Communicating{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.\n{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}."); +ALIGNED(4) static const u8 sText_CommunicatingWithPlayer[] = _("Communicating with {STR_VAR_1}{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.\n{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}."); +ALIGNED(4) static const u8 sText_PleaseWaitAWhile[] = _("Please wait a while{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.\n{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}."); const u8 *const gURText_PleaseWaitMsgs[] = { - gUnknown_84578E4, - gUnknown_8457950, - gUnknown_84579BC + sText_Communicating, + sText_CommunicatingWithPlayer, + sText_PleaseWaitAWhile }; -ALIGNED(4) const u8 gUnknown_8457A40[] = _("Hiya! Is there something that you\nwanted to do?"); -ALIGNED(4) const u8 gUnknown_8457A70[] = _("Hello!\nWould you like to do something?"); -ALIGNED(4) const u8 gUnknown_8457A98[] = _("{STR_VAR_1}: Hiya, we meet again!\nWhat are you up for this time?"); -ALIGNED(4) const u8 gUnknown_8457AD0[] = _("{STR_VAR_1}: Oh! {PLAYER}, hello!\nWould you like to do something?"); +ALIGNED(4) static const u8 sText_HiDoSomethingMale[] = _("Hiya! Is there something that you\nwanted to do?"); +ALIGNED(4) static const u8 sText_HiDoSomethingFemale[] = _("Hello!\nWould you like to do something?"); +ALIGNED(4) static const u8 sText_HiDoSomethingAgainMale[] = _("{STR_VAR_1}: Hiya, we meet again!\nWhat are you up for this time?"); +ALIGNED(4) static const u8 sText_HiDoSomethingAgainFemale[] = _("{STR_VAR_1}: Oh! {PLAYER}, hello!\nWould you like to do something?"); const u8 *const gURText_FriendPromptsForActivity[][2] = { { - gUnknown_8457A40, - gUnknown_8457A70 + sText_HiDoSomethingMale, + sText_HiDoSomethingFemale }, { - gUnknown_8457A98, - gUnknown_8457AD0 + sText_HiDoSomethingAgainMale, + sText_HiDoSomethingAgainFemale } }; -ALIGNED(4) const u8 gUnknown_8457B14[] = _("Want to do something?"); -ALIGNED(4) const u8 gUnknown_8457B2C[] = _("Would you like to do something?"); -ALIGNED(4) const u8 gUnknown_8457B4C[] = _("{STR_VAR_1}: What would you like to\ndo now?"); -ALIGNED(4) const u8 gUnknown_8457B70[] = _("{STR_VAR_1}‘また なにかする?"); +ALIGNED(4) static const u8 sText_DoSomethingMale[] = _("Want to do something?"); +ALIGNED(4) static const u8 sText_DoSomethingFemale[] = _("Would you like to do something?"); +ALIGNED(4) static const u8 sText_DoSomethingAgainMale[] = _("{STR_VAR_1}: What would you like to\ndo now?"); +ALIGNED(4) static const u8 sText_DoSomethingAgainFemale[] = _("{STR_VAR_1}‘また なにかする?"); -const u8 *const gUnknown_8457B80[] = { - gUnknown_8457B14, - gUnknown_8457B2C, - gUnknown_8457B4C, - gUnknown_8457B4C +// Unused +static const u8 *const sDoSomethingTexts[] = { + sText_DoSomethingMale, + sText_DoSomethingFemale, + sText_DoSomethingAgainMale, + sText_DoSomethingAgainMale // was probably supposed to be sText_DoSomethingAgainFemale }; -ALIGNED(4) const u8 gUnknown_8457B90[] = _("Somebody has contacted you.{PAUSE 60}"); -ALIGNED(4) const u8 gUnknown_8457BA0[] = _("{STR_VAR_1} has contacted you.{PAUSE 60}"); +ALIGNED(4) static const u8 sText_SomebodyHasContactedYou[] = _("Somebody has contacted you.{PAUSE 60}"); +ALIGNED(4) static const u8 sText_PlayerHasContactedYou[] = _("{STR_VAR_1} has contacted you.{PAUSE 60}"); const u8 *const gUnknown_8457BCC[] = { - gUnknown_8457B90, - gUnknown_8457BA0 + sText_SomebodyHasContactedYou, + sText_PlayerHasContactedYou }; -ALIGNED(4) const u8 gUnknown_8457BD4[] = _("Awaiting a response from\nthe other TRAINER…"); -ALIGNED(4) const u8 gUnknown_8457C00[] = _("Awaiting a response from\n{STR_VAR_1}…"); +ALIGNED(4) static const u8 sText_AwaitingResponseFromTrainer[] = _("Awaiting a response from\nthe other TRAINER…"); +ALIGNED(4) static const u8 sText_AwaitingResponseFromPlayer[] = _("Awaiting a response from\n{STR_VAR_1}…"); const u8 *const gUnknown_8457C20[] = { - gUnknown_8457BD4, - gUnknown_8457C00 + sText_AwaitingResponseFromTrainer, + sText_AwaitingResponseFromPlayer }; -ALIGNED(4) const u8 gUnknown_8457C28[] = _("あいての ていあんを まっています\nビーボタンで キャンセル"); +ALIGNED(4) static const u8 gUnknown_8457C28[] = _("あいての ていあんを まっています\nビーボタンで キャンセル"); + ALIGNED(4) const u8 gUnknown_8457C48[] = _("The other TRAINER showed\nyou their TRAINER CARD.\pWould you like to show your\nTRAINER CARD?"); ALIGNED(4) const u8 gUnknown_8457CA4[] = _("The other TRAINER challenges you\nto battle.\pWill you accept the battle\nchallenge?"); ALIGNED(4) const u8 gUnknown_8457CF8[] = _("The other TRAINER invites you\nto chat.\pWill you accept the chat\ninvitation?"); @@ -216,209 +223,221 @@ ALIGNED(4) const u8 gUnknown_8457E28[] = _("You declined the offer.\p"); ALIGNED(4) const u8 gUnknown_8457E44[] = _("You declined the offer.\p"); ALIGNED(4) const u8 gUnknown_8457E60[] = _("The chat was ended.\p"); -const u8 *const gUnknown_8457E78[] = { +// Unused +static const u8 *const sInvitationTexts[] = { gUnknown_8457C48, gUnknown_8457CA4, gUnknown_8457CF8, gUnknown_8457D44 }; -ALIGNED(4) const u8 gUnknown_8457E88[] = _("Oh, hey! We're in a chat right now.\nWant to join us?"); -ALIGNED(4) const u8 gUnknown_8457EC0[] = _("{STR_VAR_1}: Hey, {PLAYER}!\nWe're having a chat right now.\lWant to join us?"); -ALIGNED(4) const u8 gUnknown_8457F00[] = _("Oh, hi! We're having a chat now.\nWould you like to join us?"); -ALIGNED(4) const u8 gUnknown_8457F3C[] = _("{STR_VAR_1}: Oh, hi, {PLAYER}!\nWe're having a chat now.\lWould you like to join us?"); +ALIGNED(4) static const u8 sText_JoinChatMale[] = _("Oh, hey! We're in a chat right now.\nWant to join us?"); +ALIGNED(4) static const u8 sText_PlayerJoinChatMale[] = _("{STR_VAR_1}: Hey, {PLAYER}!\nWe're having a chat right now.\lWant to join us?"); +ALIGNED(4) static const u8 sText_JoinChatFemale[] = _("Oh, hi! We're having a chat now.\nWould you like to join us?"); +ALIGNED(4) static const u8 sText_PlayerJoinChatFemale[] = _("{STR_VAR_1}: Oh, hi, {PLAYER}!\nWe're having a chat now.\lWould you like to join us?"); const u8 *const gUnknown_8457F80[][2] = { { - gUnknown_8457E88, - gUnknown_8457F00 + sText_JoinChatMale, + sText_JoinChatFemale }, { - gUnknown_8457EC0, - gUnknown_8457F3C + sText_PlayerJoinChatMale, + sText_PlayerJoinChatFemale } }; ALIGNED(4) const u8 gUnknown_8457F90[] = _("……\nThe TRAINER appears to be busy…\p"); - -ALIGNED(4) const u8 gUnknown_8457FB4[] = _("A battle, huh?\nAll right, just give me some time."); -ALIGNED(4) const u8 gUnknown_8457FE8[] = _("You want to chat, huh?\nSure, just wait a little."); -ALIGNED(4) const u8 gUnknown_845801C[] = _("Sure thing! As my “Greetings,”\nhere's my TRAINER CARD."); -ALIGNED(4) const u8 gUnknown_8458054[] = _("A battle? Of course, but I need\ntime to get ready."); -ALIGNED(4) const u8 gUnknown_8458088[] = _("Did you want to chat?\nOkay, but please wait a moment."); -ALIGNED(4) const u8 gUnknown_84580C0[] = _("As my introduction, I'll show you\nmy TRAINER CARD."); +ALIGNED(4) static const u8 sText_WaitForBattleMale[] = _("A battle, huh?\nAll right, just give me some time."); +ALIGNED(4) static const u8 sText_WaitForChatMale[] = _("You want to chat, huh?\nSure, just wait a little."); +ALIGNED(4) static const u8 sText_ShowTrainerCardMale[] = _("Sure thing! As my “Greetings,”\nhere's my TRAINER CARD."); +ALIGNED(4) static const u8 sText_WaitForBattleFemale[] = _("A battle? Of course, but I need\ntime to get ready."); +ALIGNED(4) static const u8 sText_WaitForChatFemale[] = _("Did you want to chat?\nOkay, but please wait a moment."); +ALIGNED(4) static const u8 sText_ShowTrainerCardFemale[] = _("As my introduction, I'll show you\nmy TRAINER CARD."); const u8 *const gResponseToURoomActivityInviteStringPtrs[][4] = { { - gUnknown_8457FB4, - gUnknown_8457FE8, + sText_WaitForBattleMale, + sText_WaitForChatMale, NULL, - gUnknown_845801C + sText_ShowTrainerCardMale }, { - gUnknown_8458054, - gUnknown_8458088, + sText_WaitForBattleFemale, + sText_WaitForChatFemale, NULL, - gUnknown_84580C0 + sText_ShowTrainerCardFemale } }; -ALIGNED(4) const u8 gUnref_8458104[] = _("チャットだね!\nわかった ちょっと まってて!"); -ALIGNED(4) const u8 gUnknown_845812C[] = _("Thanks for waiting!\nLet's get our battle started!{PAUSE 60}"); -ALIGNED(4) const u8 gUnknown_8458164[] = _("All right!\nLet's chat!{PAUSE 60}"); -ALIGNED(4) const u8 gUnknown_8458180[] = _("Sorry I made you wait!\nLet's get started!{PAUSE 60}"); -ALIGNED(4) const u8 gUnknown_84581B0[] = _("Sorry I made you wait!\nLet's chat.{PAUSE 60}"); -ALIGNED(4) const u8 gUnknown_84581D8[] = _("The trade will be started.{PAUSE 60}"); -ALIGNED(4) const u8 gUnknown_84581F8[] = _("The battle will be started.{PAUSE 60}"); -ALIGNED(4) const u8 gUnknown_8458218[] = _("Entering the chat…{PAUSE 60}"); +ALIGNED(4) static const u8 sText_WaitForChatMale2[] = _("チャットだね!\nわかった ちょっと まってて!"); +ALIGNED(4) static const u8 sText_DoneWaitingBattleMale[] = _("Thanks for waiting!\nLet's get our battle started!{PAUSE 60}"); +ALIGNED(4) static const u8 sText_DoneWaitingChatMale[] = _("All right!\nLet's chat!{PAUSE 60}"); +ALIGNED(4) static const u8 sText_DoneWaitingBattleFemale[] = _("Sorry I made you wait!\nLet's get started!{PAUSE 60}"); +ALIGNED(4) static const u8 sText_DoneWaitingChatFemale[] = _("Sorry I made you wait!\nLet's chat.{PAUSE 60}"); +ALIGNED(4) static const u8 sText_TradeWillBeStarted[] = _("The trade will be started.{PAUSE 60}"); +ALIGNED(4) static const u8 sText_BattleWillBeStarted[] = _("The battle will be started.{PAUSE 60}"); +ALIGNED(4) static const u8 sText_EnteringChat[] = _("Entering the chat…{PAUSE 60}"); const u8 *const gUnknown_8458230[][2][3] = { { { - gUnknown_84581F8, - gUnknown_8458218, - gUnknown_84581D8 + sText_BattleWillBeStarted, + sText_EnteringChat, + sText_TradeWillBeStarted }, { - gUnknown_84581F8, - gUnknown_8458218, - gUnknown_84581D8 + sText_BattleWillBeStarted, + sText_EnteringChat, + sText_TradeWillBeStarted } }, { { - gUnknown_845812C, - gUnknown_8458164, - gUnknown_84581D8 + sText_DoneWaitingBattleMale, + sText_DoneWaitingChatMale, + sText_TradeWillBeStarted }, { - gUnknown_8458180, - gUnknown_84581B0, - gUnknown_84581D8 + sText_DoneWaitingBattleFemale, + sText_DoneWaitingChatFemale, + sText_TradeWillBeStarted } } }; -ALIGNED(4) const u8 gUnknown_8458260[] = _("Sorry! My POKéMON don't seem to\nbe feeling too well right now.\lLet me battle you another time.\p"); -ALIGNED(4) const u8 gUnknown_84582C0[] = _("I'm terribly sorry, but my POKéMON\naren't feeling well…\pLet's battle another time.\p"); +ALIGNED(4) static const u8 sText_BattleDeclinedMale[] = _("Sorry! My POKéMON don't seem to\nbe feeling too well right now.\lLet me battle you another time.\p"); +ALIGNED(4) static const u8 sText_BattleDeclinedFemale[] = _("I'm terribly sorry, but my POKéMON\naren't feeling well…\pLet's battle another time.\p"); const u8 *const gUnknown_8458314[] = { - gUnknown_8458260, - gUnknown_84582C0 + sText_BattleDeclinedMale, + sText_BattleDeclinedFemale }; -ALIGNED(4) const u8 gUnknown_845831C[] = _("Huh? My TRAINER CARD…\nWhere'd it go now?\lSorry! I'll show you another time!\p"); -ALIGNED(4) const u8 gUnknown_845836C[] = _("Oh? Now where did I put my\nTRAINER CARD?…\lSorry! I'll show you later!\p"); +ALIGNED(4) static const u8 sText_ShowTrainerCardDeclinedMale[] = _("Huh? My TRAINER CARD…\nWhere'd it go now?\lSorry! I'll show you another time!\p"); +ALIGNED(4) static const u8 sText_ShowTrainerCardDeclinedFemale[] = _("Oh? Now where did I put my\nTRAINER CARD?…\lSorry! I'll show you later!\p"); const u8 *const gUnknown_84583B4[] = { - gUnknown_845831C, - gUnknown_845836C + sText_ShowTrainerCardDeclinedMale, + sText_ShowTrainerCardDeclinedFemale }; -ALIGNED(4) const u8 gUnknown_84583BC[] = _("If you want to do something with\nme, just give me a shout!\p"); -ALIGNED(4) const u8 gUnknown_84583F8[] = _("If you want to do something with\nme, don't be shy.\p"); +ALIGNED(4) static const u8 sText_IfYouWantToDoSomethingMale[] = _("If you want to do something with\nme, just give me a shout!\p"); +ALIGNED(4) static const u8 sText_IfYouWantToDoSomethingFemale[] = _("If you want to do something with\nme, don't be shy.\p"); const u8 *const gUnknown_845842C[] = { - gUnknown_84583BC, - gUnknown_84583F8 + sText_IfYouWantToDoSomethingMale, + sText_IfYouWantToDoSomethingFemale }; ALIGNED(4) const u8 gUnknown_8458434[] = _("Whoops! Sorry, but I have to do\nsomething else.\lAnother time, okay?\p"); ALIGNED(4) const u8 gUnknown_845847C[] = _("If you want to battle, you need\ntwo POKéMON that are below\lLv. 30.\p"); ALIGNED(4) const u8 gUnknown_84584C0[] = _("For a battle, you need two\nPOKéMON that are below Lv. 30.\p"); -ALIGNED(4) const u8 gUnknown_84584FC[] = _("Oh, all right.\nCome see me anytime, okay?\p"); -ALIGNED(4) const u8 gUnknown_8458528[] = _("Oh…\nPlease come by anytime.\p"); +ALIGNED(4) static const u8 sText_DeclineChatMale[] = _("Oh, all right.\nCome see me anytime, okay?\p"); +ALIGNED(4) static const u8 stext_DeclineChatFemale[] = _("Oh…\nPlease come by anytime.\p"); + +// Response from partner when player declines chat const u8 *const gUnknown_8458548[] = { - gUnknown_84584FC, - gUnknown_8458528 + sText_DeclineChatMale, + stext_DeclineChatFemale }; -ALIGNED(4) const u8 gUnknown_8458550[] = _("Oh, sorry!\nI just can't right this instant.\lLet's chat another time.\p"); -ALIGNED(4) const u8 gUnknown_8458598[] = _("Oh, I'm sorry.\nI have too much to do right now.\lLet's chat some other time.\p"); +ALIGNED(4) static const u8 sText_ChatDeclinedMale[] = _("Oh, sorry!\nI just can't right this instant.\lLet's chat another time.\p"); +ALIGNED(4) static const u8 sText_ChatDeclinedFemale[] = _("Oh, I'm sorry.\nI have too much to do right now.\lLet's chat some other time.\p"); +// Response from partner when they decline chat const u8 *const gUnknown_84585E8[] = { - gUnknown_8458550, - gUnknown_8458598 + sText_ChatDeclinedMale, + sText_ChatDeclinedFemale }; -ALIGNED(4) const u8 gUnknown_84585F0[] = _("Whoa!\nI can tell you're pretty tough!\p"); -ALIGNED(4) const u8 gUnknown_8458618[] = _("You used that move?\nThat's good strategy!\p"); -ALIGNED(4) const u8 gUnknown_8458644[] = _("Way to go!\nThat was an eye-opener!\p"); -ALIGNED(4) const u8 gUnknown_8458668[] = _("Oh! How could you use that\nPOKéMON in that situation?\p"); -ALIGNED(4) const u8 gUnknown_84586A0[] = _("That POKéMON…\nIt's been raised really well!\p"); -ALIGNED(4) const u8 gUnknown_84586D0[] = _("That's it!\nThis is the right move now!\p"); -ALIGNED(4) const u8 gUnknown_84586F8[] = _("That's awesome!\nYou can battle that way?\p"); -ALIGNED(4) const u8 gUnknown_8458724[] = _("You have exquisite timing for\nswitching POKéMON!\p"); +ALIGNED(4) static const u8 sText_YoureToughMale[] = _("Whoa!\nI can tell you're pretty tough!\p"); +ALIGNED(4) static const u8 sText_UsedGoodMoveMale[] = _("You used that move?\nThat's good strategy!\p"); +ALIGNED(4) static const u8 sText_BattleSurpriseMale[] = _("Way to go!\nThat was an eye-opener!\p"); +ALIGNED(4) static const u8 sText_SwitchedMonsMale[] = _("Oh! How could you use that\nPOKéMON in that situation?\p"); +ALIGNED(4) static const u8 sText_YoureToughFemale[] = _("That POKéMON…\nIt's been raised really well!\p"); +ALIGNED(4) static const u8 sText_UsedGoodMoveFemale[] = _("That's it!\nThis is the right move now!\p"); +ALIGNED(4) static const u8 sText_BattleSurpriseFemale[] = _("That's awesome!\nYou can battle that way?\p"); +ALIGNED(4) static const u8 sText_SwitchedMonsFemale[] = _("You have exquisite timing for\nswitching POKéMON!\p"); const u8 *const gUnknown_8458758[][4] = { { - gUnknown_84585F0, - gUnknown_8458618, - gUnknown_8458644, - gUnknown_8458668 + sText_YoureToughMale, + sText_UsedGoodMoveMale, + sText_BattleSurpriseMale, + sText_SwitchedMonsMale }, { - gUnknown_84586A0, - gUnknown_84586D0, - gUnknown_84586F8, - gUnknown_8458724 + sText_YoureToughFemale, + sText_UsedGoodMoveFemale, + sText_BattleSurpriseFemale, + sText_SwitchedMonsFemale } }; -ALIGNED(4) const u8 gUnknown_8458778[] = _("Oh, I see!\nThis is educational!\p"); -ALIGNED(4) const u8 gUnknown_845879C[] = _("Don't say anything funny anymore!\nI'm sore from laughing!\p"); -ALIGNED(4) const u8 gUnknown_84587D8[] = _("Oh?\nSomething like that happened.\p"); -ALIGNED(4) const u8 gUnknown_84587FC[] = _("Hmhm… What?\nSo is this what you're saying?\p"); -ALIGNED(4) const u8 gUnknown_8458828[] = _("Is that right?\nI didn't know that.\p"); -ALIGNED(4) const u8 gUnknown_845884C[] = _("Ahaha!\nWhat is that about?\p"); -ALIGNED(4) const u8 gUnknown_8458868[] = _("Yes, that's exactly it!\nThat's what I meant.\p"); -ALIGNED(4) const u8 gUnknown_8458898[] = _("In other words…\nYes! That's right!\p"); +ALIGNED(4) static const u8 sText_LearnedSomethingMale[] = _("Oh, I see!\nThis is educational!\p"); +ALIGNED(4) static const u8 sText_ThatsFunnyMale[] = _("Don't say anything funny anymore!\nI'm sore from laughing!\p"); +ALIGNED(4) static const u8 sText_RandomChatMale1[] = _("Oh?\nSomething like that happened.\p"); +ALIGNED(4) static const u8 sText_RandomChatMale2[] = _("Hmhm… What?\nSo is this what you're saying?\p"); +ALIGNED(4) static const u8 sText_LearnedSomethingFemale[] = _("Is that right?\nI didn't know that.\p"); +ALIGNED(4) static const u8 sText_ThatsFunnyFemale[] = _("Ahaha!\nWhat is that about?\p"); +ALIGNED(4) static const u8 sText_RandomChatFemale1[] = _("Yes, that's exactly it!\nThat's what I meant.\p"); +ALIGNED(4) static const u8 sText_RandomChatFemale2[] = _("In other words…\nYes! That's right!\p"); const u8 *const gUnknown_84588BC[][4] = { { - gUnknown_8458778, - gUnknown_845879C, - gUnknown_84587D8, - gUnknown_84587FC + sText_LearnedSomethingMale, + sText_ThatsFunnyMale, + sText_RandomChatMale1, + sText_RandomChatMale2 }, { - gUnknown_8458828, - gUnknown_845884C, - gUnknown_8458868, - gUnknown_8458898 + sText_LearnedSomethingFemale, + sText_ThatsFunnyFemale, + sText_RandomChatFemale1, + sText_RandomChatFemale2 } }; -ALIGNED(4) const u8 gUnknown_84588DC[] = _("I'm just showing my TRAINER CARD\nas my way of greeting.\p"); -ALIGNED(4) const u8 gUnknown_8458918[] = _("I hope I get to know you better!\p"); -ALIGNED(4) const u8 gUnknown_845893C[] = _("We're showing each other our\nTRAINER CARDS to get acquainted.\p"); -ALIGNED(4) const u8 gUnknown_845897C[] = _("Glad to meet you.\nPlease don't be a stranger!\p"); +ALIGNED(4) static const u8 sText_ShowedTrainerCardMale1[] = _("I'm just showing my TRAINER CARD\nas my way of greeting.\p"); +ALIGNED(4) static const u8 sText_ShowedTrainerCardMale2[] = _("I hope I get to know you better!\p"); +ALIGNED(4) static const u8 sText_ShowedTrainerCardFemale1[] = _("We're showing each other our\nTRAINER CARDS to get acquainted.\p"); +ALIGNED(4) static const u8 sText_ShowedTrainerCardFemale2[] = _("Glad to meet you.\nPlease don't be a stranger!\p"); const u8 *const gUnknown_84589AC[][2] = { { - gUnknown_84588DC, - gUnknown_8458918 + sText_ShowedTrainerCardMale1, + sText_ShowedTrainerCardMale2 }, { - gUnknown_845893C, - gUnknown_845897C + sText_ShowedTrainerCardFemale1, + sText_ShowedTrainerCardFemale2 } }; -ALIGNED(4) const u8 gUnknown_84589BC[] = _("Yeahah!\nI really wanted this POKéMON!\p"); -ALIGNED(4) const u8 gUnknown_84589E4[] = _("Finally, a trade got me that\nPOKéMON I'd wanted a long time.\p"); -ALIGNED(4) const u8 gUnknown_8458A24[] = _("I'm trading POKéMON right now.\p"); -ALIGNED(4) const u8 gUnknown_8458A44[] = _("I finally got that POKéMON I\nwanted in a trade!\p"); +ALIGNED(4) static const u8 sText_MaleTraded1[] = _("Yeahah!\nI really wanted this POKéMON!\p"); +ALIGNED(4) static const u8 sText_MaleTraded2[] = _("Finally, a trade got me that\nPOKéMON I'd wanted a long time.\p"); +ALIGNED(4) static const u8 sText_FemaleTraded1[] = _("I'm trading POKéMON right now.\p"); +ALIGNED(4) static const u8 sText_FemaleTraded2[] = _("I finally got that POKéMON I\nwanted in a trade!\p"); const u8 *const gUnknown_8458A78[][4] = { { - gUnknown_84589BC, - gUnknown_84589E4 + sText_MaleTraded1, + sText_MaleTraded2 }, { - gUnknown_8458A24, - gUnknown_8458A44 + sText_FemaleTraded1, + sText_FemaleTraded2 } }; const u8 gUnknown_8458A98[] = _("{STR_VAR_1} checked the\nTRADING BOARD.\p"); ALIGNED(4) const u8 gUnknown_8458AB8[] = _("Welcome to the TRADING BOARD.\pYou may register your POKéMON\nand offer it up for a trade.\pWould you like to register one of\nyour POKéMON?"); -ALIGNED(4) const u8 gUnknown_8458B44[] = _("This TRADING BOARD is used for\noffering a POKéMON for a trade.\pAll you need to do is register a\nPOKéMON for a trade.\pAnother TRAINER may offer a party\nPOKéMON in return for the trade.\pWe hope you will register POKéMON\nand trade them with many, many\lother TRAINERS.\pWould you like to register one of\nyour POKéMON?"); -ALIGNED(4) const u8 gUnref_ThankYouForComing_JP[] = _("こうかんけいじばん の とうろくが\nかんりょう しました\pごりよう ありがとう\nございました!\p"); -ALIGNED(4) const u8 gUnref_NoOneRegisteredMon[] = _("けいじばんに だれも ポケモンを\nとうろく していません\p\n"); - +ALIGNED(4) const u8 gUnknown_8458B44[] = _("This TRADING BOARD is used for\n" + "offering a POKéMON for a trade.\p" + "All you need to do is register a\n" + "POKéMON for a trade.\p" + "Another TRAINER may offer a party\n" + "POKéMON in return for the trade.\p" + "We hope you will register POKéMON\n" + "and trade them with many, many\l" + "other TRAINERS.\p" + "Would you like to register one of\n" + "your POKéMON?"); +ALIGNED(4) static const u8 sText_ThankYouForRegistering[] = _("こうかんけいじばん の とうろくが\nかんりょう しました\pごりよう ありがとう\nございました!\p"); +ALIGNED(4) static const u8 sText_NobodyHasRegistered[] = _("けいじばんに だれも ポケモンを\nとうろく していません\p\n"); ALIGNED(4) const u8 gURText_PleaseChooseTypeOfMon[] = _("Please choose the type of POKéMON\nthat you would like in the trade.\n"); ALIGNED(4) const u8 gUnknown_8458D1C[] = _("Which of your party POKéMON will\nyou offer in trade?\p"); ALIGNED(4) const u8 gUnknown_8458D54[] = _("Registration has been canceled.\p"); @@ -427,19 +446,21 @@ ALIGNED(4) const u8 gUnknown_8458D9C[] = _("The trade has been canceled.\p"); ALIGNED(4) const u8 gUnknown_8458DBC[] = _("Cancel the registration of your\nLv. {STR_VAR_2} {STR_VAR_1}?"); ALIGNED(4) const u8 gUnknown_8458DE8[] = _("Cancel the registration of your\nEGG?"); ALIGNED(4) const u8 gUnknown_8458E10[] = _("The registration has been canceled.\p"); -ALIGNED(4) const u8 gUnref_ShowPeopleWhoLikeYou_JP[] = _("こうかんを きぼうしているひとを\nひょうじします"); -ALIGNED(4) const u8 gUnref_PleaseChooseTrainerYouWant[] = _("こうかん したい トレーナーを\nえらんで ください"); +ALIGNED(4) static const u8 sText_TradeTrainersWillBeListed[] = _("こうかんを きぼうしているひとを\nひょうじします"); +ALIGNED(4) static const u8 sText_ChooseTrainerToTradeWith2[] = _("こうかん したい トレーナーを\nえらんで ください"); ALIGNED(4) const u8 gUnknown_8458E70[] = _("Would you like to ask {STR_VAR_1} to\nmake a trade?"); -ALIGNED(4) const u8 gUnref_ImWaitingForAnswer[] = _("……\nあいての へんじを まっています"); -ALIGNED(4) const u8 gUnref_MonSentOutIsNotRegistered[] = _("あなたが こうかんにだす\nポケモンが とうろくされていません\p"); +ALIGNED(4) static const u8 sText_AwaitingResponseFromTrainer2[] = _("……\nあいての へんじを まっています"); +ALIGNED(4) static const u8 sText_NotRegisteredAMonForTrade[] = _("あなたが こうかんにだす\nポケモンが とうろくされていません\p"); ALIGNED(4) const u8 gUnknown_8458ED0[] = _("You don't have a {STR_VAR_2}-type\nPOKéMON that {STR_VAR_1} wants.\p"); ALIGNED(4) const u8 gUnknown_8458F04[] = _("You don't have an EGG that\n{STR_VAR_1} wants.\p"); -ALIGNED(4) const u8 gUnknown_8458F2C[] = _("{STR_VAR_1} can't make a trade for\nyour POKéMON right now.\p"); -ALIGNED(4) const u8 gUnknown_8458F60[] = _("You can't make a trade for\n{STR_VAR_1}'s POKéMON right now.\p"); -const u8 *const gUnknown_8458F94[] = { - gUnknown_8458F2C, - gUnknown_8458F60 +ALIGNED(4) static const u8 sText_PlayerCantTradeForYourMon[] = _("{STR_VAR_1} can't make a trade for\nyour POKéMON right now.\p"); +ALIGNED(4) static const u8 sText_CantTradeForPartnersMon[] = _("You can't make a trade for\n{STR_VAR_1}'s POKéMON right now.\p"); + +// Unused +static const u8 *const sCantTradeMonTexts[] = { + sText_PlayerCantTradeForYourMon, + sText_CantTradeForPartnersMon }; ALIGNED(4) const u8 gUnknown_8458F9C[] = _("Your trade offer was rejected.\p"); @@ -447,41 +468,41 @@ ALIGNED(4) const u8 gText_EggTrade[] = _("EGG TRADE"); ALIGNED(4) const u8 gUnknown_8458FC8[] = _("{DPAD_UPDOWN}CHOOSE {A_BUTTON}JOIN {B_BUTTON}CANCEL"); ALIGNED(4) const u8 gUnknown_8458FE4[] = _("Please choose a TRAINER."); -ALIGNED(4) const u8 gUnknown_8459000[] = _("Please choose a TRAINER for\na SINGLE BATTLE."); -ALIGNED(4) const u8 gUnknown_8459030[] = _("Please choose a TRAINER for\na DOUBLE BATTLE."); -ALIGNED(4) const u8 gUnknown_8459060[] = _("Please choose the LEADER\nfor a MULTI BATTLE."); -ALIGNED(4) const u8 gUnknown_8459090[] = _("Please choose the TRAINER to\ntrade with."); -ALIGNED(4) const u8 gUnknown_84590BC[] = _("Please choose the TRAINER who is\nsharing WONDER CARDS."); -ALIGNED(4) const u8 gUnknown_84590F4[] = _("Please choose the TRAINER who is\nsharing WONDER NEWS."); -ALIGNED(4) const u8 gUnknown_845912C[] = _("Jump with mini POKéMON!\nPlease choose the LEADER."); -ALIGNED(4) const u8 gUnknown_8459160[] = _("BERRY CRUSH!\nPlease choose the LEADER."); -ALIGNED(4) const u8 gUnknown_8459188[] = _("DODRIO BERRY-PICKING!\nPlease choose the LEADER."); +ALIGNED(4) static const u8 sText_ChooseTrainerSingleBattle[] = _("Please choose a TRAINER for\na SINGLE BATTLE."); +ALIGNED(4) static const u8 sText_ChooseTrainerDoubleBattle[] = _("Please choose a TRAINER for\na DOUBLE BATTLE."); +ALIGNED(4) static const u8 sText_ChooseLeaderMultiBattle[] = _("Please choose the LEADER\nfor a MULTI BATTLE."); +ALIGNED(4) static const u8 sText_ChooseTrainerToTradeWith[] = _("Please choose the TRAINER to\ntrade with."); +ALIGNED(4) static const u8 sText_ChooseTrainerToShareWonderCards[] = _("Please choose the TRAINER who is\nsharing WONDER CARDS."); +ALIGNED(4) static const u8 sText_ChooseTrainerToShareWonderNews[] = _("Please choose the TRAINER who is\nsharing WONDER NEWS."); +ALIGNED(4) static const u8 sText_ChooseLeaderPokemonJump[] = _("Jump with mini POKéMON!\nPlease choose the LEADER."); +ALIGNED(4) static const u8 sText_ChooseLeaderBerryCrush[] = _("BERRY CRUSH!\nPlease choose the LEADER."); +ALIGNED(4) static const u8 sText_ChooseLeaderBerryPicking[] = _("DODRIO BERRY-PICKING!\nPlease choose the LEADER."); const u8 *const gUnknown_84591B8[] = { - [LINK_GROUP_SINGLE_BATTLE] = gUnknown_8459000, - [LINK_GROUP_DOUBLE_BATTLE] = gUnknown_8459030, - [LINK_GROUP_MULTI_BATTLE] = gUnknown_8459060, - [LINK_GROUP_TRADE] = gUnknown_8459090, - [LINK_GROUP_POKEMON_JUMP] = gUnknown_845912C, - [LINK_GROUP_BERRY_CRUSH] = gUnknown_8459160, - [LINK_GROUP_BERRY_PICKING] = gUnknown_8459188, - [LINK_GROUP_WONDER_CARD] = gUnknown_84590BC, - [LINK_GROUP_WONDER_NEWS] = gUnknown_84590F4 + [LINK_GROUP_SINGLE_BATTLE] = sText_ChooseTrainerSingleBattle, + [LINK_GROUP_DOUBLE_BATTLE] = sText_ChooseTrainerDoubleBattle, + [LINK_GROUP_MULTI_BATTLE] = sText_ChooseLeaderMultiBattle, + [LINK_GROUP_TRADE] = sText_ChooseTrainerToTradeWith, + [LINK_GROUP_POKEMON_JUMP] = sText_ChooseLeaderPokemonJump, + [LINK_GROUP_BERRY_CRUSH] = sText_ChooseLeaderBerryCrush, + [LINK_GROUP_BERRY_PICKING] = sText_ChooseLeaderBerryPicking, + [LINK_GROUP_WONDER_CARD] = sText_ChooseTrainerToShareWonderCards, + [LINK_GROUP_WONDER_NEWS] = sText_ChooseTrainerToShareWonderNews }; ALIGNED(4) const u8 gUnknown_84591DC[] = _("Searching for a WIRELESS\nCOMMUNICATION SYSTEM. Wait..."); -ALIGNED(4) const u8 gUnref_NeedAtLeast2InDblBtl[] = _("ダブルバトルでは 2ひき いじょうの\nポケモンが ひつようです\p"); +ALIGNED(4) static const u8 sText_MustHaveTwoMonsForDoubleBattle[] = _("ダブルバトルでは 2ひき いじょうの\nポケモンが ひつようです\p"); ALIGNED(4) const u8 gUnknown_8459238[] = _("Awaiting {STR_VAR_1}'s response…"); ALIGNED(4) const u8 gUnknown_8459250[] = _("{STR_VAR_1} has been asked to register\nyou as a member. Please wait."); ALIGNED(4) const u8 gUnknown_845928C[] = _("Awaiting a response from the\nWIRELESS COMMUNICATION SYSTEM."); -ALIGNED(4) const u8 gUnref_PlsWaitLittleWHile[] = _("ほかの さんかしゃが そろうまで\nしょうしょう おまちください"); +ALIGNED(4) static const u8 sText_PleaseWaitForOtherTrainersToGather[] = _("ほかの さんかしゃが そろうまで\nしょうしょう おまちください"); -ALIGNED(4) const u8 gUnknown_84592E8[] = _("No CARDS appear to be shared \nright now."); -ALIGNED(4) const u8 gUnknown_8459314[] = _("No NEWS appears to be shared\nright now."); +ALIGNED(4) static const u8 sText_NoCardsSharedRightNow[] = _("No CARDS appear to be shared \nright now."); +ALIGNED(4) static const u8 sText_NoNewsSharedRightNow[] = _("No NEWS appears to be shared\nright now."); const u8 *const gUnknown_845933C[] = { - gUnknown_84592E8, - gUnknown_8459314 + sText_NoCardsSharedRightNow, + sText_NoNewsSharedRightNow }; ALIGNED(4) const u8 gUnknown_8459344[] = _("BATTLE"); @@ -508,33 +529,33 @@ ALIGNED(4) const u8 gUnionRoomActivity_Search[] = _("SEARCH"); ALIGNED(4) const u8 gUnionRoomActivity_SpinTradeJP[] = _("ぐるぐるこうかん"); ALIGNED(4) const u8 gUnionRoomActivity_ItemTradeJP[] = _("アイテムトレード"); -ALIGNED(4) const u8 gUnknown_845944C[] = _("It's a NORMAL CARD."); -ALIGNED(4) const u8 gUnknown_8459460[] = _("It's a BRONZE CARD!"); -ALIGNED(4) const u8 gUnknown_8459474[] = _("It's a COPPER CARD!"); -ALIGNED(4) const u8 gUnknown_8459488[] = _("It's a SILVER CARD!"); -ALIGNED(4) const u8 gUnknown_845949C[] = _("It's a GOLD CARD!"); +ALIGNED(4) static const u8 sText_ItsNormalCard[] = _("It's a NORMAL CARD."); +ALIGNED(4) static const u8 sText_ItsBronzeCard[] = _("It's a BRONZE CARD!"); +ALIGNED(4) static const u8 sText_ItsCopperCard[] = _("It's a COPPER CARD!"); +ALIGNED(4) static const u8 sText_ItsSilverCard[] = _("It's a SILVER CARD!"); +ALIGNED(4) static const u8 sText_ItsGoldCard[] = _("It's a GOLD CARD!"); const u8 *const gUnknown_84594B0[] = { - gUnknown_845944C, - gUnknown_8459460, - gUnknown_8459474, - gUnknown_8459488, - gUnknown_845949C + sText_ItsNormalCard, + sText_ItsBronzeCard, + sText_ItsCopperCard, + sText_ItsSilverCard, + sText_ItsGoldCard }; ALIGNED(4) const u8 gUnknown_84594C4[] = _("This is {SPECIAL_F7 0x00} {SPECIAL_F7 0x01}'s\nTRAINER CARD…\l{SPECIAL_F7 0x02}\pPOKéDEX: {SPECIAL_F7 0x03}\nTIME: {SPECIAL_F7 0x04}:{SPECIAL_F7 0x05}\p"); ALIGNED(4) const u8 gUnknown_8459504[] = _("BATTLES: {SPECIAL_F7 0x00} WINS {SPECIAL_F7 0x02} LOSSES\nTRADES: {SPECIAL_F7 0x03} TIMES\p“{SPECIAL_F7 0x04} {SPECIAL_F7 0x05}\n{SPECIAL_F7 0x06} {SPECIAL_F7 0x07}”\p"); -ALIGNED(4) const u8 gUnknown_8459544[] = _("{SPECIAL_F7 0x01}: Glad to have met you!{PAUSE 60}"); -ALIGNED(4) const u8 gUnknown_8459564[] = _("{SPECIAL_F7 0x01}: Glad to meet you!{PAUSE 60}"); +ALIGNED(4) static const u8 sText_GladToMeetYouMale[] = _("{SPECIAL_F7 0x01}: Glad to have met you!{PAUSE 60}"); +ALIGNED(4) static const u8 sText_GladToMeetYouFemale[] = _("{SPECIAL_F7 0x01}: Glad to meet you!{PAUSE 60}"); const u8 *const gUnknown_8459580[] = { - gUnknown_8459544, - gUnknown_8459564 + sText_GladToMeetYouMale, + sText_GladToMeetYouFemale }; ALIGNED(4) const u8 gUnknown_8459588[] = _("Finished checking {SPECIAL_F7 0x01}'s\nTRAINER CARD.{PAUSE 60}"); -ALIGNED(4) const u8 gUnknown_84595B0[] = _("Canceled reading the Card."); +ALIGNED(4) static const u8 gUnknown_84595B0[] = _("Canceled reading the Card."); const struct mevent_client_cmd gUnknown_84595CC[] = { CLI_RECEIVE(0x15),