Drop some optional script command arguments
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@@ -123,10 +123,10 @@ CeladonCity_GameCorner_PrizeRoom_EventScript_ConfirmPrizeMon::
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CeladonCity_GameCorner_PrizeRoom_EventScript_GiveAbra::
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.ifdef FIRERED
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givemon VAR_TEMP_1, 9, ITEM_NONE
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givemon VAR_TEMP_1, 9
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.else
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.ifdef LEAFGREEN
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givemon VAR_TEMP_1, 7, ITEM_NONE
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givemon VAR_TEMP_1, 7
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.endif
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.endif
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goto CeladonCity_GameCorner_PrizeRoom_EventScript_CheckReceivedMon
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@@ -134,10 +134,10 @@ CeladonCity_GameCorner_PrizeRoom_EventScript_GiveAbra::
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CeladonCity_GameCorner_PrizeRoom_EventScript_GiveClefairy::
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.ifdef FIRERED
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givemon VAR_TEMP_1, 8, ITEM_NONE
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givemon VAR_TEMP_1, 8
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.else
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.ifdef LEAFGREEN
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givemon VAR_TEMP_1, 12, ITEM_NONE
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givemon VAR_TEMP_1, 12
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.endif
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.endif
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goto CeladonCity_GameCorner_PrizeRoom_EventScript_CheckReceivedMon
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@@ -145,33 +145,33 @@ CeladonCity_GameCorner_PrizeRoom_EventScript_GiveClefairy::
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CeladonCity_GameCorner_PrizeRoom_EventScript_GiveDratini::
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.ifdef FIRERED
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givemon VAR_TEMP_1, 18, ITEM_NONE
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givemon VAR_TEMP_1, 18
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.else
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.ifdef LEAFGREEN
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givemon VAR_TEMP_1, 24, ITEM_NONE
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givemon VAR_TEMP_1, 24
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.endif
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.endif
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goto CeladonCity_GameCorner_PrizeRoom_EventScript_CheckReceivedMon
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end
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CeladonCity_GameCorner_PrizeRoom_EventScript_GiveScyther::
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givemon VAR_TEMP_1, 25, ITEM_NONE
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givemon VAR_TEMP_1, 25
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goto CeladonCity_GameCorner_PrizeRoom_EventScript_CheckReceivedMon
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end
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CeladonCity_GameCorner_PrizeRoom_EventScript_GivePorygon::
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.ifdef FIRERED
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givemon VAR_TEMP_1, 26, ITEM_NONE
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givemon VAR_TEMP_1, 26
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.else
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.ifdef LEAFGREEN
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givemon VAR_TEMP_1, 18, ITEM_NONE
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givemon VAR_TEMP_1, 18
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.endif
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.endif
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goto CeladonCity_GameCorner_PrizeRoom_EventScript_CheckReceivedMon
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end
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CeladonCity_GameCorner_PrizeRoom_EventScript_GivePinsir::
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givemon VAR_TEMP_1, 18, ITEM_NONE
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givemon VAR_TEMP_1, 18
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goto CeladonCity_GameCorner_PrizeRoom_EventScript_CheckReceivedMon
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end
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@@ -323,7 +323,7 @@ CeladonCity_GameCorner_PrizeRoom_EventScript_TryGivePrize::
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checkcoins VAR_RESULT
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compare VAR_RESULT, VAR_TEMP_2
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goto_if_lt CeladonCity_GameCorner_PrizeRoom_EventScript_NotEnoughCoins
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checkitemspace VAR_TEMP_1, 1
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checkitemspace VAR_TEMP_1
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compare VAR_RESULT, FALSE
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goto_if_eq CeladonCity_GameCorner_PrizeRoom_EventScript_BagFull
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removecoins VAR_TEMP_2
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