Drop some optional script command arguments
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@@ -21,7 +21,7 @@ TwoIsland_House_EventScript_MoveManiac::
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end
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TwoIsland_House_EventScript_CheckPlayerHasMushrooms::
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checkitem ITEM_BIG_MUSHROOM, 1
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checkitem ITEM_BIG_MUSHROOM
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compare VAR_RESULT, TRUE
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call_if_eq TwoIsland_House_EventScript_SetHasBigMushroom
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checkitem ITEM_TINY_MUSHROOM, 2
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@@ -75,7 +75,7 @@ TwoIsland_House_EventScript_ChooseMoveToTeach::
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end
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TwoIsland_House_EventScript_GiveBigMushroom::
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removeitem ITEM_BIG_MUSHROOM, 1
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removeitem ITEM_BIG_MUSHROOM
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textcolor 3
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msgbox TwoIsland_House_Text_HandedOverOneBigMushroom
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call EventScript_RestorePrevTextColor
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