*actual* final pass at unifying on object event

This commit is contained in:
garak
2019-12-17 21:09:15 -05:00
parent fabe354c01
commit 8ee35bc615
377 changed files with 1967 additions and 5531 deletions
+2 -2
View File
@@ -7,14 +7,14 @@
#include "fldeff.h"
#include "event_scripts.h"
#include "constants/songs.h"
#include "constants/map_objects.h"
#include "constants/object_events.h"
static void FldEff_UseStrength(void);
static void sub_80D08A8(void);
bool8 SetUpFieldMove_Strength(void)
{
if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING) || CheckObjectGraphicsInFrontOfPlayer(/*MAP_OBJ_GFX_PUSHABLE_BOULDER*/0x61) != TRUE)
if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING) || CheckObjectGraphicsInFrontOfPlayer(/*OBJECT_EVENT_GFX_PUSHABLE_BOULDER*/0x61) != TRUE)
{
return FALSE;
}