Some documentation of berry_crush

This commit is contained in:
PikalaxALT
2020-04-11 14:34:45 -04:00
parent ec0edfd198
commit 8f8665e1dc
20 changed files with 580 additions and 609 deletions
+159 -160
View File
@@ -37,7 +37,7 @@ static void sub_814EFFC(struct Sprite * sprite);
static void sub_814F044(struct Sprite * sprite);
static void sub_814F0D8(struct Sprite * sprite);
static const struct BgTemplate gUnknown_846E3CC[] = {
static const struct BgTemplate sBgTemplates[] = {
{
.bg = 0,
.charBaseIndex = 2,
@@ -251,7 +251,7 @@ static const u16 gUnknown_846F2EC[] = {
5, 6, 7, 8, 9
};
static const struct CompressedSpriteSheet gUnknown_846F2F8[] = {
static const struct CompressedSpriteSheet sSpriteSheets[] = {
{gUnknown_846E4D0, 0x0800, 1},
{gUnknown_846E7FC, 0x0e00, 2},
{gUnknown_846EB78, 0x0700, 3},
@@ -259,7 +259,7 @@ static const struct CompressedSpriteSheet gUnknown_846F2F8[] = {
{}
};
static const struct SpritePalette gUnknown_846F320[] = {
static const struct SpritePalette sSpritePals[] = {
{gUnknown_846E470, 1},
{gUnknown_846E490, 2},
{gUnknown_846E4B0, 4},
@@ -403,7 +403,7 @@ static const struct SpriteTemplate gUnknown_846F470 = {
.callback = SpriteCallbackDummy
};
static const struct DigitObjUtilTemplate gUnknown_846F488[] = {
static const struct DigitObjUtilTemplate sDigitObjTemplates[] = {
{
.strConvMode = 1,
.shape = SPRITE_SHAPE(8x16),
@@ -413,8 +413,8 @@ static const struct DigitObjUtilTemplate gUnknown_846F488[] = {
.xDelta = 8,
.x = 156,
.y = 0,
.spriteSheet = {.compressed = &gUnknown_846F2F8[3]},
.spritePal = &gUnknown_846F320[2],
.spriteSheet = {.compressed = &sSpriteSheets[3]},
.spritePal = &sSpritePals[2],
}, {
.strConvMode = 0,
.shape = SPRITE_SHAPE(8x16),
@@ -424,8 +424,8 @@ static const struct DigitObjUtilTemplate gUnknown_846F488[] = {
.xDelta = 8,
.x = 180,
.y = 0,
.spriteSheet = {.compressed = &gUnknown_846F2F8[3]},
.spritePal = &gUnknown_846F320[2],
.spriteSheet = {.compressed = &sSpriteSheets[3]},
.spritePal = &sSpritePals[2],
}, {
.strConvMode = 0,
.shape = SPRITE_SHAPE(8x16),
@@ -435,12 +435,12 @@ static const struct DigitObjUtilTemplate gUnknown_846F488[] = {
.xDelta = 8,
.x = 204,
.y = 0,
.spriteSheet = {.compressed = &gUnknown_846F2F8[3]},
.spritePal = &gUnknown_846F320[2],
.spriteSheet = {.compressed = &sSpriteSheets[3]},
.spritePal = &sSpritePals[2],
}
};
static const u8 *const gUnknown_846F4B8[] = {
static const u8 *const sBCRankingHeaders[] = {
gText_SpaceTimes,
gText_XDotY,
gText_StrVar1Berry,
@@ -449,13 +449,13 @@ static const u8 *const gUnknown_846F4B8[] = {
gText_PressingPowerRankings
};
int sub_814D5C8(void)
int BerryCrush_InitBgs(void)
{
struct BerryCrushGame * var0 = sub_814B6F0();
if (!var0)
struct BerryCrushGame * game = GetBerryCrushGame();
if (game == NULL)
return -1;
switch (var0->unkC)
switch (game->cmdState)
{
case 0:
SetVBlankCallback(NULL);
@@ -475,11 +475,11 @@ int sub_814D5C8(void)
FreeAllSpritePalettes();
break;
case 3:
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, gUnknown_846E3CC, NELEMS(gUnknown_846E3CC));
SetBgTilemapBuffer(1, var0->unk1C0);
SetBgTilemapBuffer(2, var0->unk21C0);
SetBgTilemapBuffer(3, var0->unk31C0);
ResetBgsAndClearDma3BusyFlags(FALSE);
InitBgsFromTemplates(0, sBgTemplates, NELEMS(sBgTemplates));
SetBgTilemapBuffer(1, game->bg1Buffer);
SetBgTilemapBuffer(2, game->bg2Buffer);
SetBgTilemapBuffer(3, game->bg3Buffer);
ChangeBgX(0, 0, 0);
ChangeBgY(0, 0, 0);
ChangeBgX(2, 0, 0);
@@ -508,8 +508,8 @@ int sub_814D5C8(void)
InitStandardTextBoxWindows();
ResetBg0();
sub_814EB38(var0);
sub_814EBB0(var0);
sub_814EB38(game);
sub_814EBB0(game);
gPaletteFade.bufferTransferDisabled = TRUE;
break;
case 7:
@@ -517,7 +517,7 @@ int sub_814D5C8(void)
CopyToBgTilemapBuffer(1, gBerryCrushGrinderTopTilemap, 0, 0);
CopyToBgTilemapBuffer(2, gBerryCrushContainerCapTilemap, 0, 0);
CopyToBgTilemapBuffer(3, gBerryCrushBackgroundTilemap, 0, 0);
sub_814EC80(var0);
sub_814EC80(game);
CopyBgTilemapBufferToVram(1);
CopyBgTilemapBufferToVram(2);
CopyBgTilemapBufferToVram(3);
@@ -525,7 +525,7 @@ int sub_814D5C8(void)
case 8:
LoadWirelessStatusIndicatorSpriteGfx();
CreateWirelessStatusIndicatorSprite(0, 0);
sub_814ECE0(var0);
sub_814ECE0(game);
SetGpuReg(REG_OFFSET_BG1VOFS, -gSpriteCoordOffsetY);
ChangeBgX(1, 0, 0);
ChangeBgY(1, 0, 0);
@@ -538,22 +538,22 @@ int sub_814D5C8(void)
ShowBg(2);
ShowBg(3);
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
sub_814B914();
var0->unkC = 0;
BerryCrush_SetVBlankCallback();
game->cmdState = 0;
return 1;
}
var0->unkC++;
game->cmdState++;
return 0;
}
int sub_814D888(void)
int BerryCrush_TeardownBgs(void)
{
struct BerryCrushGame * var0 = sub_814B6F0();
struct BerryCrushGame * var0 = GetBerryCrushGame();
if (!var0)
return -1;
switch (var0->unkC)
switch (var0->cmdState)
{
case 0:
LinkRfu_SetRfuFuncToSend6600();
@@ -599,21 +599,21 @@ int sub_814D888(void)
DigitObjUtil_Teardown();
break;
case 7:
var0->unkC = 0;
var0->cmdState = 0;
return 1;
}
var0->unkC++;
var0->cmdState++;
return 0;
}
int sub_814D9CC(struct BerryCrushGame * arg0)
int sub_814D9CC(struct BerryCrushGame * game)
{
gSpriteCoordOffsetY = arg0->unk2A + arg0->unk2C;
gSpriteCoordOffsetY = game->unk2A + game->unk2C;
SetGpuReg(REG_OFFSET_BG1VOFS, -gSpriteCoordOffsetY);
if (arg0->unk12 == 7)
if (game->unk12 == 7)
{
sub_814EAD4(&arg0->unk138, arg0->unk28);
sub_814EAD4(&game->unk138, game->unk28);
}
return 0;
@@ -637,7 +637,7 @@ void sub_814DA24(struct BerryCrushGame * arg0, struct BerryCrushGame_138 * arg1)
s16 var5;
u32 var6;
for (i = 0; i < arg0->unk9; i++)
for (i = 0; i < arg0->playerCount; i++)
{
spriteId = AddItemIconObjectWithCustomObjectTemplate(
&gUnknown_846F470,
@@ -705,7 +705,7 @@ void sub_814DB84(struct Sprite * sprite)
void sub_814DC24(struct BerryCrushGame * arg0, UNUSED struct BerryCrushGame_138 * arg1)
{
u8 i;
for (i = 0; i < arg0->unk9; i++)
for (i = 0; i < arg0->playerCount; i++)
{
FreeSpritePaletteByTag(gUnknown_846F2EC[i]);
FreeSpriteTilesByTag(gUnknown_846F2EC[i]);
@@ -721,7 +721,7 @@ void sub_814DC5C(struct BerryCrushGame * arg0, struct BerryCrushGame_138 * arg1)
sp4 = 0;
var4E = &arg0->unk40.unkE;
for (i = 0; i < arg0->unk9; i++)
for (i = 0; i < arg0->playerCount; i++)
{
var = var4E->unkA >> (i * 3);
var &= 7;
@@ -788,7 +788,7 @@ bool32 sub_814DE50(struct BerryCrushGame * arg0, struct BerryCrushGame_138 * arg
{
u8 i;
for (i = 0; i < arg0->unk9; i++)
for (i = 0; i < arg0->playerCount; i++)
{
if (!arg1->unk24[i]->invisible)
return FALSE;
@@ -831,72 +831,72 @@ static void sub_814DF44(u8 windowId, u8 left, u8 colorId, const u8 *string)
AddTextPrinterParameterized3(windowId, 2, left, 0, sBerryCrushTextColorTable[colorId], 0, string);
}
static void sub_814DFA4(struct BerryCrushGame * sp0C, u8 sp10, u8 sp14, u8 sp18)
static void sub_814DFA4(struct BerryCrushGame * game, u8 command, u8 x, u8 y)
{
u8 r8 = 0;
u8 sp1C = 0;
u8 sp20 = 0;
u8 r2;
s32 r3;
u8 r7;
union BerryCrushGame_68 * sp24 = &sp0C->unk68;
s32 sp30;
u8 i = 0;
u8 linkPlayerId = 0;
u8 linkIdToPrint = 0;
u8 j;
s32 score;
u8 realX;
union BerryCrushGame_68 * bcPlayers = &game->unk68;
s32 realX2;
for (; r8 < sp0C->unk9; r8++)
for (; i < game->playerCount; i++)
{
DynamicPlaceholderTextUtil_Reset();
switch (sp10)
switch (command)
{
case 0:
sp1C = sp24->as_five_players.unk1C[0].unk4.as_2d_bytes[sp10][r8];
if (r8 != 0 && sp24->as_four_players.unk00.unk0C[sp10][r8] != sp24->as_four_players.unk00.unk0C[sp10][r8 - 1])
linkPlayerId = bcPlayers->as_five_players.players[0].unk4.as_2d_bytes[command][i];
if (i != 0 && bcPlayers->as_four_players.unk00.unk0C[command][i] != bcPlayers->as_four_players.unk00.unk0C[command][i - 1])
{
sp20 = r8;
linkIdToPrint = i;
}
ConvertIntToDecimalStringN(gStringVar1, sp24->as_four_players.unk00.unk0C[sp10][r8], STR_CONV_MODE_RIGHT_ALIGN, 4);
r7 = sp14 - GetStringWidth(2, gUnknown_846F4B8[sp10], -1) - 4;
AddTextPrinterParameterized3(sp0C->unk138.unk82, 2, r7, sp18 + 14 * r8, sBerryCrushTextColorTable[0], 0, gUnknown_846F4B8[sp10]);
AddTextPrinterParameterized3(sp0C->unk138.unk82, 2, r7 - 24, sp18 + 14 * r8, sBerryCrushTextColorTable[0], 0, gStringVar1);
ConvertIntToDecimalStringN(gStringVar1, bcPlayers->as_four_players.unk00.unk0C[command][i], STR_CONV_MODE_RIGHT_ALIGN, 4);
realX = x - GetStringWidth(2, sBCRankingHeaders[command], -1) - 4;
AddTextPrinterParameterized3(game->unk138.unk82, 2, realX, y + 14 * i, sBerryCrushTextColorTable[0], 0, sBCRankingHeaders[command]);
AddTextPrinterParameterized3(game->unk138.unk82, 2, realX - 24, y + 14 * i, sBerryCrushTextColorTable[0], 0, gStringVar1);
break;
case 1:
sp1C = sp24->as_five_players.unk1C[0].unk4.as_2d_bytes[sp10][r8];
if (r8 != 0 && sp24->as_four_players.unk00.unk0C[sp10][r8] != sp24->as_four_players.unk00.unk0C[sp10][r8 - 1])
linkPlayerId = bcPlayers->as_five_players.players[0].unk4.as_2d_bytes[command][i];
if (i != 0 && bcPlayers->as_four_players.unk00.unk0C[command][i] != bcPlayers->as_four_players.unk00.unk0C[command][i - 1])
{
sp20 = r8;
linkIdToPrint = i;
}
ConvertIntToDecimalStringN(gStringVar1, sp24->as_four_players.unk00.unk0C[sp10][r8] >> 4, STR_CONV_MODE_RIGHT_ALIGN, 3);
r3 = 0;
r7 = sp24->as_four_players.unk00.unk0C[sp10][r8] & 15;
for (r2 = 0; r2 < 4; r2++)
ConvertIntToDecimalStringN(gStringVar1, bcPlayers->as_four_players.unk00.unk0C[command][i] >> 4, STR_CONV_MODE_RIGHT_ALIGN, 3);
score = 0;
realX = bcPlayers->as_four_players.unk00.unk0C[command][i] & 15;
for (j = 0; j < 4; j++)
{
if ((r7 >> (3 - r2)) & 1)
r3 += gUnknown_846E450[r2];
if ((realX >> (3 - j)) & 1)
score += gUnknown_846E450[j];
}
r7 = r3 / 1000000u;
ConvertIntToDecimalStringN(gStringVar2, r7, STR_CONV_MODE_LEADING_ZEROS, 2);
StringExpandPlaceholders(gStringVar4, gUnknown_846F4B8[sp10]);
sp30 = sp14 - 4;
AddTextPrinterParameterized3(sp0C->unk138.unk82, 2, sp30 - GetStringWidth(2, gStringVar4, 0), sp18 + 14 * r8, sBerryCrushTextColorTable[0], 0, gStringVar4);
realX = score / 1000000u;
ConvertIntToDecimalStringN(gStringVar2, realX, STR_CONV_MODE_LEADING_ZEROS, 2);
StringExpandPlaceholders(gStringVar4, sBCRankingHeaders[command]);
realX2 = x - 4;
AddTextPrinterParameterized3(game->unk138.unk82, 2, realX2 - GetStringWidth(2, gStringVar4, 0), y + 14 * i, sBerryCrushTextColorTable[0], 0, gStringVar4);
break;
case 2:
sp1C = r8;
sp20 = r8;
r2 = sp0C->unk68.as_five_players.unk1C[r8].unk14[12];
if (r2 >= LAST_BERRY_INDEX - FIRST_BERRY_INDEX + 2)
r2 = 0;
StringCopy(gStringVar1, gBerries[r2].name);
StringExpandPlaceholders(gStringVar4, gUnknown_846F4B8[sp10]);
AddTextPrinterParameterized3(sp0C->unk138.unk82, 2, sp14 - GetStringWidth(2, gStringVar4, -1) - 4, sp18 + 14 * r8, sBerryCrushTextColorTable[0], 0, gStringVar4);
linkPlayerId = i;
linkIdToPrint = i;
j = game->unk68.as_five_players.players[i].unk14[12];
if (j >= LAST_BERRY_INDEX - FIRST_BERRY_INDEX + 2)
j = 0;
StringCopy(gStringVar1, gBerries[j].name);
StringExpandPlaceholders(gStringVar4, sBCRankingHeaders[command]);
AddTextPrinterParameterized3(game->unk138.unk82, 2, x - GetStringWidth(2, gStringVar4, -1) - 4, y + 14 * i, sBerryCrushTextColorTable[0], 0, gStringVar4);
break;
}
if (sp1C == sp0C->unk8)
if (linkPlayerId == game->localId)
StringCopy(gStringVar3, gText_1_ClrLtGryShdwBlk_Dynamic0);
else
StringCopy(gStringVar3, gText_1_Dynamic0);
gStringVar3[0] = sp20 + CHAR_1;
DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, PLAYER_UNK14(sp0C, sp1C));
gStringVar3[0] = linkIdToPrint + CHAR_1;
DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, BERRYCRUSH_PLAYER_NAME(game, linkPlayerId));
DynamicPlaceholderTextUtil_ExpandPlaceholders(gStringVar4, gStringVar3);
AddTextPrinterParameterized3(sp0C->unk138.unk82, 2, 4, sp18 + 14 * r8, sBerryCrushTextColorTable[0], 0, gStringVar4);
AddTextPrinterParameterized3(game->unk138.unk82, 2, 4, y + 14 * i, sBerryCrushTextColorTable[0], 0, gStringVar4);
}
}
@@ -963,7 +963,7 @@ bool32 sub_814E644(struct BerryCrushGame * r4, struct BerryCrushGame_138 * r6)
switch (r6->unk80)
{
case 0:
r5 = r4->unk9 - 2;
r5 = r4->playerCount - 2;
sub_814EB04(r6);
memcpy(&template, &gUnknown_846E428[r4->unk12 - 11], sizeof(struct WindowTemplate));
if (r4->unk12 == 13)
@@ -981,17 +981,17 @@ bool32 sub_814E644(struct BerryCrushGame * r4, struct BerryCrushGame_138 * r6)
DrawStdFrameWithCustomTileAndPalette(r6->unk82, 0, 541, 13);
break;
case 3:
r5 = r4->unk9 - 2;
r5 = r4->playerCount - 2;
switch (r4->unk12)
{
case 11:
sub_814DF44(r6->unk82, 22, 3, gText_PressesRankings);
sub_814DFA4(r4, 0, 0xB0, 8 * gUnknown_846E448[0][r5] - r4->unk9 * 14);
sub_814DFA4(r4, 0, 0xB0, 8 * gUnknown_846E448[0][r5] - r4->playerCount * 14);
r6->unk80 = 5;
return FALSE;
case 12:
sub_814DF44(r6->unk82, 22, 4, gUnknown_846F4B8[r4->unk68.as_five_players.unk1C[0].unk4.as_2d_bytes[0][7] + 3]);
sub_814DFA4(r4, 1, 0xB0, 8 * gUnknown_846E448[0][r5] - r4->unk9 * 14);
sub_814DF44(r6->unk82, 22, 4, sBCRankingHeaders[r4->unk68.as_five_players.players[0].unk4.as_2d_bytes[0][7] + 3]);
sub_814DFA4(r4, 1, 0xB0, 8 * gUnknown_846E448[0][r5] - r4->playerCount * 14);
r6->unk80 = 5;
return FALSE;
case 13:
@@ -1142,65 +1142,64 @@ void sub_814EB04(struct BerryCrushGame_138 * r0)
DigitObjUtil_HideOrShow(0, 1);
}
static void sub_814EB38(struct BerryCrushGame * r5)
static void sub_814EB38(struct BerryCrushGame * game)
{
u8 r6;
u8 i;
for (r6 = 0; r6 < r5->unk9; ++r6)
for (i = 0; i < game->playerCount; ++i)
{
r5->unk138.unkC[r6] = &gUnknown_846F294[gUnknown_846F280[r5->unk9 - 2][r6]];
r5->unk138.unk83[r6] = AddWindow(&gUnknown_846E3F8[r5->unk138.unkC[r6]->unk0]);
PutWindowTilemap(r5->unk138.unk83[r6]);
FillWindowPixelBuffer(r5->unk138.unk83[r6], 0);
game->unk138.unkC[i] = &gUnknown_846F294[gUnknown_846F280[game->playerCount - 2][i]];
game->unk138.unk83[i] = AddWindow(&gUnknown_846E3F8[game->unk138.unkC[i]->unk0]);
PutWindowTilemap(game->unk138.unk83[i]);
FillWindowPixelBuffer(game->unk138.unk83[i], PIXEL_FILL(0));
}
}
static void sub_814EBB0(struct BerryCrushGame * r6)
static void sub_814EBB0(struct BerryCrushGame * game)
{
u8 r7, r2;
u8 *r4;
u8 i;
for (r7 = 0; r7 < r6->unk9; ++r7)
for (i = 0; i < game->playerCount; ++i)
{
PutWindowTilemap(r6->unk138.unk83[r7]);
if (r7 == r6->unk8)
PutWindowTilemap(game->unk138.unk83[i]);
if (i == game->localId)
{
AddTextPrinterParameterized4(
r6->unk138.unk83[r7],
game->unk138.unk83[i],
2,
36 - GetStringWidth(2, PLAYER_UNK14(r6, r7), 0) / 2u,
36 - GetStringWidth(2, BERRYCRUSH_PLAYER_NAME(game, i), 0) / 2u,
1,
0,
0,
sBerryCrushTextColorTable[1],
0,
PLAYER_UNK14(r6, r7)
BERRYCRUSH_PLAYER_NAME(game, i)
);
}
else
{
AddTextPrinterParameterized4(
r6->unk138.unk83[r7],
game->unk138.unk83[i],
2,
36 - GetStringWidth(2, PLAYER_UNK14(r6, r7), 0) / 2u,
36 - GetStringWidth(2, BERRYCRUSH_PLAYER_NAME(game, i), 0) / 2u,
1,
0,
0,
sBerryCrushTextColorTable[2],
0,
PLAYER_UNK14(r6, r7)
BERRYCRUSH_PLAYER_NAME(game, i)
);
}
CopyWindowToVram(r6->unk138.unk83[r7], COPYWIN_BOTH);
CopyWindowToVram(game->unk138.unk83[i], COPYWIN_BOTH);
}
CopyBgTilemapBufferToVram(0);
}
static void sub_814EC80(struct BerryCrushGame * r6)
static void sub_814EC80(struct BerryCrushGame * game)
{
u8 r5 = 0;
u8 i = 0;
const u32 *r0 = gUnknown_8EB0ADC;
#ifndef NONMATCHING // r4, r5, r6 register roulette
#ifndef NONMATCHING // r4, i, game register roulette
register u8 *r4 asm("r4") = gDecompressionBuffer;
register u32 r0_ asm("r0");
#else
@@ -1209,14 +1208,14 @@ static void sub_814EC80(struct BerryCrushGame * r6)
#endif
LZ77UnCompWram(r0, r4);
for (; r5 < r6->unk9; ++r5)
for (; i < game->playerCount; ++i)
{
r0_ = r6->unk138.unkC[r5]->unk0;
r0_ = game->unk138.unkC[i]->unk0;
CopyToBgTilemapBufferRect(
3,
&r4[r0_ * 40],
r6->unk138.unkC[r5]->unk1,
r6->unk138.unkC[r5]->unk2,
game->unk138.unkC[i]->unk1,
game->unk138.unkC[i]->unk2,
10,
2
);
@@ -1224,69 +1223,69 @@ static void sub_814EC80(struct BerryCrushGame * r6)
CopyBgTilemapBufferToVram(3);
}
static void sub_814ECE0(struct BerryCrushGame * r6)
static void sub_814ECE0(struct BerryCrushGame * game)
{
u8 r5 = 0;
u8 r2;
u8 i = 0;
u8 spriteId;
r6->unk2A = -104;
r6->unk2C = 0;
game->unk2A = -104;
game->unk2C = 0;
gSpriteCoordOffsetX = 0;
gSpriteCoordOffsetY = -104;
for (; r5 < 4; ++r5)
LoadCompressedSpriteSheet(&gUnknown_846F2F8[r5]);
LoadSpritePalettes(gUnknown_846F320);
r2 = CreateSprite(&gUnknown_846F410, 120, 88, 5);
r6->unk138.unk20 = &gSprites[r2];
r6->unk138.unk20->oam.priority = 3;
r6->unk138.unk20->coordOffsetEnabled = TRUE;
r6->unk138.unk20->animPaused = TRUE;
for (r5 = 0; r5 < r6->unk9; ++r5)
for (; i < 4; ++i)
LoadCompressedSpriteSheet(&sSpriteSheets[i]);
LoadSpritePalettes(sSpritePals);
spriteId = CreateSprite(&gUnknown_846F410, 120, 88, 5);
game->unk138.unk20 = &gSprites[spriteId];
game->unk138.unk20->oam.priority = 3;
game->unk138.unk20->coordOffsetEnabled = TRUE;
game->unk138.unk20->animPaused = TRUE;
for (i = 0; i < game->playerCount; ++i)
{
r2 = CreateSprite(
spriteId = CreateSprite(
&gUnknown_846F428,
r6->unk138.unkC[r5]->unk4 + 120,
r6->unk138.unkC[r5]->unk6 + 32,
game->unk138.unkC[i]->unk4 + 120,
game->unk138.unkC[i]->unk6 + 32,
0
);
r6->unk138.unk24[r5] = &gSprites[r2];
r6->unk138.unk24[r5]->oam.priority = 1;
r6->unk138.unk24[r5]->invisible = TRUE;
r6->unk138.unk24[r5]->coordOffsetEnabled = TRUE;
r6->unk138.unk24[r5]->animPaused = TRUE;
game->unk138.unk24[i] = &gSprites[spriteId];
game->unk138.unk24[i]->oam.priority = 1;
game->unk138.unk24[i]->invisible = TRUE;
game->unk138.unk24[i]->coordOffsetEnabled = TRUE;
game->unk138.unk24[i]->animPaused = TRUE;
}
for (r5 = 0; r5 < NELEMS(r6->unk138.unk4C); ++r5)
for (i = 0; i < NELEMS(game->unk138.unk4C); ++i)
{
r2 = CreateSprite(
spriteId = CreateSprite(
&gUnknown_846F440,
gUnknown_846F2D6[r5][0] + 120,
gUnknown_846F2D6[r5][1] + 136,
gUnknown_846F2D6[i][0] + 120,
gUnknown_846F2D6[i][1] + 136,
6
);
r6->unk138.unk4C[r5] = &gSprites[r2];
r6->unk138.unk4C[r5]->oam.priority = 3;
r6->unk138.unk4C[r5]->invisible = TRUE;
r6->unk138.unk4C[r5]->animPaused = TRUE;
r6->unk138.unk4C[r5]->data[0] = r5;
game->unk138.unk4C[i] = &gSprites[spriteId];
game->unk138.unk4C[i]->oam.priority = 3;
game->unk138.unk4C[i]->invisible = TRUE;
game->unk138.unk4C[i]->animPaused = TRUE;
game->unk138.unk4C[i]->data[0] = i;
}
for (r5 = 0; r5 < NELEMS(r6->unk138.unk78); ++r5)
for (i = 0; i < NELEMS(game->unk138.unk78); ++i)
{
r2 = CreateSprite(
spriteId = CreateSprite(
&gUnknown_846F458,
24 * r5 + 176,
24 * i + 176,
8,
0
);
r6->unk138.unk78[r5] = &gSprites[r2];
r6->unk138.unk78[r5]->oam.priority = 0;
r6->unk138.unk78[r5]->invisible = FALSE;
r6->unk138.unk78[r5]->animPaused = FALSE;
game->unk138.unk78[i] = &gSprites[spriteId];
game->unk138.unk78[i]->oam.priority = 0;
game->unk138.unk78[i]->invisible = FALSE;
game->unk138.unk78[i]->animPaused = FALSE;
}
DigitObjUtil_CreatePrinter(0, 0, &gUnknown_846F488[0]);
DigitObjUtil_CreatePrinter(1, 0, &gUnknown_846F488[1]);
DigitObjUtil_CreatePrinter(2, 0, &gUnknown_846F488[2]);
if (r6->unk12 == 1)
sub_814EB04(&r6->unk138);
DigitObjUtil_CreatePrinter(0, 0, &sDigitObjTemplates[0]);
DigitObjUtil_CreatePrinter(1, 0, &sDigitObjTemplates[1]);
DigitObjUtil_CreatePrinter(2, 0, &sDigitObjTemplates[2]);
if (game->unk12 == 1)
sub_814EB04(&game->unk138);
}
static void sub_814EF10(struct BerryCrushGame * r5)
@@ -1307,7 +1306,7 @@ static void sub_814EF10(struct BerryCrushGame * r5)
DigitObjUtil_DeletePrinter(0);
for (r4 = 0; r4 < NELEMS(r5->unk138.unk4C); ++r4)
DestroySprite(r5->unk138.unk4C[r4]);
for (r4 = 0; r4 < r5->unk9; ++r4)
for (r4 = 0; r4 < r5->playerCount; ++r4)
DestroySprite(r5->unk138.unk24[r4]);
if (r5->unk138.unk20->inUse)
DestroySprite(r5->unk138.unk20);