Some documentation of berry_crush
This commit is contained in:
+159
-160
@@ -37,7 +37,7 @@ static void sub_814EFFC(struct Sprite * sprite);
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static void sub_814F044(struct Sprite * sprite);
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static void sub_814F0D8(struct Sprite * sprite);
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static const struct BgTemplate gUnknown_846E3CC[] = {
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static const struct BgTemplate sBgTemplates[] = {
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{
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.bg = 0,
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.charBaseIndex = 2,
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@@ -251,7 +251,7 @@ static const u16 gUnknown_846F2EC[] = {
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5, 6, 7, 8, 9
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};
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static const struct CompressedSpriteSheet gUnknown_846F2F8[] = {
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static const struct CompressedSpriteSheet sSpriteSheets[] = {
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{gUnknown_846E4D0, 0x0800, 1},
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{gUnknown_846E7FC, 0x0e00, 2},
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{gUnknown_846EB78, 0x0700, 3},
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@@ -259,7 +259,7 @@ static const struct CompressedSpriteSheet gUnknown_846F2F8[] = {
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{}
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};
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static const struct SpritePalette gUnknown_846F320[] = {
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static const struct SpritePalette sSpritePals[] = {
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{gUnknown_846E470, 1},
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{gUnknown_846E490, 2},
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{gUnknown_846E4B0, 4},
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@@ -403,7 +403,7 @@ static const struct SpriteTemplate gUnknown_846F470 = {
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.callback = SpriteCallbackDummy
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};
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static const struct DigitObjUtilTemplate gUnknown_846F488[] = {
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static const struct DigitObjUtilTemplate sDigitObjTemplates[] = {
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{
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.strConvMode = 1,
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.shape = SPRITE_SHAPE(8x16),
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@@ -413,8 +413,8 @@ static const struct DigitObjUtilTemplate gUnknown_846F488[] = {
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.xDelta = 8,
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.x = 156,
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.y = 0,
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.spriteSheet = {.compressed = &gUnknown_846F2F8[3]},
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.spritePal = &gUnknown_846F320[2],
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.spriteSheet = {.compressed = &sSpriteSheets[3]},
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.spritePal = &sSpritePals[2],
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}, {
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.strConvMode = 0,
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.shape = SPRITE_SHAPE(8x16),
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@@ -424,8 +424,8 @@ static const struct DigitObjUtilTemplate gUnknown_846F488[] = {
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.xDelta = 8,
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.x = 180,
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.y = 0,
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.spriteSheet = {.compressed = &gUnknown_846F2F8[3]},
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.spritePal = &gUnknown_846F320[2],
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.spriteSheet = {.compressed = &sSpriteSheets[3]},
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.spritePal = &sSpritePals[2],
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}, {
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.strConvMode = 0,
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.shape = SPRITE_SHAPE(8x16),
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@@ -435,12 +435,12 @@ static const struct DigitObjUtilTemplate gUnknown_846F488[] = {
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.xDelta = 8,
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.x = 204,
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.y = 0,
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.spriteSheet = {.compressed = &gUnknown_846F2F8[3]},
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.spritePal = &gUnknown_846F320[2],
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.spriteSheet = {.compressed = &sSpriteSheets[3]},
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.spritePal = &sSpritePals[2],
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}
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};
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static const u8 *const gUnknown_846F4B8[] = {
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static const u8 *const sBCRankingHeaders[] = {
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gText_SpaceTimes,
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gText_XDotY,
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gText_StrVar1Berry,
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@@ -449,13 +449,13 @@ static const u8 *const gUnknown_846F4B8[] = {
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gText_PressingPowerRankings
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};
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int sub_814D5C8(void)
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int BerryCrush_InitBgs(void)
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{
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struct BerryCrushGame * var0 = sub_814B6F0();
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if (!var0)
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struct BerryCrushGame * game = GetBerryCrushGame();
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if (game == NULL)
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return -1;
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switch (var0->unkC)
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switch (game->cmdState)
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{
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case 0:
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SetVBlankCallback(NULL);
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@@ -475,11 +475,11 @@ int sub_814D5C8(void)
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FreeAllSpritePalettes();
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break;
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case 3:
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ResetBgsAndClearDma3BusyFlags(0);
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InitBgsFromTemplates(0, gUnknown_846E3CC, NELEMS(gUnknown_846E3CC));
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SetBgTilemapBuffer(1, var0->unk1C0);
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SetBgTilemapBuffer(2, var0->unk21C0);
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SetBgTilemapBuffer(3, var0->unk31C0);
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ResetBgsAndClearDma3BusyFlags(FALSE);
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InitBgsFromTemplates(0, sBgTemplates, NELEMS(sBgTemplates));
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SetBgTilemapBuffer(1, game->bg1Buffer);
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SetBgTilemapBuffer(2, game->bg2Buffer);
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SetBgTilemapBuffer(3, game->bg3Buffer);
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ChangeBgX(0, 0, 0);
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ChangeBgY(0, 0, 0);
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ChangeBgX(2, 0, 0);
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@@ -508,8 +508,8 @@ int sub_814D5C8(void)
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InitStandardTextBoxWindows();
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ResetBg0();
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sub_814EB38(var0);
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sub_814EBB0(var0);
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sub_814EB38(game);
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sub_814EBB0(game);
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gPaletteFade.bufferTransferDisabled = TRUE;
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break;
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case 7:
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@@ -517,7 +517,7 @@ int sub_814D5C8(void)
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CopyToBgTilemapBuffer(1, gBerryCrushGrinderTopTilemap, 0, 0);
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CopyToBgTilemapBuffer(2, gBerryCrushContainerCapTilemap, 0, 0);
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CopyToBgTilemapBuffer(3, gBerryCrushBackgroundTilemap, 0, 0);
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sub_814EC80(var0);
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sub_814EC80(game);
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CopyBgTilemapBufferToVram(1);
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CopyBgTilemapBufferToVram(2);
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CopyBgTilemapBufferToVram(3);
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@@ -525,7 +525,7 @@ int sub_814D5C8(void)
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case 8:
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LoadWirelessStatusIndicatorSpriteGfx();
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CreateWirelessStatusIndicatorSprite(0, 0);
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sub_814ECE0(var0);
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sub_814ECE0(game);
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SetGpuReg(REG_OFFSET_BG1VOFS, -gSpriteCoordOffsetY);
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ChangeBgX(1, 0, 0);
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ChangeBgY(1, 0, 0);
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@@ -538,22 +538,22 @@ int sub_814D5C8(void)
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ShowBg(2);
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ShowBg(3);
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SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
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sub_814B914();
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var0->unkC = 0;
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BerryCrush_SetVBlankCallback();
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game->cmdState = 0;
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return 1;
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}
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var0->unkC++;
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game->cmdState++;
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return 0;
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}
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int sub_814D888(void)
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int BerryCrush_TeardownBgs(void)
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{
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struct BerryCrushGame * var0 = sub_814B6F0();
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struct BerryCrushGame * var0 = GetBerryCrushGame();
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if (!var0)
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return -1;
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switch (var0->unkC)
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switch (var0->cmdState)
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{
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case 0:
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LinkRfu_SetRfuFuncToSend6600();
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@@ -599,21 +599,21 @@ int sub_814D888(void)
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DigitObjUtil_Teardown();
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break;
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case 7:
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var0->unkC = 0;
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var0->cmdState = 0;
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return 1;
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}
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var0->unkC++;
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var0->cmdState++;
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return 0;
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}
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int sub_814D9CC(struct BerryCrushGame * arg0)
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int sub_814D9CC(struct BerryCrushGame * game)
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{
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gSpriteCoordOffsetY = arg0->unk2A + arg0->unk2C;
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gSpriteCoordOffsetY = game->unk2A + game->unk2C;
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SetGpuReg(REG_OFFSET_BG1VOFS, -gSpriteCoordOffsetY);
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if (arg0->unk12 == 7)
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if (game->unk12 == 7)
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{
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sub_814EAD4(&arg0->unk138, arg0->unk28);
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sub_814EAD4(&game->unk138, game->unk28);
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}
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return 0;
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@@ -637,7 +637,7 @@ void sub_814DA24(struct BerryCrushGame * arg0, struct BerryCrushGame_138 * arg1)
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s16 var5;
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u32 var6;
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for (i = 0; i < arg0->unk9; i++)
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for (i = 0; i < arg0->playerCount; i++)
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{
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spriteId = AddItemIconObjectWithCustomObjectTemplate(
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&gUnknown_846F470,
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@@ -705,7 +705,7 @@ void sub_814DB84(struct Sprite * sprite)
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void sub_814DC24(struct BerryCrushGame * arg0, UNUSED struct BerryCrushGame_138 * arg1)
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{
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u8 i;
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for (i = 0; i < arg0->unk9; i++)
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for (i = 0; i < arg0->playerCount; i++)
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{
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FreeSpritePaletteByTag(gUnknown_846F2EC[i]);
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FreeSpriteTilesByTag(gUnknown_846F2EC[i]);
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@@ -721,7 +721,7 @@ void sub_814DC5C(struct BerryCrushGame * arg0, struct BerryCrushGame_138 * arg1)
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sp4 = 0;
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var4E = &arg0->unk40.unkE;
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for (i = 0; i < arg0->unk9; i++)
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for (i = 0; i < arg0->playerCount; i++)
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{
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var = var4E->unkA >> (i * 3);
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var &= 7;
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@@ -788,7 +788,7 @@ bool32 sub_814DE50(struct BerryCrushGame * arg0, struct BerryCrushGame_138 * arg
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{
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u8 i;
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for (i = 0; i < arg0->unk9; i++)
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for (i = 0; i < arg0->playerCount; i++)
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{
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if (!arg1->unk24[i]->invisible)
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return FALSE;
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@@ -831,72 +831,72 @@ static void sub_814DF44(u8 windowId, u8 left, u8 colorId, const u8 *string)
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AddTextPrinterParameterized3(windowId, 2, left, 0, sBerryCrushTextColorTable[colorId], 0, string);
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}
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static void sub_814DFA4(struct BerryCrushGame * sp0C, u8 sp10, u8 sp14, u8 sp18)
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static void sub_814DFA4(struct BerryCrushGame * game, u8 command, u8 x, u8 y)
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{
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u8 r8 = 0;
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u8 sp1C = 0;
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u8 sp20 = 0;
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u8 r2;
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s32 r3;
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u8 r7;
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union BerryCrushGame_68 * sp24 = &sp0C->unk68;
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s32 sp30;
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u8 i = 0;
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u8 linkPlayerId = 0;
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u8 linkIdToPrint = 0;
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u8 j;
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s32 score;
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u8 realX;
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union BerryCrushGame_68 * bcPlayers = &game->unk68;
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s32 realX2;
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for (; r8 < sp0C->unk9; r8++)
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for (; i < game->playerCount; i++)
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{
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DynamicPlaceholderTextUtil_Reset();
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switch (sp10)
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switch (command)
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{
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case 0:
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sp1C = sp24->as_five_players.unk1C[0].unk4.as_2d_bytes[sp10][r8];
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if (r8 != 0 && sp24->as_four_players.unk00.unk0C[sp10][r8] != sp24->as_four_players.unk00.unk0C[sp10][r8 - 1])
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linkPlayerId = bcPlayers->as_five_players.players[0].unk4.as_2d_bytes[command][i];
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if (i != 0 && bcPlayers->as_four_players.unk00.unk0C[command][i] != bcPlayers->as_four_players.unk00.unk0C[command][i - 1])
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{
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sp20 = r8;
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linkIdToPrint = i;
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}
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ConvertIntToDecimalStringN(gStringVar1, sp24->as_four_players.unk00.unk0C[sp10][r8], STR_CONV_MODE_RIGHT_ALIGN, 4);
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r7 = sp14 - GetStringWidth(2, gUnknown_846F4B8[sp10], -1) - 4;
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AddTextPrinterParameterized3(sp0C->unk138.unk82, 2, r7, sp18 + 14 * r8, sBerryCrushTextColorTable[0], 0, gUnknown_846F4B8[sp10]);
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AddTextPrinterParameterized3(sp0C->unk138.unk82, 2, r7 - 24, sp18 + 14 * r8, sBerryCrushTextColorTable[0], 0, gStringVar1);
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ConvertIntToDecimalStringN(gStringVar1, bcPlayers->as_four_players.unk00.unk0C[command][i], STR_CONV_MODE_RIGHT_ALIGN, 4);
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realX = x - GetStringWidth(2, sBCRankingHeaders[command], -1) - 4;
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AddTextPrinterParameterized3(game->unk138.unk82, 2, realX, y + 14 * i, sBerryCrushTextColorTable[0], 0, sBCRankingHeaders[command]);
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AddTextPrinterParameterized3(game->unk138.unk82, 2, realX - 24, y + 14 * i, sBerryCrushTextColorTable[0], 0, gStringVar1);
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break;
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case 1:
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sp1C = sp24->as_five_players.unk1C[0].unk4.as_2d_bytes[sp10][r8];
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if (r8 != 0 && sp24->as_four_players.unk00.unk0C[sp10][r8] != sp24->as_four_players.unk00.unk0C[sp10][r8 - 1])
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linkPlayerId = bcPlayers->as_five_players.players[0].unk4.as_2d_bytes[command][i];
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if (i != 0 && bcPlayers->as_four_players.unk00.unk0C[command][i] != bcPlayers->as_four_players.unk00.unk0C[command][i - 1])
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{
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sp20 = r8;
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linkIdToPrint = i;
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}
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ConvertIntToDecimalStringN(gStringVar1, sp24->as_four_players.unk00.unk0C[sp10][r8] >> 4, STR_CONV_MODE_RIGHT_ALIGN, 3);
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r3 = 0;
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r7 = sp24->as_four_players.unk00.unk0C[sp10][r8] & 15;
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for (r2 = 0; r2 < 4; r2++)
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ConvertIntToDecimalStringN(gStringVar1, bcPlayers->as_four_players.unk00.unk0C[command][i] >> 4, STR_CONV_MODE_RIGHT_ALIGN, 3);
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score = 0;
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realX = bcPlayers->as_four_players.unk00.unk0C[command][i] & 15;
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for (j = 0; j < 4; j++)
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{
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if ((r7 >> (3 - r2)) & 1)
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r3 += gUnknown_846E450[r2];
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if ((realX >> (3 - j)) & 1)
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score += gUnknown_846E450[j];
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}
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r7 = r3 / 1000000u;
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ConvertIntToDecimalStringN(gStringVar2, r7, STR_CONV_MODE_LEADING_ZEROS, 2);
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StringExpandPlaceholders(gStringVar4, gUnknown_846F4B8[sp10]);
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sp30 = sp14 - 4;
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AddTextPrinterParameterized3(sp0C->unk138.unk82, 2, sp30 - GetStringWidth(2, gStringVar4, 0), sp18 + 14 * r8, sBerryCrushTextColorTable[0], 0, gStringVar4);
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realX = score / 1000000u;
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ConvertIntToDecimalStringN(gStringVar2, realX, STR_CONV_MODE_LEADING_ZEROS, 2);
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StringExpandPlaceholders(gStringVar4, sBCRankingHeaders[command]);
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realX2 = x - 4;
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AddTextPrinterParameterized3(game->unk138.unk82, 2, realX2 - GetStringWidth(2, gStringVar4, 0), y + 14 * i, sBerryCrushTextColorTable[0], 0, gStringVar4);
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break;
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case 2:
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sp1C = r8;
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sp20 = r8;
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r2 = sp0C->unk68.as_five_players.unk1C[r8].unk14[12];
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if (r2 >= LAST_BERRY_INDEX - FIRST_BERRY_INDEX + 2)
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r2 = 0;
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StringCopy(gStringVar1, gBerries[r2].name);
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StringExpandPlaceholders(gStringVar4, gUnknown_846F4B8[sp10]);
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AddTextPrinterParameterized3(sp0C->unk138.unk82, 2, sp14 - GetStringWidth(2, gStringVar4, -1) - 4, sp18 + 14 * r8, sBerryCrushTextColorTable[0], 0, gStringVar4);
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linkPlayerId = i;
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linkIdToPrint = i;
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j = game->unk68.as_five_players.players[i].unk14[12];
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if (j >= LAST_BERRY_INDEX - FIRST_BERRY_INDEX + 2)
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j = 0;
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StringCopy(gStringVar1, gBerries[j].name);
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StringExpandPlaceholders(gStringVar4, sBCRankingHeaders[command]);
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AddTextPrinterParameterized3(game->unk138.unk82, 2, x - GetStringWidth(2, gStringVar4, -1) - 4, y + 14 * i, sBerryCrushTextColorTable[0], 0, gStringVar4);
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break;
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}
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if (sp1C == sp0C->unk8)
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if (linkPlayerId == game->localId)
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StringCopy(gStringVar3, gText_1_ClrLtGryShdwBlk_Dynamic0);
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else
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StringCopy(gStringVar3, gText_1_Dynamic0);
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gStringVar3[0] = sp20 + CHAR_1;
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DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, PLAYER_UNK14(sp0C, sp1C));
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gStringVar3[0] = linkIdToPrint + CHAR_1;
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DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, BERRYCRUSH_PLAYER_NAME(game, linkPlayerId));
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DynamicPlaceholderTextUtil_ExpandPlaceholders(gStringVar4, gStringVar3);
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AddTextPrinterParameterized3(sp0C->unk138.unk82, 2, 4, sp18 + 14 * r8, sBerryCrushTextColorTable[0], 0, gStringVar4);
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AddTextPrinterParameterized3(game->unk138.unk82, 2, 4, y + 14 * i, sBerryCrushTextColorTable[0], 0, gStringVar4);
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}
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}
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@@ -963,7 +963,7 @@ bool32 sub_814E644(struct BerryCrushGame * r4, struct BerryCrushGame_138 * r6)
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switch (r6->unk80)
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{
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case 0:
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r5 = r4->unk9 - 2;
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r5 = r4->playerCount - 2;
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sub_814EB04(r6);
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memcpy(&template, &gUnknown_846E428[r4->unk12 - 11], sizeof(struct WindowTemplate));
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if (r4->unk12 == 13)
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@@ -981,17 +981,17 @@ bool32 sub_814E644(struct BerryCrushGame * r4, struct BerryCrushGame_138 * r6)
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DrawStdFrameWithCustomTileAndPalette(r6->unk82, 0, 541, 13);
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break;
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case 3:
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r5 = r4->unk9 - 2;
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r5 = r4->playerCount - 2;
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switch (r4->unk12)
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{
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case 11:
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sub_814DF44(r6->unk82, 22, 3, gText_PressesRankings);
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sub_814DFA4(r4, 0, 0xB0, 8 * gUnknown_846E448[0][r5] - r4->unk9 * 14);
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sub_814DFA4(r4, 0, 0xB0, 8 * gUnknown_846E448[0][r5] - r4->playerCount * 14);
|
||||
r6->unk80 = 5;
|
||||
return FALSE;
|
||||
case 12:
|
||||
sub_814DF44(r6->unk82, 22, 4, gUnknown_846F4B8[r4->unk68.as_five_players.unk1C[0].unk4.as_2d_bytes[0][7] + 3]);
|
||||
sub_814DFA4(r4, 1, 0xB0, 8 * gUnknown_846E448[0][r5] - r4->unk9 * 14);
|
||||
sub_814DF44(r6->unk82, 22, 4, sBCRankingHeaders[r4->unk68.as_five_players.players[0].unk4.as_2d_bytes[0][7] + 3]);
|
||||
sub_814DFA4(r4, 1, 0xB0, 8 * gUnknown_846E448[0][r5] - r4->playerCount * 14);
|
||||
r6->unk80 = 5;
|
||||
return FALSE;
|
||||
case 13:
|
||||
@@ -1142,65 +1142,64 @@ void sub_814EB04(struct BerryCrushGame_138 * r0)
|
||||
DigitObjUtil_HideOrShow(0, 1);
|
||||
}
|
||||
|
||||
static void sub_814EB38(struct BerryCrushGame * r5)
|
||||
static void sub_814EB38(struct BerryCrushGame * game)
|
||||
{
|
||||
u8 r6;
|
||||
u8 i;
|
||||
|
||||
for (r6 = 0; r6 < r5->unk9; ++r6)
|
||||
for (i = 0; i < game->playerCount; ++i)
|
||||
{
|
||||
r5->unk138.unkC[r6] = &gUnknown_846F294[gUnknown_846F280[r5->unk9 - 2][r6]];
|
||||
r5->unk138.unk83[r6] = AddWindow(&gUnknown_846E3F8[r5->unk138.unkC[r6]->unk0]);
|
||||
PutWindowTilemap(r5->unk138.unk83[r6]);
|
||||
FillWindowPixelBuffer(r5->unk138.unk83[r6], 0);
|
||||
game->unk138.unkC[i] = &gUnknown_846F294[gUnknown_846F280[game->playerCount - 2][i]];
|
||||
game->unk138.unk83[i] = AddWindow(&gUnknown_846E3F8[game->unk138.unkC[i]->unk0]);
|
||||
PutWindowTilemap(game->unk138.unk83[i]);
|
||||
FillWindowPixelBuffer(game->unk138.unk83[i], PIXEL_FILL(0));
|
||||
}
|
||||
}
|
||||
|
||||
static void sub_814EBB0(struct BerryCrushGame * r6)
|
||||
static void sub_814EBB0(struct BerryCrushGame * game)
|
||||
{
|
||||
u8 r7, r2;
|
||||
u8 *r4;
|
||||
u8 i;
|
||||
|
||||
for (r7 = 0; r7 < r6->unk9; ++r7)
|
||||
for (i = 0; i < game->playerCount; ++i)
|
||||
{
|
||||
PutWindowTilemap(r6->unk138.unk83[r7]);
|
||||
if (r7 == r6->unk8)
|
||||
PutWindowTilemap(game->unk138.unk83[i]);
|
||||
if (i == game->localId)
|
||||
{
|
||||
AddTextPrinterParameterized4(
|
||||
r6->unk138.unk83[r7],
|
||||
game->unk138.unk83[i],
|
||||
2,
|
||||
36 - GetStringWidth(2, PLAYER_UNK14(r6, r7), 0) / 2u,
|
||||
36 - GetStringWidth(2, BERRYCRUSH_PLAYER_NAME(game, i), 0) / 2u,
|
||||
1,
|
||||
0,
|
||||
0,
|
||||
sBerryCrushTextColorTable[1],
|
||||
0,
|
||||
PLAYER_UNK14(r6, r7)
|
||||
BERRYCRUSH_PLAYER_NAME(game, i)
|
||||
);
|
||||
}
|
||||
else
|
||||
{
|
||||
AddTextPrinterParameterized4(
|
||||
r6->unk138.unk83[r7],
|
||||
game->unk138.unk83[i],
|
||||
2,
|
||||
36 - GetStringWidth(2, PLAYER_UNK14(r6, r7), 0) / 2u,
|
||||
36 - GetStringWidth(2, BERRYCRUSH_PLAYER_NAME(game, i), 0) / 2u,
|
||||
1,
|
||||
0,
|
||||
0,
|
||||
sBerryCrushTextColorTable[2],
|
||||
0,
|
||||
PLAYER_UNK14(r6, r7)
|
||||
BERRYCRUSH_PLAYER_NAME(game, i)
|
||||
);
|
||||
}
|
||||
CopyWindowToVram(r6->unk138.unk83[r7], COPYWIN_BOTH);
|
||||
CopyWindowToVram(game->unk138.unk83[i], COPYWIN_BOTH);
|
||||
}
|
||||
CopyBgTilemapBufferToVram(0);
|
||||
}
|
||||
|
||||
static void sub_814EC80(struct BerryCrushGame * r6)
|
||||
static void sub_814EC80(struct BerryCrushGame * game)
|
||||
{
|
||||
u8 r5 = 0;
|
||||
u8 i = 0;
|
||||
const u32 *r0 = gUnknown_8EB0ADC;
|
||||
#ifndef NONMATCHING // r4, r5, r6 register roulette
|
||||
#ifndef NONMATCHING // r4, i, game register roulette
|
||||
register u8 *r4 asm("r4") = gDecompressionBuffer;
|
||||
register u32 r0_ asm("r0");
|
||||
#else
|
||||
@@ -1209,14 +1208,14 @@ static void sub_814EC80(struct BerryCrushGame * r6)
|
||||
#endif
|
||||
|
||||
LZ77UnCompWram(r0, r4);
|
||||
for (; r5 < r6->unk9; ++r5)
|
||||
for (; i < game->playerCount; ++i)
|
||||
{
|
||||
r0_ = r6->unk138.unkC[r5]->unk0;
|
||||
r0_ = game->unk138.unkC[i]->unk0;
|
||||
CopyToBgTilemapBufferRect(
|
||||
3,
|
||||
&r4[r0_ * 40],
|
||||
r6->unk138.unkC[r5]->unk1,
|
||||
r6->unk138.unkC[r5]->unk2,
|
||||
game->unk138.unkC[i]->unk1,
|
||||
game->unk138.unkC[i]->unk2,
|
||||
10,
|
||||
2
|
||||
);
|
||||
@@ -1224,69 +1223,69 @@ static void sub_814EC80(struct BerryCrushGame * r6)
|
||||
CopyBgTilemapBufferToVram(3);
|
||||
}
|
||||
|
||||
static void sub_814ECE0(struct BerryCrushGame * r6)
|
||||
static void sub_814ECE0(struct BerryCrushGame * game)
|
||||
{
|
||||
u8 r5 = 0;
|
||||
u8 r2;
|
||||
u8 i = 0;
|
||||
u8 spriteId;
|
||||
|
||||
r6->unk2A = -104;
|
||||
r6->unk2C = 0;
|
||||
game->unk2A = -104;
|
||||
game->unk2C = 0;
|
||||
gSpriteCoordOffsetX = 0;
|
||||
gSpriteCoordOffsetY = -104;
|
||||
for (; r5 < 4; ++r5)
|
||||
LoadCompressedSpriteSheet(&gUnknown_846F2F8[r5]);
|
||||
LoadSpritePalettes(gUnknown_846F320);
|
||||
r2 = CreateSprite(&gUnknown_846F410, 120, 88, 5);
|
||||
r6->unk138.unk20 = &gSprites[r2];
|
||||
r6->unk138.unk20->oam.priority = 3;
|
||||
r6->unk138.unk20->coordOffsetEnabled = TRUE;
|
||||
r6->unk138.unk20->animPaused = TRUE;
|
||||
for (r5 = 0; r5 < r6->unk9; ++r5)
|
||||
for (; i < 4; ++i)
|
||||
LoadCompressedSpriteSheet(&sSpriteSheets[i]);
|
||||
LoadSpritePalettes(sSpritePals);
|
||||
spriteId = CreateSprite(&gUnknown_846F410, 120, 88, 5);
|
||||
game->unk138.unk20 = &gSprites[spriteId];
|
||||
game->unk138.unk20->oam.priority = 3;
|
||||
game->unk138.unk20->coordOffsetEnabled = TRUE;
|
||||
game->unk138.unk20->animPaused = TRUE;
|
||||
for (i = 0; i < game->playerCount; ++i)
|
||||
{
|
||||
r2 = CreateSprite(
|
||||
spriteId = CreateSprite(
|
||||
&gUnknown_846F428,
|
||||
r6->unk138.unkC[r5]->unk4 + 120,
|
||||
r6->unk138.unkC[r5]->unk6 + 32,
|
||||
game->unk138.unkC[i]->unk4 + 120,
|
||||
game->unk138.unkC[i]->unk6 + 32,
|
||||
0
|
||||
);
|
||||
r6->unk138.unk24[r5] = &gSprites[r2];
|
||||
r6->unk138.unk24[r5]->oam.priority = 1;
|
||||
r6->unk138.unk24[r5]->invisible = TRUE;
|
||||
r6->unk138.unk24[r5]->coordOffsetEnabled = TRUE;
|
||||
r6->unk138.unk24[r5]->animPaused = TRUE;
|
||||
game->unk138.unk24[i] = &gSprites[spriteId];
|
||||
game->unk138.unk24[i]->oam.priority = 1;
|
||||
game->unk138.unk24[i]->invisible = TRUE;
|
||||
game->unk138.unk24[i]->coordOffsetEnabled = TRUE;
|
||||
game->unk138.unk24[i]->animPaused = TRUE;
|
||||
}
|
||||
for (r5 = 0; r5 < NELEMS(r6->unk138.unk4C); ++r5)
|
||||
for (i = 0; i < NELEMS(game->unk138.unk4C); ++i)
|
||||
{
|
||||
r2 = CreateSprite(
|
||||
spriteId = CreateSprite(
|
||||
&gUnknown_846F440,
|
||||
gUnknown_846F2D6[r5][0] + 120,
|
||||
gUnknown_846F2D6[r5][1] + 136,
|
||||
gUnknown_846F2D6[i][0] + 120,
|
||||
gUnknown_846F2D6[i][1] + 136,
|
||||
6
|
||||
);
|
||||
r6->unk138.unk4C[r5] = &gSprites[r2];
|
||||
r6->unk138.unk4C[r5]->oam.priority = 3;
|
||||
r6->unk138.unk4C[r5]->invisible = TRUE;
|
||||
r6->unk138.unk4C[r5]->animPaused = TRUE;
|
||||
r6->unk138.unk4C[r5]->data[0] = r5;
|
||||
game->unk138.unk4C[i] = &gSprites[spriteId];
|
||||
game->unk138.unk4C[i]->oam.priority = 3;
|
||||
game->unk138.unk4C[i]->invisible = TRUE;
|
||||
game->unk138.unk4C[i]->animPaused = TRUE;
|
||||
game->unk138.unk4C[i]->data[0] = i;
|
||||
}
|
||||
for (r5 = 0; r5 < NELEMS(r6->unk138.unk78); ++r5)
|
||||
for (i = 0; i < NELEMS(game->unk138.unk78); ++i)
|
||||
{
|
||||
r2 = CreateSprite(
|
||||
spriteId = CreateSprite(
|
||||
&gUnknown_846F458,
|
||||
24 * r5 + 176,
|
||||
24 * i + 176,
|
||||
8,
|
||||
0
|
||||
);
|
||||
r6->unk138.unk78[r5] = &gSprites[r2];
|
||||
r6->unk138.unk78[r5]->oam.priority = 0;
|
||||
r6->unk138.unk78[r5]->invisible = FALSE;
|
||||
r6->unk138.unk78[r5]->animPaused = FALSE;
|
||||
game->unk138.unk78[i] = &gSprites[spriteId];
|
||||
game->unk138.unk78[i]->oam.priority = 0;
|
||||
game->unk138.unk78[i]->invisible = FALSE;
|
||||
game->unk138.unk78[i]->animPaused = FALSE;
|
||||
}
|
||||
DigitObjUtil_CreatePrinter(0, 0, &gUnknown_846F488[0]);
|
||||
DigitObjUtil_CreatePrinter(1, 0, &gUnknown_846F488[1]);
|
||||
DigitObjUtil_CreatePrinter(2, 0, &gUnknown_846F488[2]);
|
||||
if (r6->unk12 == 1)
|
||||
sub_814EB04(&r6->unk138);
|
||||
DigitObjUtil_CreatePrinter(0, 0, &sDigitObjTemplates[0]);
|
||||
DigitObjUtil_CreatePrinter(1, 0, &sDigitObjTemplates[1]);
|
||||
DigitObjUtil_CreatePrinter(2, 0, &sDigitObjTemplates[2]);
|
||||
if (game->unk12 == 1)
|
||||
sub_814EB04(&game->unk138);
|
||||
}
|
||||
|
||||
static void sub_814EF10(struct BerryCrushGame * r5)
|
||||
@@ -1307,7 +1306,7 @@ static void sub_814EF10(struct BerryCrushGame * r5)
|
||||
DigitObjUtil_DeletePrinter(0);
|
||||
for (r4 = 0; r4 < NELEMS(r5->unk138.unk4C); ++r4)
|
||||
DestroySprite(r5->unk138.unk4C[r4]);
|
||||
for (r4 = 0; r4 < r5->unk9; ++r4)
|
||||
for (r4 = 0; r4 < r5->playerCount; ++r4)
|
||||
DestroySprite(r5->unk138.unk24[r4]);
|
||||
if (r5->unk138.unk20->inUse)
|
||||
DestroySprite(r5->unk138.unk20);
|
||||
|
||||
Reference in New Issue
Block a user