Some documentation of berry_crush
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@@ -190,7 +190,7 @@ void CB2_UnionRoomBattle(void)
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}
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break;
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case 6:
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if (gReceivedRemoteLinkPlayers == 0)
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if (!gReceivedRemoteLinkPlayers)
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{
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gMain.state++;
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}
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@@ -202,7 +202,7 @@ void CB2_UnionRoomBattle(void)
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}
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break;
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case 8:
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if (gReceivedRemoteLinkPlayers == 0)
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if (!gReceivedRemoteLinkPlayers)
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{
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gMain.state++;
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}
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