quick review on battle_ai_script_commands
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@@ -1367,7 +1367,7 @@ static void OpponentHandleChooseMove(void)
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{
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BattleAI_SetupAIData();
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chosenMoveId = BattleAI_GetAIActionToUse();
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chosenMoveId = BattleAI_ChooseMoveOrAction();
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switch (chosenMoveId)
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{
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