through GetInteractedObjectEventScript
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@@ -3,7 +3,25 @@
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#include "global.h"
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extern u32 gUnknown_3005078;
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struct FieldInput
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{
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bool8 pressedAButton:1;
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bool8 checkStandardWildEncounter:1;
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bool8 pressedStartButton:1;
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bool8 pressedSelectButton:1;
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bool8 heldDirection:1;
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bool8 heldDirection2:1;
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bool8 tookStep:1;
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bool8 pressedBButton:1;
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bool8 pressedRButton:1;
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bool8 input_field_1_0:1;
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bool8 input_field_1_1:1;
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bool8 input_field_1_2:1;
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bool8 input_field_1_3:1;
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u8 dpadDirection;
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};
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extern struct FieldInput gUnknown_3005078;
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void RestartWildEncounterImmunitySteps(void);
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void ClearPoisonStepCounter(void);
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