through GetInteractedObjectEventScript

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PikalaxALT committed 2020-03-17 20:59:39 -04:00
1 parent 715c2ff3ad
commit 901fceec18
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@@ -318,6 +318,14 @@ enum
COLLISION_HORIZONTAL_RAIL,
};
// player running states
enum
{
NOT_MOVING,
TURN_DIRECTION, // not the same as turning! turns your avatar without moving. also known as a turn frame in some circles
MOVING,
};
// player tile transition states
enum
{