through GetInteractedObjectEventScript

This commit is contained in:
PikalaxALT
2020-03-17 20:59:39 -04:00
parent 715c2ff3ad
commit 901fceec18
15 changed files with 520 additions and 1122 deletions
+8
View File
@@ -318,6 +318,14 @@ enum
COLLISION_HORIZONTAL_RAIL,
};
// player running states
enum
{
NOT_MOVING,
TURN_DIRECTION, // not the same as turning! turns your avatar without moving. also known as a turn frame in some circles
MOVING,
};
// player tile transition states
enum
{