Documentation of oak_speech
This commit is contained in:
+66
-66
@@ -705,71 +705,71 @@ extern const u8 gFameCheckerFlavorTextOriginObjectName_Giovanni3[];
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extern const u8 gFameCheckerFlavorTextOriginObjectName_Giovanni4[];
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extern const u8 gFameCheckerFlavorTextOriginObjectName_Giovanni5[];
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extern const u8 gUnknown_81C574F[];
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extern const u8 gUnknown_81C5758[];
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extern const u8 gUnknown_81C575E[];
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extern const u8 gUnknown_81C575E[];
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extern const u8 gUnknown_81C5767[];
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extern const u8 gUnknown_81C5767[];
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extern const u8 gUnknown_81C576C[];
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extern const u8 gUnknown_81C5771[];
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extern const u8 gUnknown_81C5775[];
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extern const u8 gUnknown_81C577A[];
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extern const u8 gUnknown_81C577E[];
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extern const u8 gUnknown_81C5783[];
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extern const u8 gUnknown_81C5788[];
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extern const u8 gUnknown_81C578C[];
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extern const u8 gUnknown_81C5792[];
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extern const u8 gUnknown_81C5797[];
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extern const u8 gUnknown_81C579D[];
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extern const u8 gUnknown_81C57A2[];
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extern const u8 gUnknown_81C57A9[];
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extern const u8 gUnknown_81C57AF[];
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extern const u8 gUnknown_81C57B4[];
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extern const u8 gUnknown_81C57B8[];
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extern const u8 gUnknown_81C57BC[];
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extern const u8 gUnknown_81C57C2[];
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extern const u8 gUnknown_81C57C6[];
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extern const u8 gUnknown_81C57CB[];
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extern const u8 gUnknown_81C57D0[];
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extern const u8 gUnknown_81C57D4[];
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extern const u8 gUnknown_81C57D9[];
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extern const u8 gUnknown_81C57E0[];
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extern const u8 gUnknown_81C57E8[];
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extern const u8 gUnknown_81C57EE[];
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extern const u8 gUnknown_81C57F4[];
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extern const u8 gUnknown_81C57FA[];
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extern const u8 gUnknown_81C57FF[];
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extern const u8 gUnknown_81C5806[];
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extern const u8 gUnknown_81C580A[];
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extern const u8 gUnknown_81C580F[];
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extern const u8 gUnknown_81C5814[];
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extern const u8 gUnknown_81C5819[];
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extern const u8 gUnknown_81C581F[];
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extern const u8 gUnknown_81C5823[];
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extern const u8 gUnknown_81C5828[];
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extern const u8 gUnknown_81C582D[];
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extern const u8 gUnknown_81C5875[];
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extern const u8 gUnknown_81C58BA[];
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extern const u8 gUnknown_81C58F9[];
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extern const u8 gUnknown_81C592B[];
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extern const u8 gUnknown_81C594F[];
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extern const u8 gUnknown_81C5981[];
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extern const u8 gUnknown_81C59D5[];
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extern const u8 gUnknown_81C5A04[];
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extern const u8 gUnknown_81C5AEB[];
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extern const u8 gUnknown_81C5BB9[];
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extern const u8 gUnknown_81C5C78[];
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extern const u8 gUnknown_81C5D06[];
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extern const u8 gUnknown_81C5D12[];
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extern const u8 gUnknown_81C5D4B[];
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extern const u8 gUnknown_81C5DBD[];
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extern const u8 gUnknown_81C5DEA[];
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extern const u8 gUnknown_81C5E13[];
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extern const u8 gUnknown_81C5E2E[];
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extern const u8 gUnknown_81C5E91[];
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extern const u8 gUnknown_81C5EB5[];
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extern const u8 gUnknown_81C5EC5[];
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extern const u8 gUnknown_81C5EF4[];
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extern const u8 gOtherText_NewName[];
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extern const u8 gNameChoice_Green[];
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extern const u8 gNameChoice_Red[];
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extern const u8 gNameChoice_Red[];
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extern const u8 gNameChoice_Fire[];
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extern const u8 gNameChoice_Fire[];
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extern const u8 gNameChoice_Gary[];
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extern const u8 gNameChoice_Kaz[];
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extern const u8 gNameChoice_Toru[];
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extern const u8 gNameChoice_Ash[];
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extern const u8 gNameChoice_Kene[];
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extern const u8 gNameChoice_Geki[];
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extern const u8 gNameChoice_Jak[];
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extern const u8 gNameChoice_Janne[];
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extern const u8 gNameChoice_Jonn[];
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extern const u8 gNameChoice_Kamon[];
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extern const u8 gNameChoice_Karl[];
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extern const u8 gNameChoice_Taylor[];
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extern const u8 gNameChoice_Oscar[];
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extern const u8 gNameChoice_Hiro[];
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extern const u8 gNameChoice_Max[];
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extern const u8 gNameChoice_Jon[];
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extern const u8 gNameChoice_Ralph[];
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extern const u8 gNameChoice_Kay[];
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extern const u8 gNameChoice_Tosh[];
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extern const u8 gNameChoice_Roak[];
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extern const u8 gNameChoice_Omi[];
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extern const u8 gNameChoice_Jodi[];
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extern const u8 gNameChoice_Amanda[];
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extern const u8 gNameChoice_Hillary[];
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extern const u8 gNameChoice_Makey[];
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extern const u8 gNameChoice_Michi[];
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extern const u8 gNameChoice_Paula[];
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extern const u8 gNameChoice_June[];
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extern const u8 gNameChoice_Cassie[];
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extern const u8 gNameChoice_Rey[];
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extern const u8 gNameChoice_Seda[];
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extern const u8 gNameChoice_Kiko[];
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extern const u8 gNameChoice_Mina[];
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extern const u8 gNameChoice_Norie[];
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extern const u8 gNameChoice_Sai[];
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extern const u8 gNameChoice_Momo[];
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extern const u8 gNameChoice_Suzi[];
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extern const u8 gNewGame_HelpDocs1[];
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extern const u8 gNewGame_HelpDocs2[];
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extern const u8 gNewGame_HelpDocs3[];
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extern const u8 gNewGame_HelpDocs4[];
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extern const u8 gNewGame_HelpDocs5[];
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extern const u8 gNewGame_HelpDocs6[];
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extern const u8 gNewGame_HelpDocs7[];
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extern const u8 gOakText_AskPlayerGender[];
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extern const u8 gNewGameAdventureIntro1[];
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extern const u8 gNewGameAdventureIntro2[];
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extern const u8 gNewGameAdventureIntro3[];
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extern const u8 gOakText_WelcomeToTheWorld[];
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extern const u8 gOakText_WorldInhabited1[];
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extern const u8 gOakText_WorldInhabited2[];
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extern const u8 gOakText_PetsBattlingStudy[];
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extern const u8 gOakText_TellMeALittleAboutYourself[];
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extern const u8 gOakText_AskPlayerName[];
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extern const u8 gOakText_FinalizePlayerName[];
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extern const u8 gOakText_IntroduceRival[];
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extern const u8 gOakText_AskRivalName[];
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extern const u8 gOakText_ConfirmRivalName[];
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extern const u8 gOakText_RememberRivalName[];
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extern const u8 gOakText_LegendAboutToUnfold[];
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#endif //GUARD_EVENT_SCRIPTS_H
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@@ -6,6 +6,6 @@
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extern bool8 gUnknown_3005ECC;
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void sub_812B484(void);
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void sub_812B1F0(u8);
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void HelpSystem_SetSomeVariable2(u8);
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#endif //GUARD_HELP_SYSTEM_H
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+7
-4
@@ -38,12 +38,15 @@ void AddTextPrinterParametrized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSp
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void sub_8197B1C(u8 windowId, bool8 copyToVram, u16 a2, u16 a3);
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void sub_810F4D8(u8 windowId, bool32 someBool);
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void *sub_80F68F0(u8 bgId, const void *src, u32 size, u16 offset, u8 mode);
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void sub_810F558(u8, u8, u8, u8, u16);
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void sub_810F650(const u8 *, const u8 *, u8, u32, u8);
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void sub_810F5E8(const u8 *, u32, u8);
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void CreateWindow_SnapRight_StdPal(u8, u8, u8, u8, u16);
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void Menu_PrintHelpSystemUIHeader(const u8 *, const u8 *, u8, u32, u8);
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void PrintTextOnRightSnappedWindow(const u8 *, u32, u8);
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void sub_810F71C(void);
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void sub_810F740(void);
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void sub_810F7D8(u8, u8, u8, u8, u8, u8, u8);
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u8 ProgramAndPlaceMenuCursorOnWindow(u8 windowId, u8 fontId, u8 left, u8 top, u8 cursorHeight, u8 numChoices, u8 initialCursorPosition);
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void sub_810FF60(const struct WindowTemplate *, u8, u8, u8, u16, u8, u8);
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void StartBlendTask(u8 eva_start, u8 evb_start, u8 eva_end, u8 evb_end, u8 ev_step, u8 priority);
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bool8 IsBlendTaskActive(void);
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#endif // GUARD_MENU_H
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@@ -15,18 +15,18 @@ void sub_8197434(u8 a0, u8 a1);
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void SetStandardWindowBorderStyle(u8 a0, u8 a1);
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void sub_8197930(void);
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u8 GetPlayerTextSpeed(void);
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void sub_80F6F54(u8, u8);
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u8 sub_80F78A8(void);
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void ClearDialogWindowAndFrame(u8, u8);
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u8 GetTextSpeedSetting(void);
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void sub_80F6E9C(void);
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void sub_80F6EE4(u8 windowId, bool8 transfer);
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void DrawDialogueFrame(u8 windowId, bool8 transfer);
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void sub_80F7974(const u8 *);
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u8 GetStartMenuWindowId(void);
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void sub_80F7998(void);
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void sub_80F69E8(u8 bgId, const void *src, u32 size, u16 offset, u8 mode);
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void sub_80F6F1C(u8 windowId, bool8 copyNow);
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void sub_80F6C6C(void);
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void sub_80F6C98(void);
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void sub_80F77CC(u16);
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void DrawStdWindowFrame(u8 windowId, bool8 copyNow);
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void InitStandardTextBoxWindows(void);
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void ResetBg0(void);
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void Menu_LoadStdPalAt(u16);
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void * malloc_and_decompress(const void * src, u32 * size);
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u16 sub_80F796C(void);
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@@ -1,7 +1,6 @@
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#ifndef GUARD_OAK_SPEECH_H
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#define GUARD_OAK_SPEECH_H
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void OakSpeech_StartBlendTask(u8 eva_start, u8 evb_start, u8 eva_end, u8 evb_end, u8 ev_step, u8 priority);
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bool8 OakSpeech_IsBlendTaskActive(void);
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void StartNewGameScene(void);
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#endif //GUARD_OAK_SPEECH_H
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+1
-1
@@ -5,7 +5,7 @@
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const u8* GetTrainerClassNameFromId(u16 trainerId);
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const u8* GetTrainerNameFromId(u16 trainerId);
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void sub_8044AF0(u8, u8);
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void * SetUpMonSpriteManagerMaybe(u8, u8);
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void sub_8044D80(void);
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void * sub_8044E00(u8 buffId);
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+1
-1
@@ -250,7 +250,7 @@ s32 GetGlyphWidthFont3(u16 glyphId, bool32 isJapanese);
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s32 GetGlyphWidthFont4(u16 glyphId, bool32 isJapanese);
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s32 GetGlyphWidthFont5(u16 glyphId, bool32 isJapanese);
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void sub_80062B0(struct Sprite *sprite);
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u8 sub_8006300(u8 sheetId, u16 x, u16 y, u8 priority, u8 subpriority);
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u8 CreateTextCursorSpriteForOakSpeech(u8 sheetId, u16 x, u16 y, u8 priority, u8 subpriority);
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void sub_8006398(u8 spriteId);
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#endif // GUARD_TEXT_H
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