Document Pokemon League scripts
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@@ -78,6 +78,17 @@
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#define METATILE_CinnabarGym_Floor_WallLeftEdge 0x2CF
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#define METATILE_CinnabarGym_Wall_RetractedBarrier 0x2D1
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// Pokemon League
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#define METATILE_PokemonLeague_Door_Top_Open 0x28E
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#define METATILE_PokemonLeague_Door_Mid_Open 0x296
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#define METATILE_PokemonLeague_Entry_TopLeft_Closed 0x29D
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#define METATILE_PokemonLeague_Entry_TopMid_Closed 0x29E
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#define METATILE_PokemonLeague_Entry_TopRight_Closed 0x29F
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#define METATILE_PokemonLeague_Entry_BottomLeft_Closed 0x2A5
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#define METATILE_PokemonLeague_Entry_BottomMid_Closed 0x2A6
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#define METATILE_PokemonLeague_Entry_BottomRight_Closed 0x2A7
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#define METATILE_PokemonLeague_Floor_ShadeFull_Lance 0x311
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// gTileset_82D504C. Below metatile probably needs generic name
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#define METATILE_MtEmber_CaveEntrance 0x346
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