Merge remote-tracking branch 'pret/master' into pokefirered_pokeemeraldSync4

# Conflicts:
#	include/battle.h
#	include/cable_club.h
#	src/battle_anim_fire.c
#	src/battle_anim_ghost.c
#	src/battle_anim_ground.c
#	src/battle_message.c
#	src/cable_club.c
This commit is contained in:
Eduardo Quezada
2022-09-04 17:44:13 -03:00
355 changed files with 20064 additions and 19067 deletions
+2 -3
View File
@@ -15,7 +15,6 @@
#include "battle_interface.h"
#include "battle_message.h"
#include "reshow_battle_screen.h"
#include "battle_string_ids.h"
#include "constants/songs.h"
#include "constants/items.h"
@@ -1662,7 +1661,7 @@ static void OakOldManHandleSuccessBallThrowAnim(void)
{
gBattleSpritesDataPtr->animationData->ballThrowCaseId = BALL_3_SHAKES_SUCCESS;
gDoingBattleAnim = TRUE;
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_SAFARI_BALL_THROW);
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_BALL_THROW_WITH_TRAINER);
gBattlerControllerFuncs[gActiveBattler] = CompleteOnSpecialAnimDone;
}
@@ -1672,7 +1671,7 @@ static void OakOldManHandleBallThrowAnim(void)
gBattleSpritesDataPtr->animationData->ballThrowCaseId = ballThrowCaseId;
gDoingBattleAnim = TRUE;
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_SAFARI_BALL_THROW);
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_BALL_THROW_WITH_TRAINER);
gBattlerControllerFuncs[gActiveBattler] = CompleteOnSpecialAnimDone;
}