Sync battle anim - dark

This commit is contained in:
GriffinR
2022-08-14 18:30:55 -04:00
parent e4aec1b6d1
commit 92a193aa71
4 changed files with 60 additions and 56 deletions
+1 -1
View File
@@ -530,7 +530,7 @@ void AnimTask_InitAttackerFadeFromInvisible(u8 taskId);
void AnimTask_MoveAttackerMementoShadow(u8 taskId);
void AnimTask_MoveTargetMementoShadow(u8 taskId);
void AnimTask_InitMementoShadow(u8 taskId);
void sub_80B8664(u8 taskId);
void AnimTask_MementoHandleBg(u8 taskId);
void AnimTask_MetallicShine(u8 taskId);
void AnimTask_SetGreyscaleOrOriginalPal(u8 taskId);
void GetIsDoomDesireHitTurn(u8 taskId);
+1
View File
@@ -4,6 +4,7 @@
#include "global.h"
#define MAX_SPRITES 64
#define SPRITE_NONE 0xFF
#define TAG_NONE 0xFFFF
struct SpriteSheet