Sync battle anim - dark
This commit is contained in:
1 parent
e4aec1b6d1
commit
92a193aa71
4 files changed
+60
-56
No files matched your search
@@ -530,7 +530,7 @@ void AnimTask_InitAttackerFadeFromInvisible(u8 taskId);
|
||||
void AnimTask_MoveAttackerMementoShadow(u8 taskId);
|
||||
void AnimTask_MoveTargetMementoShadow(u8 taskId);
|
||||
void AnimTask_InitMementoShadow(u8 taskId);
|
||||
void sub_80B8664(u8 taskId);
|
||||
void AnimTask_MementoHandleBg(u8 taskId);
|
||||
void AnimTask_MetallicShine(u8 taskId);
|
||||
void AnimTask_SetGreyscaleOrOriginalPal(u8 taskId);
|
||||
void GetIsDoomDesireHitTurn(u8 taskId);
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
#include "global.h"
|
||||
|
||||
#define MAX_SPRITES 64
|
||||
#define SPRITE_NONE 0xFF
|
||||
#define TAG_NONE 0xFFFF
|
||||
|
||||
struct SpriteSheet
|
||||
|
||||
Reference in new issue
Block a user