Sync mapjson with pokeemerald
This commit is contained in:
@@ -1,6 +1,10 @@
|
||||
#ifndef GUARD_CONSTANTS_LAYOUTS_H
|
||||
#define GUARD_CONSTANTS_LAYOUTS_H
|
||||
|
||||
//
|
||||
// DO NOT MODIFY THIS FILE! It is auto-generated from data/layouts/layouts.json
|
||||
//
|
||||
|
||||
#define LAYOUT_PALLET_TOWN_PLAYERS_HOUSE_1F 1
|
||||
#define LAYOUT_PALLET_TOWN_PLAYERS_HOUSE_2F 2
|
||||
#define LAYOUT_PALLET_TOWN_GARYS_HOUSE 3
|
||||
|
||||
@@ -1,6 +1,10 @@
|
||||
#ifndef GUARD_CONSTANTS_MAP_GROUPS_H
|
||||
#define GUARD_CONSTANTS_MAP_GROUPS_H
|
||||
|
||||
//
|
||||
// DO NOT MODIFY THIS FILE! It is auto-generated from data/maps/map_groups.json
|
||||
//
|
||||
|
||||
// Map Group 0
|
||||
#define MAP_BATTLE_COLOSSEUM_2P (0 | (0 << 8))
|
||||
#define MAP_TRADE_CENTER (1 | (0 << 8))
|
||||
|
||||
Reference in New Issue
Block a user