ported battle_gfx_sfx_util from pokeem
This commit is contained in:
@@ -30,12 +30,18 @@ enum
|
||||
#define TAG_HEALTHBOX_OPPONENT1_TILE 0xD701
|
||||
#define TAG_HEALTHBOX_OPPONENT2_TILE 0xD702
|
||||
|
||||
#define TAG_HEALTHBAR_PLAYER1_TILE 0xD704
|
||||
#define TAG_HEALTHBAR_OPPONENT1_TILE 0xD705
|
||||
#define TAG_HEALTHBAR_PLAYER2_TILE 0xD706
|
||||
#define TAG_HEALTHBAR_OPPONENT2_TILE 0xD707
|
||||
|
||||
#define TAG_HEALTHBOX_SAFARI_TILE 0xD70B
|
||||
|
||||
#define TAG_STATUS_SUMMARY_BAR_TILE 0xD70C
|
||||
#define TAG_STATUS_SUMMARY_BALLS_TILE 0xD714
|
||||
|
||||
#define TAG_HEALTHBOX_PAL 0xD6FF
|
||||
#define TAG_HEALTHBAR_PAL 0xD704
|
||||
#define TAG_STATUS_SUMMARY_BAR_PAL 0xD710
|
||||
#define TAG_STATUS_SUMMARY_BALLS_PAL 0xD712
|
||||
|
||||
@@ -55,7 +61,7 @@ enum
|
||||
HEALTHBOX_SAFARI_BALLS_TEXT
|
||||
};
|
||||
|
||||
u8 CreateBankHealthboxSprites(u8 bank);
|
||||
u8 CreateBattlerHealthboxSprites(u8 bank);
|
||||
u8 CreateSafariPlayerHealthboxSprites(void);
|
||||
void SetBattleBarStruct(u8 bank, u8 healthboxSpriteId, s32 maxVal, s32 currVal, s32 receivedValue);
|
||||
void SetHealthboxSpriteInvisible(u8 healthboxSpriteId);
|
||||
@@ -63,7 +69,7 @@ void SetHealthboxSpriteVisible(u8 healthboxSpriteId);
|
||||
void DestoryHealthboxSprite(u8 healthboxSpriteId);
|
||||
void DummyBattleInterfaceFunc(u8 healthboxSpriteId, bool8 isDoubleBattleBankOnly);
|
||||
void UpdateOamPriorityInAllHealthboxes(u8 priority);
|
||||
void SetBankHealthboxSpritePos(u8 bank);
|
||||
void InitBattlerHealthboxCoords(u8 bank);
|
||||
void UpdateHpTextInHealthbox(u8 healthboxSpriteId, s16 value, u8 maxOrCurrent);
|
||||
void SwapHpBarsWithHpText(void);
|
||||
u8 CreatePartyStatusSummarySprites(u8 bank, struct HpAndStatus *partyInfo, u8 arg2, bool8 isBattleStart);
|
||||
@@ -72,5 +78,7 @@ void UpdateHealthboxAttribute(u8 healthboxSpriteId, struct Pokemon *mon, u8 elem
|
||||
s32 sub_8074AA0(u8 bank, u8 healthboxSpriteId, u8 whichBar, u8 arg3);
|
||||
u8 GetScaledHPFraction(s16 hp, s16 maxhp, u8 scale);
|
||||
u8 GetHPBarLevel(s16 hp, s16 maxhp);
|
||||
void sub_80496C0(u8 spriteId, struct Pokemon *mon);
|
||||
void sub_804981C(u8 spriteId, u8);
|
||||
|
||||
#endif // GUARD_BATTLE_INTERFACE_H
|
||||
|
||||
Reference in New Issue
Block a user