Sync temp vars

This commit is contained in:
GriffinR
2020-01-09 14:46:14 -05:00
parent 0f5e3174d0
commit 94fbc3ac48
82 changed files with 609 additions and 609 deletions
+7 -7
View File
@@ -190,33 +190,33 @@ void ScrSpecial_BattleTowerMapScript2(void)
case 0:
ResetBattleTowerStreak(levelType);
if (count == 0)
VarSet(VAR_0x4000, 5);
VarSet(VAR_TEMP_0, 5);
break;
case 1:
ResetBattleTowerStreak(levelType);
VarSet(VAR_0x4000, BTSPECIAL_RESULT_SAVE_SCUM);
VarSet(VAR_TEMP_0, BTSPECIAL_RESULT_SAVE_SCUM);
count++;
break;
case 3:
break;
case 4:
VarSet(VAR_0x4000, BTSPECIAL_RESULT_WON7);
VarSet(VAR_TEMP_0, BTSPECIAL_RESULT_WON7);
count++;
break;
case 5:
VarSet(VAR_0x4000, BTSPECIAL_RESULT_LOST);
VarSet(VAR_TEMP_0, BTSPECIAL_RESULT_LOST);
count++;
break;
case 6:
break;
case 2:
VarSet(VAR_0x4000, BTSPECIAL_RESULT_QUICKSAVE);
VarSet(VAR_TEMP_0, BTSPECIAL_RESULT_QUICKSAVE);
count++;
break;
}
}
if (gSaveBlock2Ptr->battleTower.var_4AE[0] == 3 && gSaveBlock2Ptr->battleTower.var_4AE[1] == 3)
VarSet(VAR_0x4000, BTSPECIAL_RESULT_INACTIVE);
VarSet(VAR_TEMP_0, BTSPECIAL_RESULT_INACTIVE);
ValidateBattleTowerRecordChecksums();
}
@@ -1150,7 +1150,7 @@ void SaveBattleTowerProgress(void)
if (gSpecialVar_0x8004 != 3)
gSaveBlock2Ptr->battleTower.var_4AE[battleTowerLevelType] = gSpecialVar_0x8004;
VarSet(VAR_0x4000, BTSPECIAL_TEST);
VarSet(VAR_TEMP_0, BTSPECIAL_TEST);
gSaveBlock2Ptr->battleTower.unk_554 = 1;
TrySavingData(SAVE_EREADER);
}
+1 -1
View File
@@ -213,7 +213,7 @@ static void IcefallCaveIcePerStepCallback(u8 taskId)
PlaySE(SE_RU_GASYAN);
MapGridSetMetatileIdAt(x, y, 0x35b);
CurrentMapDrawMetatileAt(x, y);
VarSet(VAR_0x4001, 1);
VarSet(VAR_TEMP_1, 1);
data[1] = 1;
}
break;
+8 -8
View File
@@ -463,7 +463,7 @@ void InitTrainerTowerBattleStruct(void)
sub_815DC8C();
sTrainerTowerOpponent = AllocZeroed(sizeof(*sTrainerTowerOpponent));
r10 = VarGet(VAR_0x4001);
r10 = VarGet(VAR_TEMP_1);
StringCopyN(sTrainerTowerOpponent->name, sTrainerTowerState->unk_0004.floors[sTrainerTowerState->floorIdx].trainers[r10].name, 11);
for (r9 = 0; r9 < 6; r9++)
@@ -494,7 +494,7 @@ void FreeTrainerTowerBattleStruct(void)
void sub_815DBF4(u8 *dest, u8 opponentIdx)
// TTower_GetBeforeBattleMessage?
{
VarSet(VAR_0x4003, opponentIdx);
VarSet(VAR_TEMP_3, opponentIdx);
TrainerTowerGetOpponentTextColor(sTrainerTowerOpponent->battleType, sTrainerTowerOpponent->facilityClass);
if (opponentIdx == 0)
TT_ConvertEasyChatMessageToString(sTrainerTowerOpponent->speechWin, dest);
@@ -505,7 +505,7 @@ void sub_815DBF4(u8 *dest, u8 opponentIdx)
void sub_815DC40(u8 *dest, u8 opponentIdx)
// TTower_GetAfterBattleMessage?
{
VarSet(VAR_0x4003, opponentIdx);
VarSet(VAR_TEMP_3, opponentIdx);
TrainerTowerGetOpponentTextColor(sTrainerTowerOpponent->battleType, sTrainerTowerOpponent->facilityClass);
if (opponentIdx == 0)
TT_ConvertEasyChatMessageToString(sTrainerTowerOpponent->speechLose, dest);
@@ -706,7 +706,7 @@ static void TrainerTowerGetOpponentTextColor(u8 battleType, u8 facilityClass)
}
if (r4 != NELEMS(sDoubleBattleTrainerInfo))
{
if (VarGet(VAR_0x4003))
if (VarGet(VAR_TEMP_3))
r5 = sDoubleBattleTrainerInfo[r4].gender2;
else
r5 = sDoubleBattleTrainerInfo[r4].gender1;
@@ -905,12 +905,12 @@ static void sub_815E720(void)
PutWindowTilemap(windowId);
CopyWindowToVram(windowId, 3);
VarSet(VAR_0x4001, windowId);
VarSet(VAR_TEMP_1, windowId);
}
static void sub_815E88C(void)
{
u8 windowId = VarGet(VAR_0x4001);
u8 windowId = VarGet(VAR_TEMP_1);
ClearStdWindowAndFrameToTransparent(windowId, TRUE);
RemoveWindow(windowId);
}
@@ -948,7 +948,7 @@ static void sub_815E908(void)
static void sub_815E948(void)
{
s32 i;
u16 var_4001 = VarGet(VAR_0x4001);
u16 var_4001 = VarGet(VAR_TEMP_1);
u8 r1 = sTrainerTowerState->unk_0004.floors[sTrainerTowerState->floorIdx].trainers[var_4001].facilityClass;
for (i = 0; i < NELEMS(sTrainerEncounterMusicLUT); i++)
@@ -974,7 +974,7 @@ static void sub_815E9C8(void)
static void BuildEnemyParty(void)
{
u16 trainerIdx = VarGet(VAR_0x4001);
u16 trainerIdx = VarGet(VAR_TEMP_1);
s32 level = GetPartyMaxLevel();
u8 floorIdx = gSaveBlock1Ptr->unkArray[gSaveBlock1Ptr->unkArrayIdx].unk8;
s32 i;