Remove deadnaming, sync BgEvent

This commit is contained in:
GriffinR
2020-12-31 14:24:30 -05:00
parent 2183626229
commit 9509797b98
3 changed files with 21 additions and 41 deletions
+12 -25
View File
@@ -125,35 +125,22 @@ struct CoordEvent
u8 *script;
};
struct HiddenItemStruct
{
u32 itemId:16;
u32 hiddenItemId:8; // flag offset to determine flag lookup
u32 quantity:7;
u32 isUnderfoot:1;
};
union BgUnion
{ // carried over from diego's FR/LG work, seems to be the same struct
// in gen 3, "kind" (0x3 in BgEvent struct) determines the method to read the union.
u8 *script;
// hidden item type probably
struct HiddenItemStruct hiddenItemStr;
u32 hiddenItem;
// secret base type
u32 secretBaseId;
};
struct BgEvent
{
u16 x, y;
u8 elevation;
u8 kind;
// 0x2 padding for the union beginning.
union BgUnion bgUnion;
u8 kind; // The "kind" field determines how to access bgUnion union below.
union {
u8 *script;
struct {
u32 itemId:16;
u32 hiddenItemId:8; // flag offset to determine flag lookup
u32 quantity:7;
u32 isUnderfoot:1;
} hiddenItemStr;
u32 hiddenItem;
u32 secretBaseId;
} bgUnion;
};
struct MapEvents