Font constants and slight PSS sync

This commit is contained in:
Eduardo Quezada
2022-07-31 21:00:27 -04:00
parent bcfebc7de4
commit 95dd979f09
93 changed files with 1243 additions and 1206 deletions
+15 -15
View File
@@ -349,7 +349,7 @@ static void Task_PrintMainMenuText(u8 taskId)
case MAIN_MENU_NEWGAME:
default:
FillWindowPixelBuffer(MAIN_MENU_WINDOW_NEWGAME_ONLY, PIXEL_FILL(10));
AddTextPrinterParameterized3(MAIN_MENU_WINDOW_NEWGAME_ONLY, 2, 2, 2, sTextColor1, -1, gText_NewGame);
AddTextPrinterParameterized3(MAIN_MENU_WINDOW_NEWGAME_ONLY, FONT_2, 2, 2, sTextColor1, -1, gText_NewGame);
MainMenu_DrawWindow(&sWindowTemplate[MAIN_MENU_WINDOW_NEWGAME_ONLY]);
PutWindowTilemap(MAIN_MENU_WINDOW_NEWGAME_ONLY);
CopyWindowToVram(MAIN_MENU_WINDOW_NEWGAME_ONLY, COPYWIN_FULL);
@@ -357,8 +357,8 @@ static void Task_PrintMainMenuText(u8 taskId)
case MAIN_MENU_CONTINUE:
FillWindowPixelBuffer(MAIN_MENU_WINDOW_CONTINUE, PIXEL_FILL(10));
FillWindowPixelBuffer(MAIN_MENU_WINDOW_NEWGAME, PIXEL_FILL(10));
AddTextPrinterParameterized3(MAIN_MENU_WINDOW_CONTINUE, 2, 2, 2, sTextColor1, -1, gText_Continue);
AddTextPrinterParameterized3(MAIN_MENU_WINDOW_NEWGAME, 2, 2, 2, sTextColor1, -1, gText_NewGame);
AddTextPrinterParameterized3(MAIN_MENU_WINDOW_CONTINUE, FONT_2, 2, 2, sTextColor1, -1, gText_Continue);
AddTextPrinterParameterized3(MAIN_MENU_WINDOW_NEWGAME, FONT_2, 2, 2, sTextColor1, -1, gText_NewGame);
PrintContinueStats();
MainMenu_DrawWindow(&sWindowTemplate[MAIN_MENU_WINDOW_CONTINUE]);
MainMenu_DrawWindow(&sWindowTemplate[MAIN_MENU_WINDOW_NEWGAME]);
@@ -371,10 +371,10 @@ static void Task_PrintMainMenuText(u8 taskId)
FillWindowPixelBuffer(MAIN_MENU_WINDOW_CONTINUE, PIXEL_FILL(10));
FillWindowPixelBuffer(MAIN_MENU_WINDOW_NEWGAME, PIXEL_FILL(10));
FillWindowPixelBuffer(MAIN_MENU_WINDOW_MYSTERYGIFT, PIXEL_FILL(10));
AddTextPrinterParameterized3(MAIN_MENU_WINDOW_CONTINUE, 2, 2, 2, sTextColor1, -1, gText_Continue);
AddTextPrinterParameterized3(MAIN_MENU_WINDOW_NEWGAME, 2, 2, 2, sTextColor1, -1, gText_NewGame);
AddTextPrinterParameterized3(MAIN_MENU_WINDOW_CONTINUE, FONT_2, 2, 2, sTextColor1, -1, gText_Continue);
AddTextPrinterParameterized3(MAIN_MENU_WINDOW_NEWGAME, FONT_2, 2, 2, sTextColor1, -1, gText_NewGame);
gTasks[taskId].tMGErrorType = 1;
AddTextPrinterParameterized3(MAIN_MENU_WINDOW_MYSTERYGIFT, 2, 2, 2, sTextColor1, -1, gText_MysteryGift);
AddTextPrinterParameterized3(MAIN_MENU_WINDOW_MYSTERYGIFT, FONT_2, 2, 2, sTextColor1, -1, gText_MysteryGift);
PrintContinueStats();
MainMenu_DrawWindow(&sWindowTemplate[MAIN_MENU_WINDOW_CONTINUE]);
MainMenu_DrawWindow(&sWindowTemplate[MAIN_MENU_WINDOW_NEWGAME]);
@@ -600,7 +600,7 @@ static void PrintMessageOnWindow4(const u8 *str)
{
FillWindowPixelBuffer(MAIN_MENU_WINDOW_ERROR, PIXEL_FILL(10));
MainMenu_DrawWindow(&sWindowTemplate[MAIN_MENU_WINDOW_ERROR]);
AddTextPrinterParameterized3(MAIN_MENU_WINDOW_ERROR, 2, 0, 2, sTextColor1, 2, str);
AddTextPrinterParameterized3(MAIN_MENU_WINDOW_ERROR, FONT_2, 0, 2, sTextColor1, 2, str);
PutWindowTilemap(MAIN_MENU_WINDOW_ERROR);
CopyWindowToVram(MAIN_MENU_WINDOW_ERROR, COPYWIN_GFX);
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE( 19, 221));
@@ -620,12 +620,12 @@ static void PrintPlayerName(void)
s32 i;
u8 name[PLAYER_NAME_LENGTH + 1];
u8 *ptr;
AddTextPrinterParameterized3(MAIN_MENU_WINDOW_CONTINUE, 2, 2, 18, sTextColor2, -1, gText_Player);
AddTextPrinterParameterized3(MAIN_MENU_WINDOW_CONTINUE, FONT_2, 2, 18, sTextColor2, -1, gText_Player);
ptr = name;
for (i = 0; i < PLAYER_NAME_LENGTH; i++)
*ptr++ = gSaveBlock2Ptr->playerName[i];
*ptr = EOS;
AddTextPrinterParameterized3(MAIN_MENU_WINDOW_CONTINUE, 2, 62, 18, sTextColor2, -1, name);
AddTextPrinterParameterized3(MAIN_MENU_WINDOW_CONTINUE, FONT_2, 62, 18, sTextColor2, -1, name);
}
static void PrintPlayTime(void)
@@ -633,11 +633,11 @@ static void PrintPlayTime(void)
u8 strbuf[30];
u8 *ptr;
AddTextPrinterParameterized3(MAIN_MENU_WINDOW_CONTINUE, 2, 2, 34, sTextColor2, -1, gText_Time);
AddTextPrinterParameterized3(MAIN_MENU_WINDOW_CONTINUE, FONT_2, 2, 34, sTextColor2, -1, gText_Time);
ptr = ConvertIntToDecimalStringN(strbuf, gSaveBlock2Ptr->playTimeHours, STR_CONV_MODE_LEFT_ALIGN, 3);
*ptr++ = CHAR_COLON;
ConvertIntToDecimalStringN(ptr, gSaveBlock2Ptr->playTimeMinutes, STR_CONV_MODE_LEADING_ZEROS, 2);
AddTextPrinterParameterized3(MAIN_MENU_WINDOW_CONTINUE, 2, 62, 34, sTextColor2, -1, strbuf);
AddTextPrinterParameterized3(MAIN_MENU_WINDOW_CONTINUE, FONT_2, 62, 34, sTextColor2, -1, strbuf);
}
static void PrintDexCount(void)
@@ -651,10 +651,10 @@ static void PrintDexCount(void)
dexcount = GetNationalPokedexCount(FLAG_GET_CAUGHT);
else
dexcount = GetKantoPokedexCount(FLAG_GET_CAUGHT);
AddTextPrinterParameterized3(MAIN_MENU_WINDOW_CONTINUE, 2, 2, 50, sTextColor2, -1, gText_Pokedex);
AddTextPrinterParameterized3(MAIN_MENU_WINDOW_CONTINUE, FONT_2, 2, 50, sTextColor2, -1, gText_Pokedex);
ptr = ConvertIntToDecimalStringN(strbuf, dexcount, STR_CONV_MODE_LEFT_ALIGN, 3);
StringAppend(ptr, gTextJPDummy_Hiki);
AddTextPrinterParameterized3(MAIN_MENU_WINDOW_CONTINUE, 2, 62, 50, sTextColor2, -1, strbuf);
AddTextPrinterParameterized3(MAIN_MENU_WINDOW_CONTINUE, FONT_2, 62, 50, sTextColor2, -1, strbuf);
}
}
@@ -669,10 +669,10 @@ static void PrintBadgeCount(void)
if (FlagGet(flagId))
nbadges++;
}
AddTextPrinterParameterized3(MAIN_MENU_WINDOW_CONTINUE, 2, 2, 66, sTextColor2, -1, gText_Badges);
AddTextPrinterParameterized3(MAIN_MENU_WINDOW_CONTINUE, FONT_2, 2, 66, sTextColor2, -1, gText_Badges);
ptr = ConvertIntToDecimalStringN(strbuf, nbadges, STR_CONV_MODE_LEADING_ZEROS, 1);
StringAppend(ptr, gTextJPDummy_Ko);
AddTextPrinterParameterized3(MAIN_MENU_WINDOW_CONTINUE, 2, 62, 66, sTextColor2, -1, strbuf);
AddTextPrinterParameterized3(MAIN_MENU_WINDOW_CONTINUE, FONT_2, 62, 66, sTextColor2, -1, strbuf);
}
static void LoadUserFrameToBg(u8 bgId)