Port emerald water functions into firered

This commit is contained in:
fieldy101
2020-04-22 22:29:35 +10:00
parent cdc705f7e3
commit 9634b58d7a
19 changed files with 2391 additions and 4137 deletions
+2 -2
View File
@@ -100,7 +100,7 @@ const struct SpriteTemplate gUnknown_83E7420 =
.tileTag = ANIM_TAG_WATER_ORB,
.paletteTag = ANIM_TAG_WATER_ORB,
.oam = &gOamData_AffineNormal_ObjBlend_16x16,
.anims = gUnknown_83E5958,
.anims = gAnims_WaterMudOrb,
.images = NULL,
.affineAnims = gUnknown_83E741C,
.callback = sub_80B477C,
@@ -310,7 +310,7 @@ const struct SpriteTemplate gUnknown_83E7590 =
.anims = gUnknown_83E74B0,
.images = NULL,
.affineAnims = gUnknown_83E7540,
.callback = sub_8077350,
.callback = AnimWeatherBallDown,
};
static void sub_80B4634(struct Sprite *sprite)