Finish rest of event_object_movement

This commit is contained in:
ultima-soul
2020-03-13 19:44:09 -07:00
parent 99e4de062a
commit 96b7836d48
12 changed files with 1058 additions and 2077 deletions
+24
View File
@@ -25,6 +25,27 @@ struct UnkStruct_083A3698
u8 animPos[4];
};
#define GROUND_EFFECT_FLAG_TALL_GRASS_ON_SPAWN (1 << 0)
#define GROUND_EFFECT_FLAG_TALL_GRASS_ON_MOVE (1 << 1)
#define GROUND_EFFECT_FLAG_LONG_GRASS_ON_SPAWN (1 << 2)
#define GROUND_EFFECT_FLAG_LONG_GRASS_ON_MOVE (1 << 3)
#define GROUND_EFFECT_FLAG_ICE_REFLECTION (1 << 4)
#define GROUND_EFFECT_FLAG_REFLECTION (1 << 5)
#define GROUND_EFFECT_FLAG_SHALLOW_FLOWING_WATER (1 << 6)
#define GROUND_EFFECT_FLAG_SAND (1 << 7)
#define GROUND_EFFECT_FLAG_DEEP_SAND (1 << 8)
#define GROUND_EFFECT_FLAG_RIPPLES (1 << 9)
#define GROUND_EFFECT_FLAG_PUDDLE (1 << 10)
#define GROUND_EFFECT_FLAG_SAND_PILE (1 << 11)
#define GROUND_EFFECT_FLAG_LAND_IN_TALL_GRASS (1 << 12)
#define GROUND_EFFECT_FLAG_LAND_IN_LONG_GRASS (1 << 13)
#define GROUND_EFFECT_FLAG_LAND_IN_SHALLOW_WATER (1 << 14)
#define GROUND_EFFECT_FLAG_LAND_IN_DEEP_WATER (1 << 15)
#define GROUND_EFFECT_FLAG_LAND_ON_NORMAL_GROUND (1 << 16)
#define GROUND_EFFECT_FLAG_SHORT_GRASS (1 << 17)
#define GROUND_EFFECT_FLAG_HOT_SPRINGS (1 << 18)
#define GROUND_EFFECT_FLAG_SEAWEED (1 << 19)
struct PairedPalettes
{
u16 tag;
@@ -140,8 +161,11 @@ u8 CreateCopySpriteAt(struct Sprite * sprite, s16 x, s16 y, u8 subpriority);
u16 GetObjectPaletteTag(u8 paletteIndex);
void SetSpritePosToMapCoords(s16 x, s16 y, s16 *x2, s16 *y2);
void UpdateObjectEventSpriteVisibility(struct Sprite *sprite, bool8 invisible);
bool8 AreZCoordsCompatible(u8, u8);
u8 ZCoordToPriority(u8 z);
void ObjectEventUpdateZCoord(struct ObjectEvent *pObject);
void SetObjectSubpriorityByZCoord(u8 z, struct Sprite * sprite, u8 offset);
bool8 IsZCoordMismatchAt(u8, s16, s16);
void MakeObjectTemplateFromObjectEventGraphicsInfo(u16 graphicsId, void (*callback)(struct Sprite *), struct SpriteTemplate *spriteTemplate, const struct SubspriteTable **subspriteTables);
u8 AddCameraObject(u8 trackedSpriteId);
void UpdateObjectEventsForCameraUpdate(s16 x, s16 y);
+3
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@@ -19,5 +19,8 @@ void sub_80DC478(u8, u8);
void StartAshFieldEffect(s16, s16, u16, s16);
void sub_80DCBB8(struct ObjectEvent *);
bool8 sub_80DCBE0(struct ObjectEvent *);
void SetUpReflection(struct ObjectEvent*, struct Sprite*, u8);
u32 StartFieldEffectForObjectEvent(u8, struct ObjectEvent*);
u8 FindTallGrassFieldEffectSpriteId(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y);
#endif //GUARD_FIELD_EFFECT_HELPERS_H
-24
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@@ -1,24 +0,0 @@
//
// Created by scott on 9/6/2017.
//
#ifndef GUARD_FIELD_GROUND_EFFECT_H
#define GUARD_FIELD_GROUND_EFFECT_H
#include "global.h"
// Exported type declarations
// Exported RAM declarations
// Exported ROM declarations
void SetObjectSubpriorityByZCoord(u8, struct Sprite *, u8);
void InitObjectPriorityByZCoord(struct Sprite *, u8);
bool8 IsZCoordMismatchAt(u8, s16, s16);
bool8 AreZCoordsCompatible(u8, u8);
void ObjectEventUpdateSubpriority(struct ObjectEvent *, struct Sprite *);
void DoGroundEffects_OnSpawn(struct ObjectEvent *, struct Sprite *);
void DoGroundEffects_OnBeginStep(struct ObjectEvent *, struct Sprite *);
void DoGroundEffects_OnFinishStep(struct ObjectEvent *, struct Sprite *);
#endif //GUARD_FIELD_GROUND_EFFECT_H
+8 -8
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@@ -3,15 +3,15 @@
#include "global.h"
bool8 MetatileBehavior_UnusedReturnTrue(u8 metatileBehavior);
bool8 MetatileBehavior_IsATile(u8 metatileBehavior);
bool8 MetatileBehavior_IsJumpEast(u8 metatileBehavior);
bool8 MetatileBehavior_IsJumpWest(u8 metatileBehavior);
bool8 MetatileBehavior_IsJumpNorth(u8 metatileBehavior);
bool8 MetatileBehavior_IsJumpSouth(u8 metatileBehavior);
bool8 MetatileBehavior_IsPokeGrass(u8 metatileBehavior);
bool8 MetatileBehavior_IsMB21OrSand(u8 metatileBehavior);
bool8 MetatileBehavior_IsSandOrDeepSand(u8 metatileBehavior);
bool8 MetatileBehavior_ReturnFalse(u8 metatileBehavior);
bool8 MetatileBehavior_IsMB21OrWaterfallBottom(u8 metatileBehavior);
bool8 MetatileBehavior_IsDeepSand(u8 metatileBehavior);
bool8 MetatileBehavior_IsReflective(u8 metatileBehavior);
bool8 MetatileBehavior_IsIce(u8 metatileBehavior);
bool8 MetatileBehavior_IsWarpDoor(u8 metatileBehavior);
@@ -50,12 +50,12 @@ bool8 MetatileBehavior_IsSlideEast(u8 metatileBehavior);
bool8 MetatileBehavior_IsCounter(u8 metatileBehavior);
bool8 MetatileBehavior_IsPlayerFacingTVScreen(u8 tile, u8 playerDirection);
bool8 MetatileBehavior_IsPC(u8 metatileBehavior);
bool8 MetatileBehavior_IsPondWaterOrPuddle(u8 metatileBehavior);
bool8 MetatileBehavior_HasRipples(u8 metatileBehavior);
bool8 MetatileBehavior_IsPuddle(u8 metatileBehavior);
bool8 MetatileBehavior_IsTallGrass_2(u8 metatileBehavior);
bool8 MetatileBehavior_IsLongGrass(u8 metatileBehavior);
bool8 MetatileBehavior_ReturnFalse_4(u8 metatileBehavior);
bool8 MetatileBehavior_ReturnFalse_5(u8 metatileBehavior);
bool8 MetatileBehavior_IsFootprints(u8 metatileBehavior);
bool8 MetatileBehavior_IsBridge(u8 metatileBehavior);
bool8 MetatileBehavior_GetBridgeType(u8 metatileBehavior);
bool8 MetatileBehavior_UnusedIsMB_01(u8 metatileBehavior);
@@ -74,7 +74,7 @@ bool8 MetatileBehavior_IsEastBlocked(u8 metatileBehavior);
bool8 MetatileBehavior_IsWestBlocked(u8 metatileBehavior);
bool8 MetatileBehavior_IsNorthBlocked(u8 metatileBehavior);
bool8 MetatileBehavior_IsSouthBlocked(u8 metatileBehavior);
bool8 MetatileBehavior_ReturnFalse_8(u8 metatileBehavior);
bool8 MetatileBehavior_IsShortGrass(u8 metatileBehavior);
bool8 MetatileBehavior_IsHotSprings(u8 metatileBehavior);
bool8 MetatileBehavior_IsWaterfall(u8 metatileBehavior);
bool8 MetatileBehavior_ReturnFalse_9(u8 metatileBehavior);
@@ -82,7 +82,7 @@ bool8 MetatileBehavior_UnusedReturnFalse(u8 metatileBehavior);
bool8 MetatileBehavior_UnusedReturnFalse_2(u8 metatileBehavior);
bool8 MetatileBehavior_UnusedReturnFalse_3(u8 metatileBehavior);
bool8 MetatileBehavior_UnusedReturnFalse_4(u8 metatileBehavior);
bool8 MetatileBehavior_ReturnFalse_10(u8 metatileBehavior);
bool8 MetatileBehavior_IsPacifidlogLog(u8 metatileBehavior);
bool8 MetatileBehavior_ReturnFalse_11(u8 metatileBehavior);
bool8 MetatileBehavior_IsRegionMap(u8 metatileBehavior);
bool8 MetatileBehavior_UnusedReturnFalse_5(u8 metatileBehavior);
@@ -103,7 +103,7 @@ bool8 MetatileBehavior_ReturnFalse_15(u8 metatileBehavior);
bool8 MetatileBehavior_ReturnFalse_16(u8 metatileBehavior);
bool8 MetatileBehavior_ReturnFalse_17(u8 metatileBehavior);
bool8 MetatileBehavior_ReturnFalse_18(u8 metatileBehavior);
bool8 MetatileBehavior_IsMB22(u8 metatileBehavior);
bool8 MetatileBehavior_IsSeaweed(u8 metatileBehavior);
bool8 MetatileBehavior_IsMB0A(u8 metatileBehavior);
bool8 MetatileBehavior_UnusedReturnFalse_9(u8 metatileBehavior);
bool8 MetatileBehavior_IsBookshelf(u8 metatileBehavior);