Finish rest of event_object_movement

This commit is contained in:
ultima-soul
2020-03-13 19:44:09 -07:00
parent 99e4de062a
commit 96b7836d48
12 changed files with 1058 additions and 2077 deletions
+1 -1
View File
@@ -461,7 +461,7 @@ u8 BattleSetup_GetTerrainId(void)
return BATTLE_TERRAIN_GRASS;
if (MetatileBehavior_IsLongGrass(tileBehavior))
return BATTLE_TERRAIN_LONG_GRASS;
if (MetatileBehavior_IsSandOrDeepSand(tileBehavior))
if (MetatileBehavior_IsMB21OrWaterfallBottom(tileBehavior))
return BATTLE_TERRAIN_SAND;
switch (gMapHeader.mapType)
{