finish trainer card matching and data
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@@ -51,9 +51,10 @@
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#define GAME_STAT_USED_DAYCARE 47
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#define GAME_STAT_RODE_CABLE_CAR 48
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#define GAME_STAT_ENTERED_HOT_SPRINGS 49
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#define GAME_STAT_NUM_UNION_ROOM_BATTLES 50
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#define GAME_STAT_BERRY_CRUSH_POINTS 51
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/*TODO: add new stats added in Emerald*/
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#define NUM_USED_GAME_STATS 52
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#define NUM_GAME_STATS 64
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#endif // GUARD_CONSTANTS_GAME_STAT_H
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