finish trainer card matching and data
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+2
-2
@@ -6,7 +6,7 @@
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#include "text_window.h"
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extern const u8 gText_PokedollarVar1[];
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extern const u8 gUnknown_8419CE7[];
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extern const u8 gText_TrainerCardMoney[];
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#define MAX_MONEY 999999
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@@ -110,7 +110,7 @@ void PrintMoneyAmount(u8 windowId, u8 x, u8 y, int amount, u8 speed)
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void PrintMoneyAmountInMoneyBoxWithBorder(u8 windowId, u16 tileStart, u8 pallete, int amount)
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{
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DrawStdFrameWithCustomTileAndPalette(windowId, FALSE, tileStart, pallete);
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AddTextPrinterParameterized(windowId, 2, gUnknown_8419CE7, 0, 0, 0xFF, 0);
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AddTextPrinterParameterized(windowId, 2, gText_TrainerCardMoney, 0, 0, 0xFF, 0);
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PrintMoneyAmountInMoneyBox(windowId, amount, 0);
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}
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