Fix alignment-related crashes
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@@ -13,6 +13,7 @@ SECTIONS {
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*(ewram_data);
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/* pokemon_summary_screen.o */
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. = ALIGN(4);
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gUnknown_203B140 = .; . += 0x4;
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gUnknown_203B144 = .; . += 0x4;
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gUnknown_203B148 = .; . += 0x10;
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