Document/sync misc remaining symbols
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@@ -170,8 +170,8 @@ static void (*const sPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
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static const u8 sTargetIdentities[] = { B_POSITION_PLAYER_LEFT, B_POSITION_PLAYER_RIGHT, B_POSITION_OPPONENT_RIGHT, B_POSITION_OPPONENT_LEFT };
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// not used
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static const u8 gUnknown_8250984[] = { 0x48, 0x48, 0x20, 0x5a, 0x50, 0x50, 0x50, 0x58 };
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// unknown unused data
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static const u8 sUnused[] = { 0x48, 0x48, 0x20, 0x5a, 0x50, 0x50, 0x50, 0x58 };
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void BattleControllerDummy(void)
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{
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