Document/sync misc remaining symbols
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+5
-5
@@ -390,20 +390,20 @@ void StartRegiBattle(void)
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IncrementGameStat(GAME_STAT_WILD_BATTLES);
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}
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// not used
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static void sub_807FAF8(void)
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// Unused
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static void EndPokedudeBattle(void)
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{
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LoadPlayerParty();
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CB2_EndWildBattle();
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}
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// not used
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static void sub_807FB08(void)
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// Unused
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static void StartPokedudeBattle(void)
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{
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LockPlayerFieldControls();
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FreezeObjectEvents();
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StopPlayerAvatar();
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gMain.savedCallback = sub_807FAF8;
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gMain.savedCallback = EndPokedudeBattle;
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SavePlayerParty();
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InitPokedudePartyAndOpponent();
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CreateBattleStartTask(GetWildBattleTransition(), 0);
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