Document/sync misc remaining symbols

This commit is contained in:
GriffinR
2022-11-02 14:07:06 -04:00
parent 9e59afca88
commit 99ce8e358f
54 changed files with 242 additions and 216 deletions
+3 -3
View File
@@ -442,7 +442,7 @@ static bool8 ForcedMovement_MatSpin(void)
return TRUE;
}
static void (*const gUnknown_835B814[])(u8, u16) = {
static void (*const sPlayerNotOnBikeFuncs[])(u8, u16) = {
PlayerNotOnBikeNotMoving,
PlayerNotOnBikeTurningInPlace,
PlayerNotOnBikeMoving
@@ -450,7 +450,7 @@ static void (*const gUnknown_835B814[])(u8, u16) = {
void MovePlayerNotOnBike(u8 direction, u16 heldKeys)
{
gUnknown_835B814[CheckMovementInputNotOnBike(direction)](direction, heldKeys);
sPlayerNotOnBikeFuncs[CheckMovementInputNotOnBike(direction)](direction, heldKeys);
}
static u8 CheckMovementInputNotOnBike(u8 direction)
@@ -1733,7 +1733,7 @@ static bool8 Fishing4(struct Task *task)
{
u32 randVal;
sub_80F7768(0, TRUE);
LoadMessageBoxAndFrameGfx(0, TRUE);
task->tStep++;
task->tFrameCounter = 0;
task->tNumDots = 0;